Tenacius
197k SledDriver
6.7 years ago
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The Tenacius is an all-purpose aircraft that combines dual speeds, heavy armament, and excellent maneuverability. Its cruise speed is a sedate 550 mph, which makes it great for attacking ground targets, and with full afterburner it instantly accelerates to 3000 mph, enabling it to get to the area of interest that much faster.
Armament
- Plasma cannon
- 20 air-to-air missiles
- 20 air-to-ground missiles
Controls
- Custom camera 1: Cockpit view
- AG1: Afterburner
- AG2: High agility mode
- FireGuns: Fire plasma autocannons
- FireWeapons: FIre missiles (select mode first)
Specifications
General Characteristics
- Created On Windows
- Wingspan 140.3ft (42.8m)
- Length 171.6ft (52.3m)
- Height 45.1ft (13.7m)
- Empty Weight 150,373lbs (68,208kg)
- Loaded Weight 217,472lbs (98,643kg)
Performance
- Power/Weight Ratio 1.085
- Wing Loading 22.0lbs/ft2 (107.2kg/m2)
- Wing Area 9,902.8ft2 (920.0m2)
- Drag Points 95414
Parts
- Number of Parts 248
- Control Surfaces 9
- Performance Cost 1,889
Thanks, @Davisplanez
AMAZING!! Probably My Favorite Aircraft From You.
@SledDriver oh. ill see
@SledDriver NP
Thanks, @CRJ900Pilot
Cool! Love the round shape and the armorment! Keep it up
@KeemstarPlanes by using reshade with a custom shader. If you're on Windows you can do the same. The link to my shaders is on my profile.
How do you make the screenshot islands yellow???
Great shape on this one!
I really like this one!!
I meant just something smoother, like a wider Sled Zeppelin. You're right about the airframe making sense, so maybe a bit of a tweak should do it. @SledDriver
@Cream Well, I don't think this airframe would make sense as a hover-type craft, but I'll give it a go. If you're talking about Brutus as an airplane, I just did that a few days ago. The handling of that thing is something to behold.
@SledDriver Yup, this one. Combine its sleek, but believable form with Brutus' details and handling and you get a Magnum Opus.
Thanks, @Cream. But which build are you talking about... this one?
@SledDriver Hey. It really has been a while. My old builds are still somewhere on my old PC, I see that your style has improved significantly. As for the build, it is maybe your best yet in terms of looks. If you made one with the detailing and the handling of your VTOL builds, it will probably be perfect.
@Mostly Even more ironic, I never studied it (formally) at all.
@SledDriver How ironic, I'm studying that in school right now.
@Mostly I'll give you a hint: curve sampling.
@chancey21 Nope. I create the shape directly using code.
@Cream Oh hello, MrMecha, it's been a while. Good to have you back, although I hope your old builds haven't been lost.
Do you use an STL to XML script?@SledDriver
Still trying to figure out the math behind the smooth fuselage shapes. Hmm
Thanks, @Treadmill103. It's the little things, isn't it...
@chancey21 Good to know. I'll try to keep that in mind.
@Jengstrom That's not even possible -- you can set the drag to zero in the XML, but the game recalculates it every time you load the build or take it into the sandbox.