Auto-Air-Defense
30.9k CrazyCatZe
1.7 years ago
Auto Credit Based on CrazyCatZe's Multi.Kill.Vllll auto
Hello...
This is my autonomous air to air kill mashiene, it is a bit nervous but not shy. point it at anything (that is: select a target) and it will act very aggressive towards the target.
To enable its destructive tendencies (activate the guns) press the two buttons on the side and keep group 8 active.
I build this thing over a year ago but never got aroud to post it (or make it look cool), so the code is quite outdated.
It was originally build as a deployable drone as a defense mechanism but the version that is able to use a cocpit not attached to itself just crashes itself and the game.....
Instructions
-Press the button on each side to activate guns
-select a target
-keep group 8 active
Specifications
General Characteristics
- Predecessor Multi.Kill.Vllll auto
- Successors 2 airplane(s) +10 bonus
- Created On Mac
- Wingspan 4.9ft (1.5m)
- Length 11.2ft (3.4m)
- Height 4.9ft (1.5m)
- Empty Weight N/A
- Loaded Weight 44lbs (20kg)
Performance
- Power/Weight Ratio 4587.155
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 118
Parts
- Number of Parts 23
- Control Surfaces 0
- Performance Cost 445
@sharkysSPacc, I thought about making an updated version because this thing is very outdated (it's like two years old), but considering how insanely annoying the ft variable interface is I won't do that...
@CrazyCatZe oh, I know. It can shred it as long as it’s not a ground target
@sharkysSPacc, you don't have to stop at only one bomber formation
amazering. I can shoot down a bomber formation while having my morning tea.
It even works on ground targets (not recommended).
f I r S t
... and welcome back, my diesel/decopunk-loving feline friend.