GRA M-10a Knight
Hello everyone, Supercraft888 again, and yes, I have made another version of the M-10 knight, I'll admit I'm milking this things but who cares, others would do the same too. Anyway, I hope you guys enjoy this one, I added a lot of new things to this tank like smoke grenades, and I fine tuned it's performance so its a bit of a smoother ride.
Once again, huge thanks to PINK for helping me limit the tank's speed.
---Instructions---
Ag-1 and VTOL + TRIM to move turret
Ag-2 and VTOL + TRIM to move remote controlled machine gun
pitch to drive
roll to turn
---Stats---
Role: Main Battle Tank
•Crew:
1-3 (driver, gunner, commander)
Primary Weapon
•auto loading 120mm ETC Smoothbore Cannon
•auto loading 150mm ETC Smoothbore cannon
Secondary Weapon
•7.62mm machine gun
•remote controlled .50 cal machine gun
•APGM-05 105mm general purpose HEAT missile
Armour:
•GRA developed composite armor, with reactive armor plates, uranium mesh, and graphine gel liner, and non visible spaced armor.
Countermeasures: -classified- visible trophy system, and smoke grenade launchers
Max Speed
•91 kph (128 kph with limiter deactivated)
Operational Range
•about 590 km
•420 km with limiter deactivated
-Description-
"Don't lock onto that thing, that thing! NO! Computer! THAT THING! ARGHHHH!"
-a very angry trainee
The newer varient of the M-10 Knight called the
M-10a features 6 missile launchers mounted on the tank's turret (3 on each side). This new addition allows the M-10 increased anti-tank capabilities against superior USF tanks. In addition, because it uses the common APGM-05 general purpose HEAT missile, it can also be linked to target laser designated target and aircraft that fly low enough.
This varient also includes an increase in smoke grenades that also double as grenade launchers when loaded with grenades of the same size, this discovery was the result of a tank crew mistaking the frag grenades meant for a grenade launcher for smoke grenades, the end result was a suprise mortar attack by enemies.
To much scorn of M-10a operators, the tracking and launching system of the missiles were not the same as the usual missile launcher that would fire the same type of missile. Not only that, but the initial models of the M-10a lacked a line of code that told the missile what to track, meaning, it often decided to hit a random target that it automatically had tracked. These problems were fixed quickly on later models of the M-10a knight, but the infamy this model gained still stayed with it, even though such a problem no longer existed.
"Oh, those weren't smoke grenades...huh, dang, that's a mistake I'll make again"
-stupid tank gunner
"This darn tracking computer isn't the same type as the ones on the actual rocket launcher, it makes no sense!"
-angered tank commander
"I don't feel very safe with these anti TANK missiles INSIDE my tank, what happens if an Epochxian mistakes us for the USF and shoots the missile out of mid-air!"
-concerned GRA tank driver
Specifications
General Characteristics
- Predecessor GRA M-10 Knight
- Created On iOS
- Wingspan 12.3ft (3.8m)
- Length 33.3ft (10.1m)
- Height 11.3ft (3.4m)
- Empty Weight 49,578lbs (22,488kg)
- Loaded Weight 50,596lbs (22,950kg)
Performance
- Wing Loading 241.1lbs/ft2 (1,177.3kg/m2)
- Wing Area 209.8ft2 (19.5m2)
- Drag Points 9297
Parts
- Number of Parts 288
- Control Surfaces 0
- Performance Cost 1,140
Np man, great build!
@Pilotmario
@SledDriver
Thanks for the upvotes!
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@ChaMikey
@LiamW
Thanks for the upvotes!
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@Baldeagle086
@AudioDud3
Thanks for the upvotes!