The Midge II
21.1k Thorne
6 months ago
The Midge II is a re-birth of my low-part Midge I helicopter, except with 3x the parts and lots of funky trees. I tried to make this helicopter as realistic as possible within the constraints of Simple Planes. If you are familiar with the start-up procedure of this helicopter, learning the startup procedure of a real piston helicopter should be straightforward. Although there are a few inaccuracies, I took advantage of xml to make it behave like a real helicopter using my own experience as a pilot. The Midge II, though small, is designed to emulate the experience of a typical 2-bladed, 2-4 seat piston helicopter. I kept the single-seat design because I thought a single seat helicopter would be more fun to fly.
This is a project that I have been working on casually for nearly 3 years. I already forget when I started. I also forgot half of the features I included. There are many. Below is a list of what I can remember:
- A custom Funky Trees throttle governor (this allows the player to turn it on and off in flight)
- Realistic autorotations
- Instrument panel shake when entering ground effect or in high G
- Compass and instruments also shake
- Somewhat realistic temperature gauges
- Voltage meter flickers when battery turned on/off
- Engine RPM reads poorly at low rpm (like on many Schweizer 300s)
- Most systems are affected by battery on/off
- Engine monitoring unit (light blinks when exceedance detected, hold test button)
- Low-g pushovers cause the helicopter to roll
- Directional gyro needs resetting after a certain time (the real ones lose accuracy every 5 minutes depending on how smooth you fly)
- The directional gyro heading bug is adjustable
- Realistice warning light behaviour
- Low rotor horn
- Added hidden propellers and gizmos for sound effects (engine start, prime, rpm)
- Tail rotor linked to rotor RPM
- Manifold pressure that lags behind power changes
I’d love to know if you notice any other features.
I included a startup procedure in the craft instructions. If you're reading this section, you might be looking for an easier way to start it. This would not work as well in real life and might even damage your engine, but here’s the shortened checklist:
- Mixture full in
- Alternator on
- Hold the fuel pump on for 6 seconds
- Turn the key
- Bring the engine RPM up halfway and wait for the blades to spin
- Once spinning, slowly bring the RPM up to 80% to avoid overspeeding the rotor
If this is still too boring, try this version which doesn't need the startup procedure. Some of the features won't work though.
No testing was performed to verify any numbers; however, the following can be used as a reference. These are the approximate performance stats the helicopter is designed for:
Cruise Speed = 80 kts
Best Lift/Drag = 45-50 kts
Cruising Power = 24 Inches of Manifold Pressure
Note
I noticed that I uploaded the manifold pressure gauge (measures the engine's output) without a label that was supposed to be on it. It would be difficult to go back and fix it now. For reference, it looks like this and is found on the lower left side of the instrument panel:
Also Note
If this post is good enough, it'll get curated which means I cannot update this description. Any future updates or notes will be pinned below. Feel free to ask questions if you have any trouble flying!
I would like to give credit to Beaufoco for using his turn coordinator.
I’d also like to thank KSB24 for the screenshots of the helicopter which I used to create the cover photos. They worked awesome.
Specifications
Spotlights
- This craft is curated
- BaconEggs 6 months ago
- MAHADI 6 months ago
- Freerider2142 6 months ago
- SyntheticL 6 months ago
- ollielebanania 6 months ago
- TriStar 6 months ago
- RicardoACE 6 months ago
- NewWorldAerospace 6 months ago
- Bryan5 6 months ago
- VeroViper 6 months ago
- MrCarrot 6 months ago
- WinsWings 6 months ago
- Rjenteissussy 6 months ago
- Marulk 6 months ago
- HuskyDynamics01 6 months ago
- TheFlightGuySP 6 months ago
- SonsoftheMoth 6 months ago
- KSB24 6 months ago
- ToeTips 6 months ago
- XiShi 6 months ago
- Apollo018362 6 months ago
General Characteristics
- Successors 1 airplane(s)
- Created On iOS
- Wingspan 4.2ft (1.3m)
- Length 21.5ft (6.6m)
- Height 7.1ft (2.2m)
- Empty Weight N/A
- Loaded Weight 2,787lbs (1,264kg)
Performance
- Power/Weight Ratio 8066.189
- Horse Power/Weight Ratio 0.538
- Wing Loading 122.8lbs/ft2 (599.4kg/m2)
- Wing Area 22.7ft2 (2.1m2)
- Drag Points 1471
Parts
- Number of Parts 435
- Control Surfaces 0
- Performance Cost 1,859
Note
If you’re having trouble with the startup procedure, try this version which comes already started. Just note that some of the features will not work.
@ScorpionTracker Definitely, I told someone I would earlier but could not find the time. I might take a few weeks to make one. Let me know if you have any questions in the mean time. I'll get a tutorial out by the new year.
Can you make a video on the start-up procedures. Im making the transition to VR and I would greatly appreciate it.
@SomeAircraftGuy Smol gadget is troo
Smol gadget
@Coldsteel Thank you
Nice
@DarkZk Absolutely, I’ll record the startup procedure and share it. Is there any particular part of the startup that you’re unsure about?
@SuperVirus38 Hey man, could you help me out? I already did the startup process 10 times and the heli don't want to start...
@JaySto I think it would only work on vr but I have have small joystick handles hidden in the knobs on either side at the bottom of the directional gyro’s frame. If you grab them in vr, it should latch onto them where you can twist them to adjust the heading bug and the heading. Let me know if that helps!
TOP 7 - 770 parts
TOP 6 - 607 parts
TOP 5 - 500+ parts
TOP 4 - 435 parts
Top 3 - 2200 ( breakes the record)
Top 2 - 224 parts
ANDDDDD
TOP 1 ---------- 45 parts...
Full house
I’m loving this. Only thing is I can’t find any adjustment or reset controls on the directional gyro - where should I be looking?
@ImSimon Once the engine is running you can twist the throttle, which is located at the end of the collective to your left. Also, the blades will only spin once the clutch has fully engaged.
Let me know if this helps, I can also publish a video of the startup on YouTube if needed
@Vikram123 Thank you
what am i missing, how do i raise RPM💀
@MRFOXY09 thanks lol, I can celebrate my first post with 100 upvotes!
im the 100th upvote!!!!!!!!!!!!!!
btw it looks so sick ngl i love ittttt
WoAh ItS tHe SeCoNd MiDgEt!?!?!?!??!?!?!?!?!??!
@miloeid14 Thank you!
@smellyman101 @miloeid14 it’s actually a real life photo with a screenshot photoshopped on top lol
@smellyman101 i think that it is animated
This is a piece of art,btw i love it!!
What mod island is that on the second picture I want to know!
@SuperVirus38 That’s awesome you remembered it so fast! It usually takes a while to pick these things up!
As for ground effect, I think simpleplanes already has ground effect built into the rotor blade’s xml variables. I can’t remember if I modified it but if it is set right, you should notice it start to need less power once you are one rotor diameter’s width above ground level.
For an Apache, I don’t know how accurate I could make one since I’ve never flown or seen one up close, but I might be able to make a plausible replica based on publicly available information! That might be a fun project in the future.