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Simple Sunday Build (Old Parts meet New Parts)

4,347 Formula350  3.1 years ago

I found that the original derpy Propeller engines were still in the game and decided to do an "Old School SP vs New School SP" mashup!

Using mostly old "block" fuselage and nose cones, changing their scale or sizing, except for the engine cowling... I had to make it glass to show off that really cool modeled V-engine! I jazzed it up a little with some VTOL open-exhaust headers (Seriously Jundroo, why is that in the game and NOT the actual "Engine" part's model?!? That model is great!)

Then, I brought in the new Cockpit parts to make it ultra awkward! :D
Oh and speaking of ":D", I threw in the Cool Emoji as a bonus, complete with functional head movement (based on your Pitch/Roll input).

Topped it all off with a vanilla Military paint job, but sacrificed the double part count so I could give it a classic WWII Air/Ground scheme. (Quite pleased how that turned out actually hahah)

ENjOY!

General Characteristics

  • Created On Windows
  • Wingspan 35.8ft (10.9m)
  • Length 28.4ft (8.7m)
  • Height 8.6ft (2.6m)
  • Empty Weight 4,985lbs (2,261kg)
  • Loaded Weight 5,943lbs (2,696kg)

Performance

  • Power/Weight Ratio 189.046
  • Wing Loading 15.0lbs/ft2 (73.4kg/m2)
  • Wing Area 395.1ft2 (36.7m2)
  • Drag Points 1615

Parts

  • Number of Parts 137
  • Control Surfaces 13
  • Performance Cost 504
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    4,347 Formula350

    For anyone curious, the two old original engines are Engine-Prop-2 (used here) and Engine-Prop-1.
    They lack any ability to increase power despite their same-as-Jet XML entries.
    As such, I cheated a bit... Since I needed to have a way to paint the engine cowl blue, I just used a second engine clipped inside, thus doubling the performance. :}
    .
    Seriously though, they are trash lol The only reason I did this was cuz that engine block in Engine-Prop-2 is great!

    3.1 years ago