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Hida class Battleship [Dreadnought Challenge (1906-1920)]

11.9k BacchaNIKI  1.5 years ago
265 downloads
Auto Credit Based on BMilan's Dreadnought Challenge (1906-1920) [CLOSED]

This battleship is a fictional creation based on the IJN Nagato

This battleship was planned in 1916 by the Japanese Navy, which felt the limitations of the Kongo, Fuso, and Ise class ships with 14-inch guns. She was completed in 1919 and given the name "Hida", and became the only ship in Japan with 15-inch guns.
Three ships of the same type, the Hida, the Kai, and the Suruga, were all sunk in the Pacific War.

Specification

Length overall : 220.3m
Width overall : 30.0m
Normal load displacement : 35,200t
Full load displacement : 42,600t
Max speed : 24.2knot
Boiler output : 67,700hp
Main gun : 5x 38cm L/45 twin-barreled gun
Secondary gun : 14x 14cm L/50 casemate
AA gun : 4x 7.6cm L/40 single gun
Armor :
vital part : 305mm
deck : 80mm
conning tower : 330mm
main turret : 310mm
casemate : 150mm

main turret
Main turret

casemate
Secondary gun

AA gun
AA gun

Controls

Throttle or Pitch>0: Throttle
Brake or Pitch<0 : Brake
AG1 : Enable main gun
AG2 : Enable secondary gun
AG3 : Enable anti-air gun(auto aiming)
AG4 : Enable searchlight
AG5 :
AG6 :
AG7 :
AG8 :

Gallery

sea ??trial
sea trial

IJN Suruga, Hida, and Kai navigating in single column

IJN Suruga, Hida, and Kai navigating in single column
IJN Suruga, Hida, and Kai navigating in single column

main gun firing
Main gun firing

HAVE FUN!!!

Spotlights

General Characteristics

  • Predecessor Dreadnought Challenge (1906-1920) [CLOSED]
  • Created On Windows
  • Wingspan 98.4ft (30.0m)
  • Length 722.9ft (220.3m)
  • Height 226.4ft (69.0m)
  • Empty Weight 288,037lbs (130,651kg)
  • Loaded Weight 2,183,658lbs (990,492kg)

Performance

  • Power/Weight Ratio 0.72
  • Wing Loading 54.6lbs/ft2 (266.7kg/m2)
  • Wing Area 39,977.1ft2 (3,714.0m2)
  • Drag Points 925

Parts

  • Number of Parts 1724
  • Control Surfaces 0
  • Performance Cost 5,448
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  • Profile image
    58.3k BMilan

    Official evaluation

    - First Impression (5/5):

    Upon first look, the ship very well captures the look and feel of japanese dreadnoughts and could probably pass for a real design as well. Taking it out to the sea was pretty good as well, spawning on the ocean mod is a bit bouncy at first, but once it settles, it performs quite well then. The controls were also quite easy to use.


    - Design/Accuracy (15/15):

    As mentioned above, the ship's design is really great, and if it were a real life design, it would fit perfectly into the IJN fleet of the time.


    - Details (13/15):

    The ship has some pretty nice detail work. Not too much, but still has some, quite balanced. Little things like the speaking tubes were nice additions.
    While the turrets have some railings on their tops but there are no railings anywhere else on the ship, which I feel like should have been added.
    The rigging is also a great addition as well as the ladders on the turrets and the little ammo boxes next to the AA guns.


    - Features (15/20):

    The ship has all of its weaponry being usable, from the main battery (which has centralized aiming) through the secondaries and the AA guns (which are auto aimed).
    One thing I feel like could have been better is the separation of the port and starboard side secondaries either by AGs or by simply renaming them, because currently both sides fire all the time.
    Making even the searchlights movable was a nice little addition. They dont really do anything just turn, but it's still a nice little aesthetic touch.
    The build uses an interesting mix of jet engines and wings for turning, and jet engines only for movement (though it has custom built propellers that turn but they are only for decoration)


    - Build Quality (6/10):

    The build uses a few part saving methods but I feel like more could have been done, for example using slicing for the rigging instead of making each cable a separate part. The railings on the turrets are also slightly wasteful. Despite these, the ship is still quite beautifully constructed.
    One thing I especially liked is the use of a magnet for the chrysanthemum flower on the bow, a very creative solution.
    What I feel like is a missed opportunity is the rudder and propellers: the builder took the time to make a rotating custom propeller and then didn't place any wings in it and used jets for movement, even though they could have made the propulsion using the propellers.
    The same applies to the steering: there is a working rudder and it even has a wing in it to provide actual steering power, but the builder also added steering jetd too.


    - Performance (10/20):

    The ship starts a bit rough when being spawned on the ocean mod and needs some time before it stops bouncing and settles down, however after that, it performs mostly well on the waves (larger ones make it bounce again though).
    The mixed movement and steering system is a bit strange to me. It gets the job done but the opportunity to make it realistic using actual propellers and rudder was there. Nonetheless, it works well.
    The ship lacks any kind of limitiation for speed so it can exceed the designed max speed by a lot.


    - Description and Information (12/15):

    The description is very nice with a great mix of text and screenshots, all nicely formatted. It includes a brief history section, specifications, controls, and an arry of screenshots that is just enough to present the ship without being too much.


    Additional Points (-0, +0):

    Total: 76

    1.4 years ago
  • Profile image
    8,147 Jaspy190

    nice. 1940s refits when?

    +1 1.5 years ago