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how could AI control the aiming of turret?

10.9k VChart  4.4 years ago
73 downloads
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I made this model not to be operated by me! so it is ugly.
I select WASP and start in the Yeager final approach position and spawn this AntiAir turret model on the Yeager airport start position, and then, R the radar locking it to let it lock me, I will be shot down if I maintain in its radar envelop.
if I fly left or right out of its radar envelope after it locks me before it fires a missile, I will escape it, so, I add two rotators to make it a turret, If I select this model to play, I can operate it to aim at a target with VTOL controlling the direction and trim controlling the pitch and then shoot a target down, but, if I select to fly a fighter to make it defend against me, it will not aim me, I noticed, the AI of SimplePlanes can not rotate the turret with VTOL and pitch the barrel with trim, I could easily fly out of it radar and attack it from other directions, so, this is my question, how to make an anti-air missile turret that capable of rotating and aiming at me with the SimplePlanes AI?

General Characteristics

  • Created On Windows
  • Wingspan 5.9ft (1.8m)
  • Length 7.4ft (2.3m)
  • Height 9.3ft (2.8m)
  • Empty Weight 2,668lbs (1,210kg)
  • Loaded Weight 2,668lbs (1,210kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 2540

Parts

  • Number of Parts 31
  • Control Surfaces 0
  • Performance Cost 94
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    10.9k VChart

    @WarHawk95
    I have just download and try of it, and It's an excellent turret for me to operate it, but a little complex for AI to operate it, AI don't know it should fire, ag 7 and then shoot the gun, and fire another missle if I add another missile to the turret. So, the AI still not able to use a turret......

    4.4 years ago
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    34.9k WarHawk95

    @VChart yeah, exactly. I think the AI could use this kind of missile guidance to control a gun or a cannon.

    4.4 years ago
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    10.9k VChart

    @232287168147825
    In fact, I have made a model in your idea first, It is ok!
    then I made this turret model, so, what I want to do is to just test the AI capability to control turret

    4.4 years ago
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    10.9k VChart

    @WarHawk95
    I have found it
    Auto aiming turret V2
    Is this right?
    I will have a try, and I will share my experience with it soon later, just wait for me

    4.4 years ago
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    34.9k WarHawk95

    You can also try to improve @minecraftpoweer 's auto turret.

    4.4 years ago
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    You could use 360 degree locking missiles instead, as the AI does not favor turret controls. It will "sort of" move by AI control if you assign pitch to the elevation and roll to the azimuth, but no locking.

    +2 4.4 years ago