Levant SuperSports
13.5k DemonSniper8
6.5 years ago
Auto Credit Based on DemonSniper8's Levant L-R7
Fastest car I've ever made. Starts to veer to the right after 1000mph cause idk how to make the drag points symmetrical. Tested on Yeager, the fastest speed I've hit from the location is 1495mph, after which I spun out, my engine burst into flames, and my fuel tank ruptured, exploding and destroying the body. No aero is here because any wings, flat or angled reduce speed. Smaller wheels and tires allow a higher top speed.
The wheels bounce around a bunch when stopped, this is normal. Tested on high physics.
This car will veer to the right once you really hit a high speed.
Only mods are overload.
Trained professional use highly advised.
AG1: Lights
AG8: Engine off
EDIT: Hit 1684mph as the top speed on the Le Mans map.
Specifications
Spotlights
- Jetpackturtle 6.5 years ago
- KidKromosone 6.5 years ago
General Characteristics
- Predecessor Levant L-R7
- Created On Android
- Wingspan 11.9ft (3.6m)
- Length 24.0ft (7.3m)
- Height 6.6ft (2.0m)
- Empty Weight 142,931lbs (64,832kg)
- Loaded Weight 144,083lbs (65,355kg)
Performance
- Wing Loading 898.7lbs/ft2 (4,387.9kg/m2)
- Wing Area 160.3ft2 (14.9m2)
- Drag Points 5622
Parts
- Number of Parts 223
- Control Surfaces 0
- Performance Cost 678
Managed to make this thing get to 1674 mph on Murphy Airport with a bit of tinkering.
Looks like a car I made in an old game called Need for Madness, she was called the peregrine, had the same bowed single piece windscreen, markings and overall structure :) so I will say, very, very nice!
@DemonSniper8 np
@Roswell thanks!
Amazing!
Example, only 8,000lbs @randomusername hahaha
Those wheels shaking and spin by itself, and the vehicle moves by itself because of those wheels @randomusername and sometimes, those wheels "sink" into the ground XD
We did that before but sometimes the wheels be like retard again @randomusername
@Delphinos yeah that's what I get lol
Actually @randomusername if on mobile, sometimes more than 250% the wheels will be like retard
@randomusername I've had issues on CERTAIN cars moving either traction above 600%, but on some specialty projects (f1 car, lmp1 car) I've had better luck going to 800% or higher lol
@Jetpackturtle physics mah dood
Cool!
Oof
WHAT
How even...
It is because of SP's physic, where the wheel's traction settings should not be more than 250%
@Spikerya @TakicraftCorporation testing some more physics things, should be able to make our collabs faster xD
@KidKromosone I KNOW RIGHT
I XML'd the traction and idk why it makes it shake like that lol
xD the wheels stutter all over the place from the excessive power!