Ultimate FT for tank cannon turrets (Tanks/SPAAGs)
One day i saw OTOMATIC SPAAG, made by @Scharnhorst, and it's description says that it is tilt proof, but in fact OTOMATIC is not absolutely tilt-proof(you can easily figure that out by tilting it upside down), so i made my own auto aim system, which is NOT based on OTOMATIC's FT, and it is really tilt-proof.
almost math is mine, special thanks to @SnoWFLakE0s for convenient formula of tan(theta), formulas from YT physics lectures are more complicated and less useful comparative to that one.
Unforunately, my FT also uses only speed for prediction, as acceleration values are super-unstable and just brings in a lot of barrel shaking...
Also, i'm not very good at creating complicated shapes, so turret shape is some kind of weird thing...
Some other information:
Gun elevation -10 to 90 degrees, so if target out of range auto aim won't help you
Gun has no fuseInput(remote projectile blasting imitation), if you need that, you can copy FT from OTOMATIC, it shall work*. Also pay attention, that OTOMATIC uses explosion scalar 15 instead of 1, so you can feel my vehicle less effective, than OTOMATIC against aircrafts.
DO NOT use in-game xml editor, it will cut off long expressions, use notepad++ or other external editors.
*change there 915(muzzle velocity) to 1000(m.v. of my vehicle's gun)
Here is explanation:
https://pdfhost.io/v/ynujis.r2_Explanationpdf.pdf
Program for automatic FT code compilation:
https://www.simpleplanes.com/a/7D27A8/Auto-Aim-for-everyone-FT-code-generator
Specifications
Spotlights
- ThomasRoderick 4.2 years ago
- TWDDerSharkmarine 4.2 years ago
- Noname918181818181818181 4.2 years ago
- HR 4.2 years ago
- AnIndonesianGuy 4.2 years ago
- GuyFolk 4.2 years ago
General Characteristics
- Successors 1 airplane(s) +7 bonus
- Created On Windows
- Wingspan 14.0ft (4.3m)
- Length 25.1ft (7.7m)
- Height 14.3ft (4.4m)
- Empty Weight 6,510lbs (2,953kg)
- Loaded Weight 7,042lbs (3,194kg)
Performance
- Wing Loading 552.1lbs/ft2 (2,695.7kg/m2)
- Wing Area 12.7ft2 (1.2m2)
- Drag Points 6678
Parts
- Number of Parts 219
- Control Surfaces 0
- Performance Cost 717
Explanation has been added!
@BlackZero maybe they're reverse or just connected to other blocks or maybe it just colliding
@Thelegitpilot13 maybe... haven't tested it after last update...
It seems the code may be broken, as it doesn't seem to aim properly. Maybe the new system broke it?
Hey I've been trying to make a battle tank with your codes but for some reason it doesn't work?
@krevedkopro hi i just made a bomber based off the aiming system this uses and now i got a flak turret a lot smaller of a turret sorry for not asking first i didn't post it though i can if you would like to play around with the turret
@krevedkopro all hail this legend
@SnoWFLakE0s code string long because of missing custom variables in FT. In minimized view, where code parts logically replaced with a single word, it is much more clear. As i promised before, i will publish detailed explanation how i come to this and how to assemble your own code, but at this moment i have no enough free time to do that qualitatively, so I put it off for the future, and so far showed only the capabilities of the code.
Great- it's great that you have a tilt-proof system, but the code is so immensely long that it's not as practical. Did you ever figure out how to simplify this?
Yeah its good!
It's a wonderful work. I also saw Scharnhorst's work and wanted to make an automatic turret, so I hope I can refer to your work.
@Scharnhorst
@SnoWFLakE0s