@PlaneFlightX I believe you, one doesn’t become a computer science major (or whatever you are, I forgot) without knowing their way around the keyboard. I’m more suspicious of the “135wpm in Roblox” guy.
Have you read the documentation? It’ll take a second but once you’ve read through the whole thing you should understand the language.
That said I have thought of a rather janky solution.
Create a variable named hingeTimer and make the value be FireWeapons = 1 & SelectedWeapon = “152mm HEATFS” ? 0 : hingeTimer + 1
Then you can set the input of the rotator to hingeTimer = 5 ? -1.3 : hingeTimer = 10 ? 0. Let me know if it works, if not I would encourage you to try and debug it before asking for help.
@Kangy I did try a couple other servers and my experience was generally the same, there were a few with like 4 people and a few with like 8-10. Obviously the 8-10 player one was a little harder to run, but it wasn’t performing great on the 4 player one. Now I’m not sure if that was just me but I do think it’s interesting. I really appreciate the feedback.
@RobertsAeronautics my settings were on low believe it or not, sounds like your MacBook is a little faster than my laptop. You do own what was a $1000 laptop when it came out after all.
I did test a couple cars made for the elliptical grip mod, they handled a little funky but not bad in general.
And yes, the game is hopefully going to improve, but this is a review of the game’s current state so I’m kind of just saying what it feels like to play right now.
I did wonder how much hate I’d get for the Chad diss, seems like you’re the first wave lol
Hey everyone, the video is out now. you can check it out here or on my profile. I didn't spend much time talking about the performance of SP1 crafts, but I did test out all of the vehicles in these links. Only a couple of them made it into the video in my B-roll, but I did fly every single one. In general, all the planes worked exactly as they should. Flight performance was great, all the fancy features such as @SuperSuperTheSylph's custom weapons or @SILVERPANZER's HUD thingies worked exactly as intended. Helicopters worked great too, and all the Funky Trees contraption thingies worked too.
The one thing that did not perform terribly well was cars such as the ones by @LunarEclipseSP. Low-speed vehicles such as their tanks were excellent, but once you get up to like 60 mph they start handling kinda weird. I think it would only take a little tuning to get them working well again, perhaps some remasters are due once the game is out. I appreciate everyone dropping links, like I said I did try everything that people put here and it all worked pretty well with the exception of cars.
This is my review of the SP2 Demo, please feel free to give any feedback or anything. I certainly didn't cover everything but hopefully I did ok.
Also if you could sub to my youtube channel or like the video on yt I would be eternally grateful ;)
Why would you involve variables in this at all?
This is actually a terrible way to do it because it will convolute your code beyond recognition and make it impossible to troubleshoot if you do stuff like this.
@satgat I used to use it on an absolute potato. The better your integrated graphics the better it will work, but if you’re ok with dropping down to like 3 fps you can run it on pretty much anything.
@BigHeadEngineering depends on how you set them up, the CDOF one uses mouse-driven autofocus so it can look a little wonky but generally yes you can certainly play the game with shaders.
@TheMouse I did take it down. Not that I really had to but I decided to be nice. I might give you a link if you contact me on an unlisted or something, I suppose now that the playtest is over it could actually be decently useful for SP1.
I made an app to view and edit the xml of the stock craft more easily but dorian nuked my forum post and "politely requested" that I take down the github repo lol
@Boeing727200F the current map area we have access to is abysmal lol. The runways and racetrack don't even connect to the road which means its a pain in the rear to just get in a car and drive around
@Graingy we'll see. It doesn't take a genius to go in and edit the xml files so all I'm doing is saving a few minutes for the random users (by spending a few hours myself lol). I'm not exactly hacking the game or anything.
Ok so I don’t think you’re stupid but one thing that I would probably do would be accidentally create a new Steam account? It would still show all your games as installed on the device, but will it let you play them? It may have messed up during the name change process and somehow glitched you into making a new account.
Is this allowed to be an edit? Like with music, cinematic gameplay, etc?
Or is it more just supposed to be a compilation of clips and the judging is based on the content of those clips?
