Dassault Mirage 2000C
The Dassault Mirage 2000C, built in approx. 1:1.6 scale.
AG1 - Expell the drop tanks on the wings.
AG2 - Expell the center-mounted drop tank.
AG3 - Enable nosewheel steering.
AG6 - Toggle navigational lights.
AG7 - Toggle landing light.
AG8 - Toggle taxi light.
Thank you to @mikoyanster :
- for his rotators that he used on his own Mirage ADV50 build (I used them as sub assemblies for my landing gears)
- for his wonderful tutorial on how to make custom weapons, which I used for my own AIM-9 Sidewinders. (https://www.youtube.com/watch?v=WsCdSb8xlP8&feature=youtu.be)
And a big thanks to everyone who supported my earlier iteration of this build. I'm sure you'll love the improvements!
- ainanen
THANKS FOR THE FEATURE!
Elevons Version (real-world accurate control surfaces, they also happen to make the plane turn better):
https://www.simpleplanes.com/a/5q9EM9/Dassault-Mirage-2000C-Elevons
Thanks to @BogdanX for his Ho 229, which I used as a starting point for the new elevons.
An overhaul of this build is currently in development and will be released a long time from now. Goals for that overhaul include:
- Custom weapons (Matra S530D and Magic II missiles, and possibly Mk82 bombs)
- New external fuel tank
- Fully fuselage wings
- Real life camo scheme with squadron-specific livery (Mirage 2000RDI of Escadron de chasse 2/5 Île-de-France)
- Minor part optimizations and edits for accuracy
- Improved flight model
- New engine with custom effects
- Custom landing gear, hopefully with suspension
Specifications
Spotlights
- This craft has been featured
- XjayIndustrys 6.4 years ago
- Sgtk 6.4 years ago
- Razor3278 6.4 years ago
- mikoyanster 6.4 years ago
- Phoza 6.4 years ago
- GhostHTX 6.4 years ago
- Vercynis 6.4 years ago
- ItsZander 6.4 years ago
- F4f879 6.4 years ago
- WarHawk95 6.4 years ago
General Characteristics
- Created On Windows
- Wingspan 48.7ft (14.8m)
- Length 70.9ft (21.6m)
- Height 25.2ft (7.7m)
- Empty Weight 21,604lbs (9,799kg)
- Loaded Weight 26,061lbs (11,821kg)
Performance
- Power/Weight Ratio 2.586
- Wing Loading 28.1lbs/ft2 (137.4kg/m2)
- Wing Area 926.1ft2 (86.0m2)
- Drag Points 18268
Parts
- Number of Parts 482
- Control Surfaces 1
- Performance Cost 1,445
@DemXu i do not but i will buy it one day! i recommend looking to the Hoggit community for people to play ArmA with, they are very friendly and play DCS too
Smooth and graceful lines
@WarHawk95 american c:
@ainanen are you french ?
@CeeToTheZee YES
@ainanen TEAM TRISS
Elevons version is out! It is unlisted but you can find the link in the description. I will also be working on a less heavy version tomorrow, so look forward to actually flying this thing. Cheers!
Edit: Don't actually look forward to flying this thing because the elevons version performs well enough and I'm kinda burnt out from this plane. I got that urge to move on to another build. There was also an issue with the way the rotators were calibrated on the old elevons version so I'm fixing that now.
@GhostHTX Thank you so much for the tips. I'll poke around more in Overload and see what I can do to make the final version a passable fighter. I also found that assigning all control surfaces to the same pitch control helped quite a bit, so I'll ask the creator of that Ho 229 build on how to do control mixing.
I have taken your kite apart and looked to see if there is any hidden dead weight anywhere, but couldnt find anything odd. I did, however, find that you use a lot of regular fuselage pieces. Quite a lot.
By this I mean that you use a great many more to build a simple shape than is strictly required. This all adds weight and I think it is the main problem in this instance. Think conservatively; less is more. Or build using a mixture of massless and regular fuselage blocks.
But, this really does look nice and you seem like a good chap that is open minded and willing to learn, so all power to you. I look forward to the next build! @ainanen
It might also have something to do with the way the wings work. For some reason flaps up causes the plane to pitch up rather than vice versa. I have no idea why.
EDIT: After going into the DCS module to research the way the actual control surfaces work, it seems that the current design is half-right. Yes, "flaps" up is supposed to pitch up the plane, but they are really called elevons because the control surfaces are identical to a flying wing. This means that there should be no ailerons as I currently have them: instead roll should be achieved by moving the elevons in opposite directions to each other.
I may sort this out this evening or tomorrow. That means 3 uploads of the same plane to fix glaring issues. Lol.
@GhostHTX Good observation and good question. I have no idea. In this iteration I used XML to get rid of the weight on all the details, so it certainly isn't that, and the drop tanks have no drag or weight either. If you could figure this problem out (or anyone else) then I implore you to upload your version as a successor so I can check it out for myself.
Looks nice. But Im sorry to say that it flies like a house brick. How did you manage to get it to weigh 26,000 lbs?
Great, the front landing gear has appeared!lol