(somewhat) Accurate Ordnance Sizes and Flight Models
Special thanks to Mikoyanster for his(?) many magificent builds. Much of the AMRAAM's and Sidewinder's flight models are copied/modified from his variants.
Left to Right:
- Mk.13 Aerial Torpedo
- Mk.84 2000lb Bomb
- Mk.83 1000lb Bomb
- Mk.82 500lb Bomb
- Mk.81 250lb Bomb
- FAB-100 100kg Bomb
- FAB-250 250kg Bomb
- FAB-500 500kg Bomb
- BGM-109 Tomahawk
- AIM-120 AMRAAM
- AIM-9 Sidewinder
- AGM-114 Hellfire
- LAU-131 Rocket Pod
- M260 Rocket Pod
- Mk.4 FFAR
As I was working on my next build, I suddenly realized one thing: how come could a real-life F-105 Thunderchief carry more than a dozen Mk.117 750lb demolition bombs without hassle (fig.1), while my plane looks (key word on looks) positively bloated when loaded with just a handful of 500lb bombs? I know that my plane is about half the size of a Thunderchief, but even then it's just absurd that they can carry those big-ass bombs by the rackload without looking overwhelmed while I can only carry some firecrackers before I run out of wing area! So my instincts tells me something ain't right.
Then I realized one thing: IIRC each "block" in SP is half a meter long, and there's dimensions of various bombs (and missiles, and torpedoes) on the 'net, so why don't I simply measure their sizes w/ blocks and compare them to their actual sizes to see what's going on? And of course that's what I did. From the back of my memories I recall that the in-game Boom50 looks suspiciously close to a Mk.80 series general purpose bomb, and for some reason that the Boom25 looks awfully close to a variant of the Russian FAB-100 100kg bomb, so why not simply use the Mk.82 and the OFAB-100 as the basis for my research? And off I went. The result? Apparently the in-game Boom50 is around the same size as the Mk.83, a 1000lb bomb, and the Boom25 is actually larger than a Russian 250kg bomb of similar designs! So then I decided to simply make the "accurate" version (as in the weight and size) of each and every bomb in their respective families, plus the closest approximation of all other ordnances - because there's no where in hell for an aerial torpedo to be that small and there's a snowball's chance in the same place where a destroyer can take three torps to the keel and still remain afloat. Now the only problem is that the aerial torpedo need to be dropped from a REALLY low altitude if you want it to not immediately disappear (-bleep- you, SP water physics!), but that can be solved by simply editing the weight of the torp. For the missiles, I can tell the Interceptor is modeled after the AMRAAM, the Guardian after the Sidewinder, and the Inferno after the Hellfire, but for the Cleaver... let's just say that it's a mish-mash of various NATO cruise missiles, so I basically used the Tomahawk's specifications b/c it's the closest in size and weight plus it's the most famous cruise missile bar none. And as for the rockets, they're actually pretty accurate! ...by SP standards at least.
And about the blast yield, I actually have around zero idea on what they actually are, but my ballpark is that the Cleaver have a explosionScale
of 1.8
and is around twice as powerful (the Tomahawk theory also approves the point as the missile uses a 1000lb warhead) as a Boom50, which had an explosionScale
of 1.6
, a previous discussion w/ Spefyjerbf taught me that the blast radius (and according to spef thus the damage inflicted) is proportional to the fifth power of the energy released (and thus the amount of the explosives), and the relationship between the Cleaver and the Boom50 do seem to follow the rule, so I basically went "****
this, it's not as if I know anything better" and used that equation to set up all the other bombs.
Specifications
Spotlights
- QuitePossiblyMangled 4.0 years ago
- rexzion 4.0 years ago
- SimpleDynamincs 3.8 years ago
General Characteristics
- Successors 1 airplane(s) +42 bonus
- Created On Windows
- Wingspan 36.1ft (11.0m)
- Length 18.0ft (5.5m)
- Height 3.5ft (1.1m)
- Empty Weight 14,141lbs (6,414kg)
- Loaded Weight 14,141lbs (6,414kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 4813
Parts
- Number of Parts 57
- Control Surfaces 0
- Performance Cost 354
@ThomasRoderick yes sure bro 😁😁
@UseGooglePlay Thanks!
@ThomasRoderick Ohh I remember that
That explains
@IceCraftGaming Yeah, definitely, "Fastest updoot in the southeast boii".
I'm still working on that plane, in case anybody's wondering, and here's my latest version. Yeah, I made an unholy amalgamation between a F6F Hellcat, an Fw-190 Würger, a Bf109, and a P-47 Jug. Don't judge.
@ThomasRoderick oh w8 nah I got you confused with this guy
But I swear I remember seeing you somewhere on the site
@IceCraftGaming Whom?
@ThomasRoderick no problem!
By the way, I thought you had a different account now?
Like that silver one that posts UFOs and stuff cuz you forgot your password to your original account (that I thought was this one)
@IceCraftGaming Thanks!
@Tang0five Thanks pal! I am planning to release one w/ even more size-accurate bombs one day. And perhaps a few M2 Brownings as well...
Oh ok
You havent posted in 2months @ThomasRoderick
@ThomasRoderick idk
Oh ok
Are you done posting?
@ThomasRoderick oh ok ill find it
@IceCraft IIRC there's a mission called the convoy assault...
@ThomasRoderick sure I need to find it first though
@IceCraft Feel free to try them out! Bombing truck convoys is my favorite past-time anyways...
@ThomasRoderick awesome ill use it and attach it to my plane after that I'll post it and ill credit you
@IceCraft And also yes, those metric-ton monstrosities (the Mk.84 and the tomahawk) is gonna put a huge dent in whatever they hit.
@ThomasRoderick nice!
@IceCraft Yes. Read the last paragraph. I used the Taylor's formula (graciously gifted by spefyjerbf, the one and only) to sorta determine how they'd work.
Question... are the bigger ones actually stronger?
@ThomasRoderick ayy man no problem :)
No problem! @ThomasRoderick