Gato Class Submarine (Pacific WAR Challenge)
Gato Class Submarine
For the Allied side, here's the Gato Class! An improvement on the type of submarine I made when building that U-boat replica. I hope to see this eventually surpass that build as I view this boat as being a better WW2 sub build in every way possible. Hope you all enjoy!
Features
1)Near 1:1 Scale
2) Full Submarine Function (Unlimited Diving, Ballast and Hydroplane Control)
3)Full Suite of weaponry.
2)Deployable Periscopes
Basic Controls
- Throttle for Forward Propulsion
- Roll to Steer via Rudder.
- LandingGear to Switch from Surfaced Operation to Submerged Operation (and back). Surfaced mode (on by default) keeps the submarine surfaced and enables deck guns. Submerged mode deploys and enables bow and stern planes and allows for Ballast and Pitch Control
- VTOL for Ballast control when in Submerged Mode.
- Pitch for Pitch via Hydroplanes.
- AG1 for Periscope, Yaw to Swivel
- AG2 for Attack Periscope
Armament
Oerlikon 20mm AA Gun.
- Be in or Switch to Surfaced Mode
- AG3 to Activate
- Pitch and Yaw to Aim
Bofors 40mm AA Gun
- Be in or Switch to Surfaced Mode
- AG4 to Activate
- Pitch and Yaw to Aim
5"/25 caliber gun
- Be in or Switch to Surfaced Mode
- AG5 To Activate
- Pitch and Yaw to Aim
Front and Rear Tube Torpedoes
- AG2 to Activate
- Switch Weapon to Switch from Front to Rear Tubes
- FireWeapon as normal.
Specifications
Spotlights
- EternalDarkness 4.6 years ago
- Freerider2142 4.6 years ago
- Tang0five 4.6 years ago
- AWESOMENESS360 4.6 years ago
General Characteristics
- Successors 2 airplane(s) +28 bonus
- Created On Windows
- Wingspan 28.6ft (8.7m)
- Length 311.7ft (95.0m)
- Height 49.9ft (15.2m)
- Empty Weight N/A
- Loaded Weight 59,655lbs (27,059kg)
Performance
- Wing Loading 11.0lbs/ft2 (53.6kg/m2)
- Wing Area 5,433.1ft2 (504.8m2)
- Drag Points 760
Parts
- Number of Parts 657
- Control Surfaces 0
- Performance Cost 2,141
👍
I love this, I was scrolling and also found someone use your build, but added interior
@ACUTEPIGEON As usual, just credit!
It's very nice. I'd like to borrow some of the parts from your submarine, and I like it, okay? Thank you
El Gato
Looks great! Drives a bit clunky. Its weapons are practical enough I guess too
@MB777 The I-400 was made later in the war and only a few examples, while the Gato was a very common submarine alongside the Balao class for the US Navy, so their role and commonality were not comparable.
@ImRussia Thank you.
finally i found a u boat to defeat a simpleplanes fleet plus your pfp is cute
@WIZARD2017 Awesome! I'm sure you can do it, I have a guide linked on my profile that goes over the basics of making free divers. They're a good amount of work and fine adjustment but well worth the effort!
Sure@MintLynx
@WIZARD2017 Ooooh neat! That's already looking much better than my old I-400 and it's only got the hull done! Gonna try to make it a free diver?
Thank you, I like your submarine too.
You can see the progress in my biography.@MintLynx
@WIZARD2017 Oooooh I see, also I look forward to seeing that submarine!
I figure it out, I used "under water mod" instead of "under water camera mod".@MintLynx
@WIZARD2017 Second cover? What do you mean? Also it naturally gets darker in the underwater camera mod, especially deeper down.
Why everything became dark when I use the underwater mod?
How did you do the second cover? It looks really cool, I"m making a submarine as well.
@MintLynx how to use the mod in 1.9?
@Metalcluster Not my problem, I don't do requests for random people anymore. It also uses some simple FT as well so it won't even work right anyway.
@Metalcluster No
@MintLynx ah that explains how you did it. I ended up attaching them to a piston from your torpedo raising device and put them above the coning tower. I will detach them now though. Should have it ready to post soon hopefully. The jerkiness isn't related to the control surfaces or buoyancy as far as I can work out, it seems to relate to the interaction of individual parts with the waters surface, I will keep playing with it.
@RamboJutter Little note, the VTOL engines themselves don't actually need to be attached to the craft in order to function. In this build for instance I just put them on a detached floating block (hidden inside but still detatched). Just so long as fuel is on the craft itself they'll work fine. As for if it's jerky try adjusting things such as ballast buoyancy and the size of the control surfaces. Little adjustments are needed on this kind of sub.
@MintLynx I was, the problem was that everytime the VTOL engines hit the water they turned off the nozzles. I have used your piston that keeps things above water to reattach the VTOL engines to fix that. Now I have a sub that works but the thing is jerky as anything when submerging, any ideas?
@RamboJutter If you're using the ballast system from this submarine then it activates and deactivates with pressing the LandingGear function.