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Small plane (another rant)

2,580 IMFLYINHERE  2.6 years ago

Disclaimer 1: If you just want to download this plane without reading a rant, do not read this description. Disclaimer 2: If you a moderator or developer, and you are reading this, I am not trying to insult any developer, and I do not know if this post is against the rules due to the description. I have read all of the rules, and I am not sure if I am allowed to rant in the description. I think there is a way to post discussions, but I do not know how to do that, so if you are a moderator, please tell me in the comments. Now, I will begin the rant: Since a few people appeared to like my previous rant, I have decided to do another one. 15 minutes ago, I was trying very hard to build a realistic F-15SC Eagle (WIP) (a mix between the C and the SE), after being inspired by Bobyo(shoutout to him). He mentioned how it was easy to build planes with interiors on mobile. I looked at his building techniques on one of his planes, and decided to apply the technique of using vetical fill in a hollow fuselage. I also remembered how the new Wasp places a cockpit frame inside of a fuselage, so I did that. After a few minutes, I was very satisfied about the nose to the back of the cockpit. I decided to add air intakes. After that, I decided to add the engines, and that is where things started to get rocky. I used the BFE engines used in the Kicking Fish, the Pigpen, and the Wasp, because they looked like the engines on the F-15. However, they were too big for my build, so i tried to enlarge the plane. After making the plane very big, I realized that it was too big and disproportionate to the cockpit size. I did not want to use the one block wide j15 engines, because they are undepowered, and they don’t look right. I also spent a long time tweaking the vertical fill and some minor adjustments that took a while. I didn’t want to redesign the whole thing, so i tried making a more simple, pre-cockpit era F-15, but I couldn’t even pull that off. I feel like when building a realistic plane, If I fix one thing, another thing gets messed up. It feels like in order to make good flying, good looking planes, you have to play this game for a year everyday of that said year. A lot of my planes look too simple, don’t look aesthetically pleasing, or fly horribly (whether it be a simple plane, or a complex one with an interior cockpit). I have played this game for a while, but just started publishing planes recently. I wish that I published basic cockpit planes back when they were acceptable. Like I said previously in my other rant, there should be a tutorial for building complex planes. I know that there are people who have no problem building complex aircraft on mobile, and that is because they are very talented. I can be talented too, and I can be patient, but there are too many difficulties and complications when it comes to building very realistic planes. I am not saying that the new update is bad, I like it a lot, and I have a lot of fun playing SimplePlanes on VR, because it feels like a realistic flight simulator. This is the end of my rant. If you want to take part in a contest/challenge, check the end of the description of my Low Effort P47.

-Sincerely, IMFLYINHERE

General Characteristics

  • Created On iOS
  • Wingspan 24.3ft (7.4m)
  • Length 7.9ft (2.4m)
  • Height 9.0ft (2.7m)
  • Empty Weight 1,679lbs (761kg)
  • Loaded Weight 1,945lbs (882kg)

Performance

  • Horse Power/Weight Ratio 0.257
  • Wing Loading 21.0lbs/ft2 (102.3kg/m2)
  • Wing Area 92.8ft2 (8.6m2)
  • Drag Points 719

Parts

  • Number of Parts 13
  • Control Surfaces 5
  • Performance Cost 127