@StockPlanesRemastered I just tested limiting my network speed and it didn’t seem to make a difference on an 11 player server so I’m not sure if there really is a correlation then
@StockPlanesRemastered I think this is interesting, I’m a bit hesitant to pin as framerate issues are almost never dependent on network speed. Did you try the game at a different time when no one else was doing anything on your network? I’m not trying to claim you’re wrong or anything but it would be interesting if this was legitimately the issue here so I’m going to try and collect some more data.
Also, could you go into task manager and let me know exactly what CPU you have? So far you seem to have claimed to own a Ryzen i5, which is not a thing and would almost certainly have more numbers/letters as well. Bit like saying you have a Chevy F-150 without even naming a model year or anything.
Has it worked in the past?
You could try deleting the SP2 folder in C:/users/<username>Appdata/LocalLow/Jundroo. It’s a hidden folder so you might have to use Win + R to get there. This deletes the crafts that you have loaded into the game already.
@PlaneFlightX I believe you, one doesn’t become a computer science major (or whatever you are, I forgot) without knowing their way around the keyboard. I’m more suspicious of the “135wpm in Roblox” guy.
+2My best is like 95wpm with 99% accuracy.
On my phone I just got 68 with 90% accuracy lol
Also, I have a suspicion that some of the people here are lying.
You should try out strudel.cc. Once you figure that out there’s a collaborative version called nudel.cc
+1@Graingy no
chuckles surreptitiously
+1Never forget this is the man that hit bronze without ever posting an aircraft
+1You should build stuff instead of just making successors.
Have you read the documentation? It’ll take a second but once you’ve read through the whole thing you should understand the language.
That said I have thought of a rather janky solution.
Create a variable named hingeTimer and make the value be
FireWeapons = 1 & SelectedWeapon = “152mm HEATFS” ? 0 : hingeTimer + 1Then you can set the input of the rotator to
hingeTimer = 5 ? -1.3 : hingeTimer = 10 ? 0. Let me know if it works, if not I would encourage you to try and debug it before asking for help.Is that my mod map in the thumbnail?
+2‘Tis an honor
Dude this is phenomenal. Easily deserves to win the contest. The sheer amount of effort right here (and the face reveal omg) is just astounding.
+1@winterro honestly yeah just not simulating anything other than location at a reasonable distance would be a godsend
@SuperSuperTheSylph getting kamikazied when you’re trying to take a thumbnail is a canon event
+1@Kangy I did try a couple other servers and my experience was generally the same, there were a few with like 4 people and a few with like 8-10. Obviously the 8-10 player one was a little harder to run, but it wasn’t performing great on the 4 player one. Now I’m not sure if that was just me but I do think it’s interesting. I really appreciate the feedback.
@RobertsAeronautics my settings were on low believe it or not, sounds like your MacBook is a little faster than my laptop. You do own what was a $1000 laptop when it came out after all.
I did test a couple cars made for the elliptical grip mod, they handled a little funky but not bad in general.
And yes, the game is hopefully going to improve, but this is a review of the game’s current state so I’m kind of just saying what it feels like to play right now.
I did wonder how much hate I’d get for the Chad diss, seems like you’re the first wave lol
Dude this is awesome! I'll for sure work through it.
peak simpleplanes content
+1Hey everyone, the video is out now. you can check it out here or on my profile. I didn't spend much time talking about the performance of SP1 crafts, but I did test out all of the vehicles in these links. Only a couple of them made it into the video in my B-roll, but I did fly every single one. In general, all the planes worked exactly as they should. Flight performance was great, all the fancy features such as @SuperSuperTheSylph's custom weapons or @SILVERPANZER's HUD thingies worked exactly as intended. Helicopters worked great too, and all the Funky Trees contraption thingies worked too.
+3The one thing that did not perform terribly well was cars such as the ones by @LunarEclipseSP. Low-speed vehicles such as their tanks were excellent, but once you get up to like 60 mph they start handling kinda weird. I think it would only take a little tuning to get them working well again, perhaps some remasters are due once the game is out. I appreciate everyone dropping links, like I said I did try everything that people put here and it all worked pretty well with the exception of cars.
