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Icebreaker Missile

37.3k EliteArsenals24  6.7 years ago
1,246 downloads

A powerful cluster missile. Scatters 24 high explosive micromissiles.

How to use:
Inferno to fire
Throttle to activate exhaust
AG5 to release missiles
Camera for camera

Features:

Custom Exhaust- Displays a custom exhaust.
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High Explosive Missiles- Micromissiles that delivers great power.
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Destructive Impact- Destroys anything almost instantly when fired properly.
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Deactivated/Activated- Here's what it looks like when Deactivated and Activated.
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There are a lot of defects on this missile. But it does quite work. Since it does not work like what you expect here are some tips:

This missile does not fly straight so try firing this in a higher altitude and a medium range for it to adjust.
This is due to the micromissiles being too heavy.

There is also a hidden feature in this missile. Incase you miss, the activated missile will still advance to the target(If not destroyed). It is quite slow (when activated. Deactivate it by pressing 5 to act as a normal missile) and doesn't deal that much damage but it will surely hit

You may also notice I quite used my previous build on this and just added parts to make it a missile.

This build was suggested by @FarrowAirlines

I'm filling out those suggestions haha.
Currently I have 2 suggestion on the list so keep it coming and I'll add them right away.

As always enjoy!

Spotlights

General Characteristics

  • Created On Android
  • Wingspan 1.7ft (0.5m)
  • Length 6.1ft (1.9m)
  • Height 1.8ft (0.5m)
  • Empty Weight 551lbs (250kg)
  • Loaded Weight 551lbs (250kg)

Performance

  • Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 2

Parts

  • Number of Parts 1
  • Control Surfaces 0
  • Performance Cost 973
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  • Profile image

    @daneshpalkhiwalla You can change its function.

    4.7 years ago
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    @EliteArsenals24 how? Pls can you lmk

    4.7 years ago
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    @daneshpalkhiwalla Yes

    4.7 years ago
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    is there a way we can target something other than the boats?

    4.7 years ago
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    377 Khanskaya

    @EliteArsenals24 put is to something like 0.005 or 0.05

    6.0 years ago
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    @Khanskaya If I would put it to 0 the missiles would be wobbly and loose.

    6.0 years ago
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    377 Khanskaya

    Use XML modding to lower the micromissiles' mass

    6.0 years ago
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    @Omnium. You should decide which bomb to make haha

    6.7 years ago
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    @123Planebuilder That would be nice.

    6.7 years ago
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    @EliteArsenals24 you should try to make a replica of the “fat man” that was dropped on nagasaki

    6.7 years ago
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    3,371 Omnium

    @EliteArsenals24 ok

    6.7 years ago
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    @Omnium Ok I'll think of something

    6.7 years ago
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    @BreadOnButter I listed your ICBM request but I'm not satisfied so I haven't posted it yet hehe

    6.7 years ago
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    3,371 Omnium

    @EliteArsenals24 Well just say what kind of bomb you prefer

    6.7 years ago
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    Try making an ICBM! or Aegis or Thaad Kill vehicle

    6.7 years ago
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    Cool!

    6.7 years ago
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    9,713 Paper

    Ok np! @EliteArsenals24

    6.7 years ago
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    @Omnium That would be nice just say when to start.

    6.7 years ago
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    @MrAspy Feel free to use my builds. Hope it may serve useful to you.

    6.7 years ago
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    @Strikefighter04 It is a pleasure.

    6.7 years ago
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    3,371 Omnium

    Hey @EliteArsenals24 would you be interested for a co op

    6.7 years ago
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    3,371 Omnium

    @Strikefighter04 Yep I'll see

    6.7 years ago
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    You'll have to ask. I'm not in chrage of that! @Omnium

    6.7 years ago
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    3,371 Omnium

    @Strikefighter04 Why not I could xml mod the missile and him do the body

    6.7 years ago
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    Uh huh. @MrAspy

    6.7 years ago
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