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F-16 Falcon

21.5k SimpleEric  8.2 years ago
Auto Credit Based on mikoyanster's Challenge AcroJet 1 [CLOSED] 24-50

My entry for the Challenge AcroJet 1 held by @mikoyanster.

Moded parts:
Landing gears and mini-gun are resized to fit a proper replica scale.
Engine power is tweaked to 2.2 times the thrust force.

By the way, it seems my plane is the first one that equips strenthened engine. If it's part of your plan that's alright. If you attendees of this challenge want a more powerful engine but have difficulty on modding it's ok to take mine or you could ask me to make a even bigger one for you : )

Have fun!

General Characteristics

  • Predecessor Challenge AcroJet 1 [CLOSED] 24-50
  • Created On Windows
  • Wingspan 32.0ft (9.8m)
  • Length 32.3ft (9.8m)
  • Height 12.6ft (3.8m)
  • Empty Weight 8,693lbs (3,943kg)
  • Loaded Weight 10,683lbs (4,845kg)

Performance

  • Power/Weight Ratio 3.155
  • Wing Loading 45.1lbs/ft2 (220.3kg/m2)
  • Wing Area 236.8ft2 (22.0m2)
  • Drag Points 2283

Parts

  • Number of Parts 63
  • Control Surfaces 7
  • Performance Cost 363
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  • Profile image
    21.5k SimpleEric

    @redbear89 Thank you!

    8.2 years ago
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    21.5k SimpleEric

    @mikoyanster Thank you!

    8.2 years ago
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    64.1k Insertname

    You bet!@SimpleEric

    8.2 years ago
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    21.5k SimpleEric

    @Insertname Thank you!

    8.2 years ago
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    21.5k SimpleEric

    @marcox43 Thank you for your upvote, dude! I have met over-pitch problem in making, too. I moved CoM forward and it was finally solved. Hope this might be of little help. Anyway, it would be a piece of cake for you I believe.

    8.2 years ago
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    23.4k marcox43

    Lol, i was also building an f-16, but mine has terrible problems with over-pitch in AI hands u.u. in good hands has a great maneuvrability, but in ai it just wabbles with no control till he stalls and then is crewed up.

    8.2 years ago