Timmy's Return
Foreword: So I've actually been sitting on this craft file for like half a year deciding whether or not to post it and release untold horrors upon the simpleplanes community... May God have mercy.
Description: This is the latest version of Timmy. This version features sweeping performance improvements (enough to defeat the older Timmy), a functioning cockpit view HUD, a unique engine sound (which may not work on all devices), and animated facial expressions. As far as I can tell, Timmy has achieved effectively the highest possible performance that can be obtained in Simpleplanes; the gun damage and part health are roughly as high as the game allows, the turn rate pushes right up against the hardcoded max rotation speed for the game, the PIDs are very close to maxed for 60fps, the max Altitude is just under the hardcoded cap, and trying to increase the acceleration further appeared to cause the game to begin making floating point math errors.
Info:
True Max Speed: N/A
Max Speed in Manual Control (unboosted): 5,592 mph
Max Speed in Manual Control (boosted): 16,777 mph
Stall Speed: N/A
Max Altitude: ~340,000 feet
Min Altitude: N/A (water does not impede anything but your camera)
Gun DPS: 18000000000000000000000000000000000000 (yes, I counted out the zeroes)
Total HP: 13500000000000000000000000000000000000000 (yes, I counted out the zeroes)
Max acceleration: 27566 m/s/s
Max Turn Rate: 573 degrees/sec
Max Range: N/A
Weight: 1,000,000 lbs
Max drones destroyed in "Gun Training": ~1000 (the game began lagging after that)
Weaknesses: N/A*
Controls:
AG1: Master Kill Switch
AG2: Evasion Mode (enable in case of enemy missiles. Flares are for casuals.)
AG3: Boost
AG4: Auto-Level (for use in manual control)
AG5: Melee Mode
AG6: Low-Power Mode (enable if your FPS and/or physics setting is low)
AG7+AG8: Return to Wright Island
AG8: Auto Mode
Raise Gear: disable manual control (allows Timmy to be spawned as an AI aircraft without any interference)
VTOL: adjust target orbit distance while in Auto Mode
Specifications
Spotlights
- VenusLancer 1.5 years ago
- YarisSedan 1.5 years ago
- FirstLandFish83828 1.5 years ago
- HuskyDynamics01 1.5 years ago
- MrCOPTY 1.5 years ago
General Characteristics
- Created On Windows
- Wingspan 11.5ft (3.5m)
- Length 9.7ft (3.0m)
- Height 13.3ft (4.1m)
- Empty Weight N/A
- Loaded Weight 999,999lbs (453,592kg)
Performance
- Power/Weight Ratio 41706.772
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points -2147483648
Parts
- Number of Parts 52
- Control Surfaces 0
- Performance Cost 341
Waiiit…. Oh god this could easily destroy the Beast couldn’t it
@Creativit How do you increase the acceleration
13,500,000,000,000,000,000,000,000,000,000,000,000,000, wtf
@Creativit no the f96 wasn’t firing any missiles Timmy crashed into it and miraculously exploded
@Markolley Did you enable evasion mode on Timmy to avoid the missiles?
@Creativit apparently my piece of crap
f96 vs Timmy melee mode results in my f96 somehow winning
@Creativit one of my plane destroyed him
POV: your a drone and see his face
@Creativit thank you for creating this
Timmy is so powerful that he has Negative drag
This is amazing
I've seen this enough in multiplayer to know that making it public is a huge mistake
@DatRoadTrainGuy19 well the previous version of Timmy only weighed about 12 lbs which caused melee mode to sometimes be ineffective against larger craft, so this time i increased the mass high enough that Timmy can push ships around as if they weigh nothing
@Robomo119DerMustangKiller So True, Also, Im Sorry If Im Quite Harsh On You Earlier... I Did Have Some Reoccurring Anger Issues Irl And That Might Explain Why, Also... WHY IS THERE 999,999LBS ON THIS THING?????
@DatRoadTrainGuy19 it is sped
How The Hell Is There Negative Drag???
@Creativit well simple planes gave it -2147483648 drag
@Hiimakeplanes I actually have no idea, I didn't notice that until you pointed it out. It should have 0 drag
Why does it have negative drag