This is my review of the SP2 Demo, please feel free to give any feedback or anything. I certainly didn't cover everything but hopefully I did ok.
Also if you could sub to my youtube channel or like the video on yt I would be eternally grateful ;)
Why would you involve variables in this at all?
+2This is actually a terrible way to do it because it will convolute your code beyond recognition and make it impossible to troubleshoot if you do stuff like this.
Send screenshot
@satgat I used to use it on an absolute potato. The better your integrated graphics the better it will work, but if you’re ok with dropping down to like 3 fps you can run it on pretty much anything.
Womp womp
+1Gimme a picture 🫵
@BigHeadEngineering depends on how you set them up, the CDOF one uses mouse-driven autofocus so it can look a little wonky but generally yes you can certainly play the game with shaders.
@TheMouse I did take it down. Not that I really had to but I decided to be nice. I might give you a link if you contact me on an unlisted or something, I suppose now that the playtest is over it could actually be decently useful for SP1.
+2magine having a life
I made an app to view and edit the xml of the stock craft more easily but dorian nuked my forum post and "politely requested" that I take down the github repo lol
+5I feel sometimes it’s the opposite.
20,000 downloads but only like 100 upvotes
@CatdogAerospace some better screen recording software. It should in theory use fewer resources than what’s built in. here’s a link
+1@CatdogAerospace try OBS, might be a little lighter especially if you drop settings a lil bit
Joined 9.9 years ago holee
+1You might have to just tag a curator, they should be able to take care of that for ya assuming it’s vr compatible
@Wiz the graphics can probably be dialed back enough to make it work tbh, just do what they did on SP1 and make it a flat blue plane lol
It actually runs pretty poorly imo, if you go into into single player it’s fine but the second you join MP it gets slow
+1@Graingy Well I’m under 18 so there are some labor laws we have to follow but otherwise I am quite ready for hulk-watching duty
@Graingy erm actually I am a Red Cross certified lifeguard 🤓
Not even joking.
@V It’s spacepickle9772, I haven’t used that app since covid lol
@SupremeDorian dangit
Well, it got removed lol
@V this could maybe be useful for SimpleCheats III purposes if haven’t already made something similar
@Boeing727200F the current map area we have access to is abysmal lol. The runways and racetrack don't even connect to the road which means its a pain in the rear to just get in a car and drive around
@Graingy we'll see. It doesn't take a genius to go in and edit the xml files so all I'm doing is saving a few minutes for the random users (by spending a few hours myself lol). I'm not exactly hacking the game or anything.
Ok so I don’t think you’re stupid but one thing that I would probably do would be accidentally create a new Steam account? It would still show all your games as installed on the device, but will it let you play them? It may have messed up during the name change process and somehow glitched you into making a new account.
We got simpleplanes gender war before simpleplanes 2
+3@Solent exactly the comment I was looking for, thank you so much
+1@Graingy have you talked to Steam support? They might be able help you out, they don’t like losing customers.
+1Is this allowed to be an edit? Like with music, cinematic gameplay, etc?
+5Or is it more just supposed to be a compilation of clips and the judging is based on the content of those clips?
@StockPlanesRemastered I just tested limiting my network speed and it didn’t seem to make a difference on an 11 player server so I’m not sure if there really is a correlation then
@StockPlanesRemastered I think this is interesting, I’m a bit hesitant to pin as framerate issues are almost never dependent on network speed. Did you try the game at a different time when no one else was doing anything on your network? I’m not trying to claim you’re wrong or anything but it would be interesting if this was legitimately the issue here so I’m going to try and collect some more data.
Also, could you go into task manager and let me know exactly what CPU you have? So far you seem to have claimed to own a Ryzen i5, which is not a thing and would almost certainly have more numbers/letters as well. Bit like saying you have a Chevy F-150 without even naming a model year or anything.
Has it worked in the past?
You could try deleting the SP2 folder in C:/users/<username>Appdata/LocalLow/Jundroo. It’s a hidden folder so you might have to use Win + R to get there. This deletes the crafts that you have loaded into the game already.
@Zerkk w answer
+1