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Kzt-1A Raden II Main Battle Tank

25.1k Fellex  4.0 years ago

The Kzt-1A Raden II is a 4th Generation Main Battle Tank, a multi-Purpose battle tank for Various Mission.a Battle tank with reasonable Cost and Performance,

the Tank design possesed a Stealth and simplified design, it had max speed of 82km/h and can cross River with max of 1.5m depth,

Armaments

-IMPAC-120mm KGF2a Main Gun

-TAKO-12.7mm SM-19 Multi-Purpose Machine Gun

-5.56mm Coaxial Machine Gun

Control

AG-1 Manual Turret Control
Pitch=Gun Elevation
Roll=Rotate

AG-2 12.7mm Machine Gun
Pitch=Gun Elevation
Roll=Rotate

AG4- Turret Auto Aim

AG-6 Light

dont activate AG1/AG4 At the same time or the aim will be messy

Screenshots


Raden II With Desert Camo Scheme

Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 14.1ft (4.3m)
  • Length 33.9ft (10.3m)
  • Height 12.2ft (3.7m)
  • Empty Weight 53,020lbs (24,049kg)
  • Loaded Weight 56,291lbs (25,533kg)

Performance

  • Wing Loading 167,349.8lbs/ft2 (817,073.2kg/m2)
  • Wing Area 0.3ft2 (0.0m2)
  • Drag Points 9175

Parts

  • Number of Parts 299
  • Control Surfaces 0
  • Performance Cost 846

Required Mods

  • Tracks 2 by MOPCKOE_DNISHE
    Version 0.81 (9/8/2019 1:50:14 PM)
    View Mod Page
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    Anyways author try this FunkyTrees code for auto-aim + fixed aim
    TargetSelected & TargetDistance < 31000?(clamp(deltaangle(TargetHeading,Heading) - sum(Yaw/Roll),-180,180) / 180):0 Yaw or Roll choose one to suit your tank movement and
    this for Funky Trees Code elevation Auto-aim + fixed aim
    TargetSelected | TargetDistance < 31000 & TargetDistance > 0?clamp(atan(((pow(900,2)) - (sqrt((pow(900,4)) - (9.81 * ((9.81 * pow((cos(TargetElevation) * TargetDistance), 2)) + ((2 * ((sin(TargetElevation) * TargetDistance))) * pow(900,2)))))))/(9.81 * (cos(TargetElevation) * TargetDistance) + 0.00001)) + sum(Pitch), -5, 10) / 10:0
    or this normally Auto-aim non fixed aim
    clamp((TargetElevation + rate(TargetElevation)(((2000 * sin(asin((TargetDistance * 9.81)/(pow(2000, 2)))/2))/9.81) * 2)) + (asin(((TargetDistance + rate(TargetDistance)(((2000 * sin(asin((TargetDistance * 9.81)/(pow(2000, 2)))/2))/9.81) * 2))* 9.81)/(pow(2000, 2)))/2),-1,10)/10
    Hope you like it :3

    4.0 years ago
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    Kalau mau enak mainnya make versi PC di Steam.... mod masih bisa dipakai
    gk terlalu berat di pc asal count part nya gk lebih dri 500 masih enteng buat main dan buat buat.... kalo lebih dri 500 spek low dan mid masih bisa lag pas main

    4.0 years ago
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    @DZjetsManufacturer jangan pake SP yang versi terbaru

    4.0 years ago
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    Udah kok ^_^

    4.0 years ago
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    3,075 MasEs

    Sya g bisa pake mod tracks 2 kk

    4.0 years ago