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PROJECT: Mass Displacement

162k spefyjerbf  7.8 years ago
Auto Credit Based on spefyjerbf's PROJECT Contorted Mass

"A striking example of physics manipulation."

Mass displacement is a mixture of mass reconfiguration and mass vectoring to create another method of pitching. Like mass reconfiguration, mass displacement moves the CoM in relation to the CoT to facilitate pitching. As for the mass reconfiguration and mass vectoring concepts, mass reconfiguration involves XML modding the CoM of a heavy fuselage block, and mass vectoring involves negative weight blocks to "push" the CoM to a desired position. This aircraft is an entry-level version of this concept.

Press 1 to activate the Mass Displacement systems.

General Characteristics

  • Predecessor PROJECT Contorted Mass
  • Created On Windows
  • Wingspan 48.6ft (14.8m)
  • Length 62.4ft (19.0m)
  • Height 12.4ft (3.8m)
  • Empty Weight 23,449lbs (10,636kg)
  • Loaded Weight 23,449lbs (10,636kg)

Performance

  • Power/Weight Ratio 5.75
  • Wing Loading 26.9lbs/ft2 (131.2kg/m2)
  • Wing Area 872.5ft2 (81.1m2)
  • Drag Points 8549

Parts

  • Number of Parts 223
  • Control Surfaces 4
  • Performance Cost 1,179
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  • Profile image
    1,355 Kestrel990

    I think that this is the only plane ever that has crashed my game that wasn’t specifically designed to

    2.9 years ago
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    1,355 Kestrel990

    I think that this is the only plane ever that has crashed my game that wasn’t specifically designed to

    2.9 years ago
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    Holy Crap Thats Amazing ;D

    7.7 years ago
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    26.4k Joco80

    Would you please look at my new space/future fighter jet? The GP-148-18? Thanks i think you will like it!

    7.7 years ago
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    156k MAHADI

    just COOL

    7.8 years ago
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    26.4k Joco80

    ...Would you please spotlight my space challenge and enter? I would really like to see what you would build.... Thanks

    7.8 years ago
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    34.7k YuukaNeko

    Kinda reminds me of the UCAV EDI from Stealth... supah sweet!

    7.8 years ago
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    162k spefyjerbf

    @Supercraft888 I have thought of it, but it really is only useful for a trim function. Mass vectoring/reconfiguration/displacement moves the CoM over considerable distances, making it good for maneuvering.

    7.8 years ago
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    10.3k Valkyrie

    Cool, i like the style

    7.8 years ago
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    74.3k Mumpsy

    Not so simple. Very cool.

    7.8 years ago
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    This is an interesting concept! What about using pistons that move a very heavy block towards the COM or away to make it more stable? Just a thought

    7.8 years ago
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    Awesome man !

    7.8 years ago
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    162k spefyjerbf

    @saturn28 Thanks! The desc has been updated.

    7.8 years ago