So... I set the front and rear size of a fuselage block to 1E+10
Stuff it can do:
- teleport above and underground at extreme altitudes/depths only registering 0-4 mph (nothing else does that!)
- accelerate constantly while staying at the same place (only sometimes in going the distance)
- crash your game if you enter editor
RIP physics
And RIP your game too
* honestly, I was trying to find the value of 1E+10, a common value used as the infinite number of SP
You should put 1e+100 if possible