Lt-2.tw5
Tier II Mobile anti-tank gun
(Wright armour)
-Navigation
All tier II vehicles
Damage model tutorial
Damage model demonstration
Standard build, required to have just enough parts for an Android device to be able to run at least 4 smoothly, without sacrificing appearance too much.
A fully detailed variant of an already existing standard build might be made, keep an eye out.
Important note
This vehicle is not on scale with SP's scale system, it is smaller than what it is supposed to be, however it is in scale with all my other builds.
Controls
-Yaw For Hull Traverse/Turning
-Enable Foward And Reverse (AG1)
-Pitch For Foward And Reverse
-Enable Gun Traverse (AG2)
-Pitch And Roll For Gun Traverse
-Trim for propeller pitch (Only for amphibious)
-Throttle lock (Set throttle value and deactivate AG-1)
If you're having difficulties with the controls or in a different platform other than mobile, feel free to change it as the engine, gyro and rotators are easily accessible.
Description
Very small tractor-like hull carrying a 75mm anti-tank gun, very effective for defense and ambush tactics, as it is very easily concealable.
First operational: 1938
Experience & Multiplayer
Not only is it one of the smallest vehicles in tier2 but it also has one of the fastest reloads for a 75mm gun, it has absolutely terrible protection that would guarantee flames in a single hit from anything with a calliber higher than 25mm, use its tiny size to not get hit.
Another unusual issue it has is the amount of ammo, normally this wouldn't be a problem for most tanks, but because of the absurd fire rate it'll pose a problem.
Armor (RHA-Equivalent in mm)
-(16)Hull front
-(12)Hull sides
-(8)Hull rear
-(16)Turret/Superstructure front
-(12)Turret/Superstructure side & rear
-(16)Mantlet
Arnament
Gun 7.5cm Tw5
-(94) Of penetration at 50m (AP)
-(3.7) average reload time
-(0) explosive mass
Mobility
(25) kph, sustained speed.
Climbing ability: Standard
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Low part count, always lower than 240, mostly less than 100 with all parts set to calculateDrag = false, enables you to spawn more than one without any issues.
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Realistic performance, all vehicles perform as realistic as possible in mobility and firepower.
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Advanced damage model is present, simulation of damage depending on armor thickness & angle, only works when against basic rounds, works best against other vehicles of mine.
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All my recent vehicles can effectively engage each other the way it is supposed to, very useful for MP roleplay encounters or battles.
One or more tanks/vehicles will be designed/continued every few hours a day, I'll post maybe one or two everyday or maybe none(If I'm busy doing schoolwork or taking a break)
But if you don't want to miss out on my designs you could check out the "tank" tag on newest every once in a while or alternatively just follow my user profile.
Anyways thank you for visiting, and have a wonderful day!
Specifications
General Characteristics
- Created On Android
- Wingspan 4.5ft (1.4m)
- Length 11.6ft (3.5m)
- Height 3.9ft (1.2m)
- Empty Weight 919lbs (417kg)
- Loaded Weight 2,017lbs (915kg)
Performance
- Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 0
Parts
- Number of Parts 46
- Control Surfaces 0
- Performance Cost 411
Challenge today toinstall (almost) every tank on wernster
@TheEverPoisonousRicin That's a good idea! Only problem is that because of how many roadwheels it has it might reach higher than 55 parts, but sure, I'll try!
@Wernster Have you made a Stug yet? That would be interesting to see
@Wernster Lol.
@MajorSix Yup, actually its the scale it's based on! Not the usual SP scale haha.
Holy crap its tiny...
@SpartanDelta1 Thank you. :3
Nice