Terminator snapping turtle
93.3k winterro
3.2 years ago
the name says everything you need to know
Controls:
select target AA/ATG and the turtle wil automaticly try to terminate it
it can kil uss tiny by ramming
Specifications
Spotlights
- Inuyasha8215 3.2 years ago
General Characteristics
- Successors 2 airplane(s) +35 bonus
- Created On Windows
- Wingspan 25.7ft (7.8m)
- Length 57.3ft (17.5m)
- Height 14.9ft (4.5m)
- Empty Weight N/A
- Loaded Weight 27,304lbs (12,384kg)
Performance
- Power/Weight Ratio 0.123
- Wing Loading 27.3lbs/ft2 (133.1kg/m2)
- Wing Area 1,001.4ft2 (93.0m2)
- Drag Points 0
Parts
- Number of Parts 182
- Control Surfaces 0
- Performance Cost 528
i didn't expect it to make over 35 upvotes, but here we are!
Thx for the upvotes and the spotlight, I realy appreciate it :)
Gamera in a nutshell
"Someone hold me I'm scared"
That's a very good answer to this as it can destroy a BOAT that takes 4 infernos to be sunken
Just by headbutting the boat
This is terrifying.
@QuandaleDingleHere yes they need to kill this thing lol
you created a demon
Tutel
It hit uss beast and changed its course, noice
How?
Gamera! The thumbnail looks terrifying. It performs alright. It sucks at hitting flying targets, but it's a turtle so I'll excuse it.
Top 10 most dangerous weapon ever
@winterro cool
Mine went the hanger of uss beast
He looks like your profile picture
Just don't hit the bomber ....
It turned uss beast
im sorry i had to ruin the 69th upvote
Admit it, we're here because we saw this creature staring at us while we enter the homepage
@GranRemodeler its the code that makes it shake ( the ai coding)
Kinda shaky for no reason When i test it Even when the physics is either low med or high the shaking won't stop
@winterro WOW
Dude! You have built another AI killer. Don't spawn this baby near anything you love.
UPDATE: So I was actually serious about making a sky-crane to hoist El Tortuginator skywards...
I have designed the craft, in its Mk.I form. Mainly it's testing the concept I had for how to definably make it "Stealth", and, a Claw mechanism.
No idea if the claw part will actually be able to pick up something as intended, nor whether my craft currently has enough lifting capability to tackle the beast (though I gave it a dummy weight of 27,000 lbs and it's doing MORE than fine).
.
HOWEVER, my testing has involved using USS Tiny, and what I think I have managed to determine, is that I do have enough power to manipulate its speed!
I first was tugging it forward and it went up to 24MPH.
Wondering if perhaps that was just part of its script (as usually the boats seem to travel at 18MPH), I decided to pitch backwards and tug on it to slow it down... I've left it go in the background as I type this, and as of right now I've gotten USS Tiny down to 3MPH... correction, 2MPH!
.
Hopefully this isn't part of a scripted scenario it plays out lol
(it's down to 1MPH now...)
EDIT:
Capability of lifting the Turtle into the air: QUESTIONABLE
Capability of ruining a Naval Captain's day: ABSOLUTELY UNDENIABLE
Internet Rule #32: Pics, or it didn't happen.
I think it's time I introduce the Turtle to my Skill Crane on Steroids. :}
Imagine if this became the velociraptor in your pfp. I would reopen my airborne battleship program for that lol.
@winterro I think you mean 53 lol
(at least, that's what it is now, 10hrs after your pinned post stating only 35 haha)