Kzt-1A Raden II Main Battle Tank
25.1k Fellex
3.9 years ago
The Kzt-1A Raden II is a 4th Generation Main Battle Tank, a multi-Purpose battle tank for Various Mission.a Battle tank with reasonable Cost and Performance,
the Tank design possesed a Stealth and simplified design, it had max speed of 82km/h and can cross River with max of 1.5m depth,
Armaments
-IMPAC-120mm KGF2a Main Gun
-TAKO-12.7mm SM-19 Multi-Purpose Machine Gun
-5.56mm Coaxial Machine Gun
Control
AG-1 Manual Turret Control
Pitch=Gun Elevation
Roll=Rotate
AG-2 12.7mm Machine Gun
Pitch=Gun Elevation
Roll=Rotate
AG4- Turret Auto Aim
AG-6 Light
dont activate AG1/AG4 At the same time or the aim will be messy
Screenshots
Raden II With Desert Camo Scheme
Specifications
Spotlights
- IdnManufacturer 3.9 years ago
General Characteristics
- Created On Windows
- Wingspan 14.1ft (4.3m)
- Length 33.9ft (10.3m)
- Height 12.2ft (3.7m)
- Empty Weight 53,020lbs (24,049kg)
- Loaded Weight 56,291lbs (25,533kg)
Performance
- Wing Loading 167,349.8lbs/ft2 (817,073.2kg/m2)
- Wing Area 0.3ft2 (0.0m2)
- Drag Points 9175
Parts
- Number of Parts 299
- Control Surfaces 0
- Performance Cost 846
Required Mods
-
Tracks 2
by MOPCKOE_DNISHE
Version 0.81 (9/8/2019 1:50:14 PM)
View Mod Page
Anyways author try this FunkyTrees code for auto-aim + fixed aim
TargetSelected & TargetDistance < 31000?(clamp(deltaangle(TargetHeading,Heading) - sum(Yaw/Roll),-180,180) / 180):0 Yaw or Roll choose one to suit your tank movement and
this for Funky Trees Code elevation Auto-aim + fixed aim
TargetSelected | TargetDistance < 31000 & TargetDistance > 0?clamp(atan(((pow(900,2)) - (sqrt((pow(900,4)) - (9.81 * ((9.81 * pow((cos(TargetElevation) * TargetDistance), 2)) + ((2 * ((sin(TargetElevation) * TargetDistance))) * pow(900,2)))))))/(9.81 * (cos(TargetElevation) * TargetDistance) + 0.00001)) + sum(Pitch), -5, 10) / 10:0
or this normally Auto-aim non fixed aim
clamp((TargetElevation + rate(TargetElevation)(((2000 * sin(asin((TargetDistance * 9.81)/(pow(2000, 2)))/2))/9.81) * 2)) + (asin(((TargetDistance + rate(TargetDistance)(((2000 * sin(asin((TargetDistance * 9.81)/(pow(2000, 2)))/2))/9.81) * 2))* 9.81)/(pow(2000, 2)))/2),-1,10)/10
Hope you like it :3
Kalau mau enak mainnya make versi PC di Steam.... mod masih bisa dipakai
gk terlalu berat di pc asal count part nya gk lebih dri 500 masih enteng buat main dan buat buat.... kalo lebih dri 500 spek low dan mid masih bisa lag pas main
@DZjetsManufacturer jangan pake SP yang versi terbaru
Udah kok ^_^
Sya g bisa pake mod tracks 2 kk