Bomber Medium
44.3k rexzion
4.1 years ago
download and test the build before upvoting or whatever, the visuals is really only half the actual build.
uhhhhhhhhhhhh idk just some build I made.
this aircraft looks really simple and bad but, it's NOT.
I've made these cool and fancy turrets that work really well
AG4 to activate them, use camera 1 view, I recommend using mouse aim and disabling AG8 (it locks control surfaces)
aannnd VTOL for flaps
haf fun bruh
Specifications
Spotlights
- FishMiner 4.1 years ago
General Characteristics
- Created On Windows
- Wingspan 88.0ft (26.8m)
- Length 70.0ft (21.4m)
- Height 34.8ft (10.6m)
- Empty Weight 27,714lbs (12,571kg)
- Loaded Weight 31,703lbs (14,380kg)
Performance
- Horse Power/Weight Ratio 0.031
- Wing Loading 15.1lbs/ft2 (73.9kg/m2)
- Wing Area 2,095.6ft2 (194.7m2)
- Drag Points 1432
Parts
- Number of Parts 134
- Control Surfaces 11
- Performance Cost 926
@ThatOneThiccPlaneStealer no
Finally! Something i can take down that isnt a build of my own!
@Memeremem I would but it didn't really make sense, I can make a V2 version that is basically a bit less outdated and would have overall better performance
U should have added these turrets on the heavy bomber
@KnightOfRen thank you you should try it, also glass makes great for gunsights, you can see it on my F4F wildcat I posted a while ago
@rexrexThezion
Nice idea with the light for a sight
@EternalDarkness yeah true, camera 1 works for me, I was going to put a crosshair for the turret camera but I wasn't going to work anymore on this so I just posted it anyways
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you could always make a tiny light and put it infront of the camera as a quick DIY sight.
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oh and thank you
It flies quite well. I'm not impressed by the turrets though. Lack of crosshair makes it difficult to hit anything.
I upvoted without downloading HAHAHAHA
@TurtlesThatFly u bad
simple=/=bad
@FishMiner thamk
@_PolarSpirit It's based on the B-18 and the B-25
Rex has achieved not-cringe, congratulations.
it’s a b-18 but with the Catalina and b-17 turrets XD
@BagelPlane also the thing you say is in the distance is actually the camera part for the turrets, which btw you should test because I spent way more time than I needed trying to get the turrets to sync and fire correctly.
@rexrexThezion ah cool
@BagelPlane yeah I know I just think having them set to different AGs works for me a bit better
Oh and you can have the control surfaces lock and turrets activate using one activation group. Just need a funky tree true/false statement like what I have in the B-58.
There is something out in the distance in the designer.