Hildolfr (YMT-05)
Thanks for all precious Upvotes and Spotlights! (:D)
YMT-05 Hildolfr, from 3DCG animation Mobile Suit Gundam MS IGLOO: The Hidden One-Year War (2004, Ep2), a nuclear powered super massive transformable “Mobile Tank” developed by Principality of Zeon.
It's originally designed by Katoki Hajime. I simplified many details in order to reduce part count, but I use some detailed parts like rotators to decorate it. I also modified some structures such as the second group of tracks which originally move when Hildolfr transform, I canceled their movements because I personally think the suspensions of a 220t monster should be always fixed tightly to the chassis if it moves at a speed of 110km/h. (Another purpose is to fit the Tracks 2 MOD‘s parts.)
In short, please regard this build as my re-creation instead of a replica (:D)
~CONTROL~
generally, for both form
Pitch
&Roll
move
Trim
adjust the shooting angle
Yaw
rotate the monitor, the range will be decided by the rate of Throttle
AG4
&Brake
control the dozer blade at the rear
AG5
&VTOL
control the small crane
AG6
activate the magnet of the crane
AG8
activate suspension (you can turn it off when you want to stay steadily to fire.)
and, you always get start from
Tank Form
AG7
marching lock (I'm not sure about this word 🙄?) (Activate7, auto lock on, then you can deactivate LandingGear
to turn off the turret stabilizer.)
AG1
TRANSFORM (as this gif)
Mobile Form
(activate the upper body which is similar to Mobile Suit)
Yaw
rotate the turret (upper body), the speed will be decided by the rate of Throttle
🧐(THIS IS VERY IMPORTANT!!!)
AG2
&Trim
enable the vertical movement of the waist (lean forward/back)
AG3
&VTOL
&Trim
control the digging arms (their function is to destruct and attack, I haven't set their pose for helping stabilize as deactivate8
is more effective)
AG3
also enable "close combat mode" (the waist will rotate fast)
~ARMAMENTS & TOOLS~
30cm caliber cannon
you can do precise cannonry by set Throttle
low (I recommend lower than 5%) and use MOD Zoom to aim distant target. (but I haven't divided types of slugs)
2X Zaku machine gun
(for AG1 on, but not for AG3)
in the range of ±45° the SEMI-AUTO AIMING (horizontal only) will function if you get TargetSelected
. And Yaw
can rotate them a little bit.
(It took me a long time to code the special Funky Trees input with angle limit in order to avoid the contrarotation when Heading
andTargetHeading
saltation from 360 to 0 (and from -180 to 180). I'm not sure whether it can be simplified or not. and it doesn't calculate advance because there is still a horizontal distance between the cockpit and shoulders and I am not able to amend this deficiency because it's too complex for me.)
(and later I was told by PlanariaLab that my FT can be simplified just as 0.02*Yaw+(TargetSelected&abs(deltaangle(Heading,TargetHeading))<45?deltaangle(Heading,TargetHeading):0)/180🤣)
Anyway, it function nicely when your target is at medium-distance
8x AirToAir Inferno
I replace some smoke dischargers with them as the compensation of the lacking flexure grenade function
digging arms & dozer blade
these parts have high health, low mass, None partCollisionResponse so they vibrate rapidly when they strike objects. It seems that this character discovered by accident can be used to make close combat cold weapons
feel free to express your opinion in the comment.
