(1) 2A6 Leopard
5,500 Nofferston
3.3 years ago
Auto Credit Based on Nofferston's (4)2A6
Navigation
Tier IV All Worlds Unite!
Controls
AG1 - activate engine
AG2 - activate arnament
Pitch for throttle, pitch & roll for turret traverse.
Yaw for hull traverse.
Deactivate AG1 while holding up pitch then enable AG2 to aim while moving.
Scale is not accurate to SP
+Damage model & arnament characteristics.
Front - 7430
Side - 1250
Rear - 1250
Ammunition count, 42. (APFSDS)
Arnament - Rhm L/44
(Actual armour effectiveness depends on angle)
+Others.
Two plane stabilizer and old type sight.
(Lower FOV works well with sights!)
Changes!
- Slightly increased protection on lower plate so older guns
won't penetrate it when the hull is angled - Fixed turret damage model
- Improved performance
- Reduced top speed by 5kph
- Gunner's sight added
The sight on this build is very crap? Yes, the sight is only supposed to be temporary but I'm too lazy to change it. TwT
Specifications
Spotlights
- LtSaturn 3.0 years ago
General Characteristics
- Predecessor (4)2A6
- Successors 1 airplane(s) +7 bonus
- Created On Android
- Wingspan 7.5ft (2.3m)
- Length 23.8ft (7.3m)
- Height 6.7ft (2.0m)
- Empty Weight 7,722lbs (3,502kg)
- Loaded Weight 13,130lbs (5,955kg)
Performance
- Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 0
Parts
- Number of Parts 96
- Control Surfaces 0
- Performance Cost 921