Heli IV
165 ODETHIOUS
7.7 years ago
No Tags
Auto Credit Based on ODETHIOUS's Helicopter prototype MK2
This is the fourth prototype. A 12000HP 4-blade rotor was added in place of the 6 2000HP 2-blade ones. This should make the design lighter while offering the same power. I also added a controllable gun, and an NV thingy at the front. I couldn't get the guided missiles to work on the helicopter, but they work seperately like a dream. I will put them with the heli so that people can experiment with them. Have fun!
5 activates the NV thingy to rotate, and 6 activates gun rotation. Both use V-TOL and trim to turn.
Specifications
General Characteristics
- Predecessor Helicopter prototype MK2
- Created On Windows
- Wingspan 46.3ft (14.1m)
- Length 59.4ft (18.1m)
- Height 11.7ft (3.6m)
- Empty Weight 18,504lbs (8,393kg)
- Loaded Weight 24,244lbs (10,997kg)
Performance
- Power/Weight Ratio 0.834
- Horse Power/Weight Ratio 0.268
- Wing Loading 72,076.5lbs/ft2 (351,908.4kg/m2)
- Wing Area 0.3ft2 (0.0m2)
- Drag Points 4387
Parts
- Number of Parts 131
- Control Surfaces 0
- Performance Cost 1,283
Required Mods
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Gyro Cockpit
by HellFireKoder
Version 1.1 (2/23/2017 2:01:05 PM)
View Mod Page
View Mod on Steam Workshop -
Mo'Stuff
by Rybeats
Version 1.2 (12/5/2016 12:37:31 AM)
View Mod on Steam Workshop
@ODETHIOUS https://www.simpleplanes.com/a/jtj8HQ/Food-PropFighter-Mk1FBWF This is my new aircraft, this has my version of fly by wire missiles and FLARES!
@ODETHIOUS ok
@apfel33
I posted a new version without the guided missiles. Did you try downloading that version instead?
@ODETHIOUS no, it's the fact that it doesn't let me download it
@apfel33
I think it's the Mo'Stuff mod. Can you try to remove the guided missiles I set up?
@ODETHIOUS my guided missiles used the laser designator mod and the more weapons mod I think
@ODETHIOUS problem, one of the mods used here is not compatible with my version.
Simple note: don't spawn the missiles with the helicopter, they will make the gyrocockpit not work properly.