Boeing | F/A-18E | Super Hornet
--------->IMPORTANT READ INSTRUCTIONS BEFORE DOWNLOADING<----------
AG 1 Controls the rotations of the wings
AG 2 Controls the Flaps
AG 3 Activates/Deactivates the afterburner
AG 4 Controls the arresting hook
AG 5 Detach the fuel tank
AG 6 Jettison
AG 7 On/Off Formation lights
AG 8 Off/On Navigation lights
If the wings retract and the flaps deploy at the start
do not freak out the plane does not have a consciousness and is not alive...
at least that's what it told me when i talked to it o_O
If you don't like the Canopy Color, feel free to change it it's the very last Palette
If you see a bolt 1 inch far from where it should be, it's ok i'm not an AI i make mistakes :)
I would love to hear your feedback on this plane.
Nothing much to say about it, it's basically a quick build for me XD
because i worked on it for less than 24 hours.
Has realistic wing shape, realistic control surfaces, flaps and flaperons, arresting hook, feul pod, realistic weaponry (i wanted to keep it as low part as possible so the sidewinders are just stock guardians), custom engine nozzle, realistic exhaust, afterburner, realistic landing gear with realistic suspension and realistic thingamajingeys, and it's pretty close to the real size.
Enjoy, -Sos :3
Specifications
Spotlights
- jamesPLANESii 7.1 years ago
- WNP78 7.1 years ago
- EternalDarkness 7.1 years ago
- Johndfg 7.1 years ago
- BaconAircraft 7.1 years ago
- Kevinairlines 7.1 years ago
- Dllama4 7.1 years ago
General Characteristics
- Successors 21 airplane(s) +70 bonus
- Created On Windows
- Wingspan 46.1ft (14.1m)
- Length 62.5ft (19.0m)
- Height 17.1ft (5.2m)
- Empty Weight 23,691lbs (10,746kg)
- Loaded Weight 23,691lbs (10,746kg)
Performance
- Power/Weight Ratio 14.228
- Wing Loading 17.8lbs/ft2 (87.1kg/m2)
- Wing Area 1,328.0ft2 (123.4m2)
- Drag Points 19476
Parts
- Number of Parts 831
- Control Surfaces 2
- Performance Cost 3,371
This is very, very good. I think it's still one of, if not the best Super Hornets in SimplePlanes.
Nice, lots of effort.
Could you do a blue angels version please
this is the best f18 I have ever seen in a game, the engines are so realistic, you did a really good job.
@RYAviation I'm retrofitting it. Hope you have a computer. Get the simplewings mod
Yes but I tried intergrading onto the crafts CAT bar and the game doesn’t like it @Brields95
@RYAviation have you tried using the vanilla cat bar?
I think it’s the physics of the game not liking me using the cat bar built on the plane Because it will most likely rip it off break the whole plane or work just fine plus you can’t throttle up with it engaged @Brields95
@weebabyseamus I'm gonna try to retrofit it with some new goodys
@RYAviation I'm having the same issue and I think it's an issue with either the weight and ballence of the plane or it's a SP issue
I have retrofitted it with motorized wheels for maneuvering on deck and updated its landing hook but I can’t get the cat bar to work properly can you help
Best replica of any craft full stop @Sauce
Oh my!
This thing is great. It can even land on the tiny without crashing
RIP I didnt see this, im sorry :(
OOh maybe you can make the arresting hook have a lot of friction so I.T can help stop the jet on the carrier because I personally have a hard time landing without stalling and without going to fast where I over shoot
@weebabyseamus thanks
the f-16 is about to be finished :)
been out of work for a bit, and this was nice to come back to. This just made my day. So good, would love to see someone slap a cockpit in this.
@Tessemi lol
@Tessemi oh boy, ummm........... uuhhhh................ that’s a lot......... ummmmm................ I don’t really know how to respond to that.....
tell me this isn't a 3D model....xD
@Tessemi if i do i'll make them more realistic ;)
Copy that @Sauce
@Mithrandir rip it didn't do that before
just remove the fuselage fins from the missiles and it'll be allright
If it still does that just grab the missile and delete the detacher then add the missile back into it's place
The missile just can't hit the target, loses control when it 's nearly hit @Sauce