Profile image

Auto-Air-Defense

33.4k CrazyCatZe  2.0 years ago
Auto Credit Based on CrazyCatZe's Multi.Kill.Vllll auto

Hello...

This is my autonomous air to air kill mashiene, it is a bit nervous but not shy. point it at anything (that is: select a target) and it will act very aggressive towards the target.
To enable its destructive tendencies (activate the guns) press the two buttons on the side and keep group 8 active.
I build this thing over a year ago but never got aroud to post it (or make it look cool), so the code is quite outdated.
It was originally build as a deployable drone as a defense mechanism but the version that is able to use a cocpit not attached to itself just crashes itself and the game.....

Instructions

-Press the button on each side to activate guns
-select a target
-keep group 8 active

General Characteristics

  • Predecessor Multi.Kill.Vllll auto
  • Successors 2 airplane(s) +10 bonus
  • Created On Mac
  • Wingspan 4.9ft (1.5m)
  • Length 11.2ft (3.4m)
  • Height 4.9ft (1.5m)
  • Empty Weight N/A
  • Loaded Weight 44lbs (20kg)

Performance

  • Power/Weight Ratio 4587.155
  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 118

Parts

  • Number of Parts 23
  • Control Surfaces 0
  • Performance Cost 445
  • Log in to leave a comment
  • Profile image
    7,726 dabestsock

    It's so cool

    one month ago
  • Profile image
    33.4k CrazyCatZe

    @dabestsock,You can't directly control the "fireWeapons" and "FireGuns" inputs, which are required to fire. However, you can set them as button outputs. The buttons you're supposed to press simply keep these two signals constantly set to true. This allows you to control when to fire the weapon by coding that logic into its activation. I also use this in my auto firing guns

    one month ago
  • Profile image
    7,726 dabestsock

    @CrazyCatZe how does it automatic shoot

    one month ago
  • Profile image
    33.4k CrazyCatZe

    @sharkysSPacc, I thought about making an updated version because this thing is very outdated (it's like two years old), but considering how insanely annoying the ft variable interface is I won't do that...

    +1 one year ago
  • Profile image

    @CrazyCatZe oh, I know. It can shred it as long as it’s not a ground target

    one year ago
  • Profile image
    33.4k CrazyCatZe

    @sharkysSPacc, you don't have to stop at only one bomber formation

    one year ago
  • Profile image

    amazering. I can shoot down a bomber formation while having my morning tea.

    one year ago
  • Profile image

    It even works on ground targets (not recommended).

    +2 2.0 years ago
  • Profile image

    f I r S t
    ... and welcome back, my diesel/decopunk-loving feline friend.

    +4 2.0 years ago