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Admiral Graf Spee

7,019 RezXVixy  1.2 years ago

In collaboration with BMilan!

As you can see I have continued my abandoned Graf Spee project 2.7 years ago, and I came back with this revisit, thanks to him I have fixed some flaws in the previous build, his synchronized turret aiming inputs were revolutionary!

Inputs

Mobility
Throttle = Forward
Brake = Reverse

Combat
Roll = Turret Traverse (Be careful on aiming, cuz the rotators are slow, this applies to all weapons with exception to the Torpedo Tubes)
Pitch = Gun Elevation
(These will only work if the weapon is armed)

AG1 = Unlock Front 280mm Turret
AG2 = Unlock Rear 280mm Turret
AG3 = Unlock Left Side 150mm Batteries
AG4 = Unlock Right Side 150mm Batteries
AG5 = Unlock Left Side 88mm AA gun, and Left Side Torpedo Tubes
AG6 = Unlock Right Side 88mm AA gun, and Right Side Torpedo Tubes
AG7 = Unlock Rear 88mm AA gun

VTOL = Turn Torpedo Tubes and Lower Crane Winch (warning, use only one side at a time)
Trim = Traverse Aircraft Catapult (no aircrafts, sorry- got irritated due to my skill issue on making small planes)

That's all, I'm now focusing on making ships, and hooray for my first 1k Parts Build!!!!!!!

PS: if you're worried about having skill issue on using the AA guns, don't worry, cuz the shells explode on proximity of the target, its basically a bonafide Flak gun!~

Spotlights

General Characteristics

  • Created On Android
  • Wingspan 33.9ft (10.3m)
  • Length 246.2ft (75.1m)
  • Height 48.9ft (14.9m)
  • Empty Weight 179,401lbs (81,375kg)
  • Loaded Weight 300,266lbs (136,198kg)

Performance

  • Power/Weight Ratio 0.267
  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 78268

Parts

  • Number of Parts 952
  • Control Surfaces 0
  • Performance Cost 3,005