Auto Credit Based on RailfanEthan's Im-Prop-Per Challenge
continuing with my wing-less series, here i present you my flying wing version, the fact is that it features no in-game wing, so the "wings" that you see is all fuselage. this works thanks to proper center of mass and trhust, and hipotetical center of lift, if theres one. the controls are activated by rotor, wich move other fuselages to create drag in the desired direction, dont roll too much, as this aircraft wont reach more than 200mph tends to stall when rolling. the pitch works perfectly. lamentable, i havent managed to land it intact. hop you enjoy and have fun
Specifications
Spotlights
- JovianPat 8.5 years ago
- Himynameiswalrus 8.5 years ago
- MechWARRIOR57 8.4 years ago
- Supermini555 8.5 years ago
- Insertname 8.5 years ago
General Characteristics
- Predecessor Im-Prop-Per Challenge
- Created On Windows
- Wingspan 56.6ft (17.3m)
- Length 25.8ft (7.9m)
- Height 10.9ft (3.3m)
- Empty Weight 6,440lbs (2,921kg)
- Loaded Weight 6,875lbs (3,118kg)
Performance
- Horse Power/Weight Ratio 0.581
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 7255
Parts
- Number of Parts 57
- Control Surfaces 0
- Performance Cost 448
@ZHUAREVONI ohh, thank you!
my friend, the problem at roll, is a design problem, i had this problems with my delta wing planes, cause the moving parts (ailerons elevators etc) its very rear or very in front of the central mass point
YW.
@Pioneerkat thx!
Interesting
Interesting... it's barely controllable, but it still takes off.
@Tully2001 thank you very much!