Great White .F
This is merely an experiment for a functioning bomber with bombs and actually usable gunners. Thanks to @Komuhachi's brilliant wing mod to be able to switch the control surface on and off using activation groups was this possible. And @MrSilverWolf for his engine!
You can either strip off the wings and save it to your sub-assemblies or download it from Komuhachi himself.
Ps+ Control the gunners with your mouse for an easier aim, and my controls are different so aiming up and down may be inverted. change the settings of the rotator yourself if you wish to do so.
Act 1 to activate tail gunner.
Act 2 to activate top gunner.
Act 3 -> 5 to drop 250lbs bombs.
Act 6 -> 7 to drop 500lbs bombs.
Act 8 to De/activate Control surfaces.
Let me know what your thoughts are about this design for a fully functioning bomber (yes i know its a jet, why does it need gunners. well, simply because its cool. and its a bomber. i mean an il-28 has one!) anyways, enjoy!
Specifications
General Characteristics
- Created On Mac
- Wingspan 105.5ft (32.2m)
- Length 83.1ft (25.3m)
- Height 25.3ft (7.7m)
- Empty Weight 38,647lbs (17,530kg)
- Loaded Weight 63,221lbs (28,676kg)
Performance
- Power/Weight Ratio 2.132
- Wing Loading 34.5lbs/ft2 (168.3kg/m2)
- Wing Area 1,833.9ft2 (170.4m2)
- Drag Points 11875
Parts
- Number of Parts 204
- Control Surfaces 8
- Performance Cost 1,258
lol thats awesome, you planning on uploading it? and did FW-200s ever carry V-1s in the world war? @Mudkip
@ChaMikey Yeah build an FW-200 with a V-1!
yes! genius idea!! @Mudkip
@ChaMikey So now, with this, I can make a flying bomb that you can controll without interfering with the bomber!
there are intakes behind them, and i forgot to use the new fuselage intakes. @Mudkip
@ChaMikey How do the engines still have air?
link to Komuhachi's activation group wing.