Animation import projekt
5,289 GreatHenry
1.9 years ago
Auto Credit Based on GainTale's ArtiElf Type I
Finally, it just works.
Yes, I managed to do it... No, who am I kidding, I just managed to break everything the fuck. It walks, jumps (oh Void), shoots crookedly, the interface has caught on to something inside itself and went out the window, and finally I myself am not hardworking and purposeful enough to finally set everything up correctly.
However, I have achieved significant results, I believe. I will periodically come back and add something, but I don't think it will be significant changes. And yes, if you: can + want + have free time + "another reason to continue my work", then a flag in your hands and an invigorating motivational kick in the ass. I believe in you.
Specifications
General Characteristics
- Predecessor ArtiElf Type I
- Created On Windows
- Wingspan 4.7ft (1.4m)
- Length 11.6ft (3.5m)
- Height 6.8ft (2.1m)
- Empty Weight N/A
- Loaded Weight 10,429lbs (4,730kg)
Performance
- Power/Weight Ratio 53.918
- Wing Loading 15,502.8lbs/ft2 (75,691.2kg/m2)
- Wing Area 0.7ft2 (0.1m2)
- Drag Points 732
Parts
- Number of Parts 1294
- Control Surfaces 0
- Performance Cost 5,451
@FoxG WOOOOOO TOP G
@GreatHenry I'd love to help you, but it's hard to do that through written communication, and I'm not good at English.
@GreatHenry Number one now
@GorillaGuerrilla body is not mine, just search on "walker" tag, second one is it
@GreatHenry u broke the upper torso in a good way now its anatomically correct
@GainTale hey, can i ask you help me wit interface? i broke it ( i broke absolutely everything)