Enjoy it~😉
Specifications
Spotlights
- goboygo1 3.9 years ago
- PlaneFlightX 3.9 years ago
- Flash0of0green 3.9 years ago
- Baldeagle086 3.9 years ago
- Ephwurd 3.9 years ago
- MAHADI 3.9 years ago
- QuiteInactiveWhiteBread 3.9 years ago
- Olimpus 3.9 years ago
- RussianAce 3.9 years ago
- SchwarzerWind 3.9 years ago
- Marine 3.9 years ago
- UnguidedCylinder 3.9 years ago
- gunkanmarch 3.9 years ago
- Zott 3.9 years ago
- teodor99 3.9 years ago
- sakkijarven 3.9 years ago
- BuiltBionixInd10 3.9 years ago
- NatsukiHoshino 3.9 years ago
- ZetaAvalon 3.9 years ago
- StarlightRE 3.9 years ago
- CapitalismBun 3.9 years ago
- soldier289 3.9 years ago
- PyrrhaNikos 3.9 years ago
- PlanariaLab 3.9 years ago
- De2020 3.9 years ago
- DarthAbhinav 3.9 years ago
- Homemade1 3.9 years ago
- 50CalChicken 3.9 years ago
General Characteristics
- Successors 2 airplane(s) +42 bonus
- Created On Windows
- Wingspan 48.1ft (14.6m)
- Length 127.7ft (38.9m)
- Height 51.5ft (15.7m)
- Empty Weight 157,451lbs (71,418kg)
- Loaded Weight 160,996lbs (73,026kg)
Performance
- Power/Weight Ratio 0.502
- Wing Loading 1,939.9lbs/ft2 (9,471.6kg/m2)
- Wing Area 83.0ft2 (7.7m2)
- Drag Points 9486
Parts
- Number of Parts 741
- Control Surfaces 0
- Performance Cost 3,074
Required Mods
-
Tracks 2
by MOPCKOE_DNISHE
Version 0.81 (9/8/2019 1:50:14 PM)
View Mod Page
Thanks to @MOPCKOEDNISHE for bringing us MOD Tracks 2 and Zoom, they give this Hildolfr soul.
For all the players using mobile device:
I build THIS for you.
can u pls add the android ver,this is so cool but i cant download the track 2
@Ian_Yashima
I did the Gold Prix course with this(yes, I took a massive F----- tank on a race track). Might actually do the Gold Prix with it.
Excellent 10/10
dont forget about38cm Sturmmörser
@Neruneten21
lol, not so enjoyable, cause it's too big, only suitable for plain terrain.
Nice build.
Imagine if this was in War Thunder.
@Ian_Yashima Thank you, though I have tried that beforehand. I want the full experience with Tracks 2. This build can wait, I'll save up for a somewhat capable laptop.
@TRD6932
thx, btw you can also try that "THIS" in the second pinned comment
;D
This is straight up great. I saved this to my favorites, this will definitely be the first build I'll try when I finally get a computer.
Awesome.
@Ian_Yashima GREAT WHY DO I NEED AOD FOR THIS!!!!!!
░░░░░░░░░░▀▀▀██████▄▄▄░░░░░░░░░░
░░░░░░░░░░░░░░░░░▀▀▀████▄░░░░░░░
░░░░░░░░░░▄███████▀░░░▀███▄░░░░░
░░░░░░░░▄███████▀░░░░░░░▀███▄░░░
░░░░░░▄████████░░░░░░░░░░░███▄░░
░░░░░██████████▄░░░░░░░░░░░███▌░
░░░░░▀█████▀░▀███▄░░░░░░░░░▐███░
░░░░░░░▀█▀░░░░░▀███▄░░░░░░░▐███░
░░░░░░░░░░░░░░░░░▀███▄░░░░░███▌░
░░░░▄██▄░░░░░░░░░░░▀███▄░░▐███░░
░░▄██████▄░░░░░░░░░░░▀███▄███░░░
░█████▀▀████▄▄░░░░░░░░▄█████░░░░
░████▀░░░▀▀█████▄▄▄▄█████████▄░░
░░▀▀░░░░░░░░░▀▀██████▀▀░░░▀▀██░
@SkullKid25
So please check the ''This'' in the second pinned comment, I know It's not so great but Tracks 2 MOD is the most convenient way for me to build and play it on PC, and I don't want to waste my time for another version which I don't need at all.
:(
I literally cannot download
@Dracul0Anderson
set PartCollisionResponse to None, and more health
I saw the video that this was in, and I'm wondering how you got the armor plates on the arms to not be destroyed by the cannon shells?
牛逼啊V~
@xbe126
So please check the ''This'' in the second pinned comment.
@Ian_Yashima But i dont have an computer :(
@xbe126
Most mods can only be used on computer.
If you use mobile device, It doesn't work.
@Ian_Yashima hey man why the mod is not working it always says error
@Drag0nTwo 看置顶第二条评论的THIS
手机版说需要mod,怎么样才能在手机版上玩啊?