RJ SeaDestroyer B2 5.3
Introduction
With the success of the SeaDestroyer B1 medium seaplane bomber, RJ was contracted to further develop the design into a heavy seaplane bomber. The basic shape of the B1 was kept but made significantly larger, larger engines where fitted along with 2 additional to make a 6 engined aircraft. Wing shape was altered to more closely resemble the shape that was so well know on the Handley Page Victor and the bomb bay was significantly enlarged to allow the carrying of traditional dumb bombs, anti-ground missiles or nuclear ordinance. Numerous other advancements where added as would be expected of a developed aircraft.
Controls
AG1=opens bomb bay and enables ordinance
AG5=airbrake
AG6=nav lights
VTOL dn=flaps
TRIM=pitch
Photos
Notes
I have always been fascinated by aircraft like the saunders roe A/1 and the Martin SeaMaster along with the fantastic cold war british aircraft like the victor and vulcan, this design encorporates lots of bits of each of those aircraft, for instance you may recognise the airbrake, external fuel tanks and wing from the victor, the rough cockpit layout of a vulcan etc. Anyway a 6 engine heavy bomber with 10 AGM's held in an internal bay alone is a potent weapon that could have happened (look at the Seamaster, it so nearly entered service in its intended role.)
Specifications
General Characteristics
- Predecessor RJ SeaDestroyer B1 1945-1950 NAC
- Created On Windows
- Wingspan 128.9ft (39.3m)
- Length 143.9ft (43.9m)
- Height 34.8ft (10.6m)
- Empty Weight 47lbs (21kg)
- Loaded Weight 48,312lbs (21,914kg)
Performance
- Power/Weight Ratio 4.884
- Wing Loading 39.1lbs/ft2 (191.0kg/m2)
- Wing Area 1,234.8ft2 (114.7m2)
- Drag Points 5499
Parts
- Number of Parts 1431
- Control Surfaces 0
- Performance Cost 4,331
@RamboJutter
Ok, cool! What are you working on now?
@TheFantasticTyphoon i might do something at somepoint, cant promise though, to many random ideas of my own =)
@RamboJutter
NP, I can't tell you how many times the wheel on the monowheel would randomly attach to something and lock up...
@Type2volkswagen this is what really p*es me off about this game, there is no reason for that missile part to have disappeared, i wouldnt have intentionally deleted it or moved it, the missiles where pretty much the last this I did and they caused so much grief (blowing the plane up randomly, launching in random orders etc). I have fixed it here. Thanks for the heads up.
Great plane,
1 problem though.
Missile body is out of place , it's above in the top missile (lower, rear, left missile)
Awesome! The nose art is done very well and it adds a lot of personality to the plane
Reminds me of Gloster Javelin
Cool design!
Could you make an aircraft based off the Curtiss F9C-2 Sparrowhawk?