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JIN Mikasa 1910 (Japanese Pre-Dreadnought battleship)

2,213 Aguywhobulitplanes  9 months ago
Auto Credit Based on BMilan's Pre-Dreadnought Challenge [CLOSED]

Sorry @BMilan I was so busy making my other dreadnought battleship I make every day so I decided to join your challenge instead it's not fully accurate to a real battleship bc I don't see any good blueprints and I'm not good at detail maker.

Wikipedia:

Mikasa (??) is a pre-dreadnought battleship built for the Imperial Japanese Navy (IJN) in the late 1890s, and is the only ship of her class. Named after Mount Mikasa in Nara, Japan, the ship served as the flagship of Vice Admiral Togo Heihachiro throughout the Russo-Japanese War of 1904–1905, including the Battle of Port Arthur on the second day of the war and the Battles of the Yellow Sea and Tsushima. Days after the end of the war, Mikasa's magazine accidentally exploded and sank the ship. She was salvaged and her repairs took over two years to complete. Afterwards, the ship served as a coast-defence ship during World War I and supported Japanese forces during the Siberian Intervention in the Russian Civil War.
Armour

Krupp cemented armour

Belt: 4–9 in (102–229 mm)

Deck: 2–3 in (51–76 mm)

Gun turrets: 8–10 in (203–254 mm)

Barbettes: 8–14 in (203–356 mm)

Conning tower: 4–14 in (102–356 mm)

Casemates: 2–6 in (51–152 mm)

After 1922, Mikasa was decommissioned in accordance with the Washington Naval Treaty and preserved as a museum ship at Yokosuka. She was badly neglected during the post-World War II Occupation of Japan and required extensive refurbishing in the late 1950s. She has been partially restored, and is now a museum ship located at Mikasa Park in Yokosuka. Mikasa is the last remaining example of a pre-dreadnought battleship anywhere in the world and also the last example of a British-built battleship still existing.

Some of the details are inaccurate and the super structure.

General Characteristics

  • Predecessor Pre-Dreadnought Challenge [CLOSED]
  • Created On Android
  • Wingspan 88.1ft (26.9m)
  • Length 351.3ft (107.1m)
  • Height 112.6ft (34.3m)
  • Empty Weight 146,743lbs (66,561kg)
  • Loaded Weight 186,486lbs (84,588kg)

Performance

  • Power/Weight Ratio 32.537
  • Horse Power/Weight Ratio 1.608
  • Wing Loading 84.8lbs/ft2 (413.9kg/m2)
  • Wing Area 2,199.9ft2 (204.4m2)
  • Drag Points 272534

Parts

  • Number of Parts 415
  • Control Surfaces 2
  • Performance Cost 1,558
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  • Profile image
    55.9k BMilan

    Official evaluation

    - First Impression (3/5):

    The ship's look give nice first impression for a mobile build, it's a solid build from someone who is relatively new on the website and new to shipbuilding.
    I also liked the fact that it settled on the ocean mod and handled well on it, which I'm assuming was probably not intentional but it was great.
    The really high max speed and the secondaries blowing up the ship was not too good tho


    - Design/Accuracy (9/15):

    The build represents the original ship mostly accurately, although there are some very noticeable inaccuracies and missing features on the superstructure. The inclusion of AA guns was also anachronistic.


    - Details (9/15):

    The build features mostly minimal detail (I understand that the builder is on mobile, I'm taking that into account) tho the inclusion of some railings and some rigging was nice. The funnels also have visible seams and even some pipes which I really liked.
    I also noticed what I assume to be booms for the torpedo netting, a nice little detail.


    - Features (9/20):

    The ship has usable main, secondary and tertiary guns (the latter two being combined into one). The secondaries can only be traversed and can't be elevated.
    It also features the mentioned anachronistic AA guns that can't be traversed or elevated, they just fire at a fixed direction.
    Steering is solved with a wing giving the build an actual rudder-like steering system which I appreciated. Propulsion is solved with jet engines while there are some decorative-only vanilla props for the propellers.
    The little cameras around the superstructure were rather nice, tho I didn't see much reason for adding cameras to the secondaries as well.


    - Build Quality (4/10):

    The hull looks a bit janky here and there and the builder completely forgot to use smoothing on it which would have made it look a lot better. The brown deck piece is even visible through the bottom of the stern even though this could have been easily solved with silcinig if not anything else.
    The only creative part saving solutions I could find was the use of vanilla props for the propeller as decoration but they use Scimitar blade style, probably the worst possible style to be used for an old ship's propeller.


    - Performance (8/20):

    When Throttle is set to max, the ship is just way too fast, there is no system to control the max speed. There is also no way to reverse the ship. The rudder-like steering was very good although it only functions well when the ship is at the unrealistic max speed, and works a bit too slow when the ship is at a realistic speed.
    The turrets traverse a bit too fast imo. The secondary weapons' traverse is not connected to their AG so they can be moved even if AG3 is off. There is also no way to fire only one side of the secondaries and just slightly traversing them and then firing always blows up the ship so they are close to unusable.
    The aft main cannons both have very low firing delay which makes them fire like a machine gun when not used together with the forward cannons, whereas the forward cannons both have higher delay.
    The AA guns just can't be elevated or traversed at all.
    The ship handles well on the ocean mod which was appreciated. I also liked it that the main guns have different elevation speeds, a nice feature.


    - Description and Information (5/15):

    The description features a long copied section from the ship's wikipedia and some details about the armour of the real life ship (which I think is not really necessary because the build itself features no actual armour damage model, but I'm accepting it as part of the creator's personal style choice to include).
    I think including some screenshots and maybe the controls would have made it much better because it feels a bit lazily but together like this.


    Additional Points (-0, +0):

    Total: 47

    Pinned 4 months ago
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    55.9k BMilan

    Thank you for the submission, she looks great! Just a little suggestion: the correct prefix is IJN not Jin

    Pinned 9 months ago
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    Remade version will coming soon

    9 months ago