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Pelican

26.9k Sunnyskies  8.5 years ago

It's a 1:1 scale Pelican from the Halo games. Anyway, it kinda works, which is to say, it doesn't. The body is mostly good, but the propulsion system and balancing needs a lot of work. Work that I am not patient enough for. If anyone else wants a crack at it, go right ahead. I'd love to see this monster actually fly. AG1 engages the 8 primary drive engines. The VTOL engines are always on at the moment.

General Characteristics

  • Created On Windows
  • Wingspan 79.3ft (24.2m)
  • Length 103.3ft (31.5m)
  • Height 33.2ft (10.1m)
  • Empty Weight 113,702lbs (51,574kg)
  • Loaded Weight 126,978lbs (57,596kg)

Performance

  • Power/Weight Ratio 1.557
  • Wing Loading 200.8lbs/ft2 (980.4kg/m2)
  • Wing Area 632.4ft2 (58.8m2)
  • Drag Points 71868

Parts

  • Number of Parts 341
  • Control Surfaces 0
  • Performance Cost 1,151
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    26.9k Sunnyskies

    @PositiveAnion Good plan! Good luck.

    8.5 years ago
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    @Sunnyskies I plan to completely strip the engines, and smooth it out from there. However, right now I need to get some sleep.

    8.5 years ago
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    26.9k Sunnyskies

    @PositiveAnion Very nice. Another thing; You may need to add additional VTOL engines to get enough thrust to lift it.

    8.5 years ago
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    @Sunnyskies I have experience with VTOL craft already. Just check out my Helicopters!

    8.5 years ago
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    26.9k Sunnyskies

    @PositiveAnion Go for it. Just beware, the COT takes into account ALL engines, so it won't represent the thrust distribution of the vertical thrusters.

    8.5 years ago
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    I'm gonna ballance it if I can.

    8.5 years ago
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    26.9k Sunnyskies

    @Liquidfox Thanks. I wish it flew as good as it looked though. lol

    8.5 years ago