@Destroyerz117 When I mean low poly, I meant by the hard surfaces and or smooth edges. when you import them to 3d modeling software, you can see many unnecessary poly.
Boolean Tool= to make hole into fuselages Image here
More Efficient Polygon Count = This is to make the game more easier to run [better FPS and stuff].
Better physics= When you attach to many rotators, it is likely that your part will start to glitch out. I hope not to see this in SP2 (or at least not as significant as in SP)
More customizable fuselages= We could edit the amount of chamfer on the fuselages and also make more complex shapes that could only be done my paneling.
Auto Paneling= To make a paneled version of the same object that was selected.
More weapons= Multilock missles, cluster bombs, railguns, etc
More engines = Thrust vectoring engines
Freezing parts = To make objects not bend or flex when being run in SP/to group these objects into 1 part
Springs and Pistons= These should not move into the wrong direction when being compressed or extended.
Better wing and landing gear shapes= the current ones are not too interesting.
Hide tool these are too make objects invisible when a build being tested out/played so that the computers do not need to render these objects [increases FPS and performance]
@Kennneth, yes we are good bro, my discord crashed and I cant send anything lmao. BTW you will still get to keep your SU-30 license and your upcoming SU-34 license.
Is something like this allowed? Its a heavily modified jet that used to belong to 1918, or should I just make my own? https://www.simpleplanes.com/a/29j5F7/RS-874-Taiko-Government-Aircraft-Foldable-wings-1918
Special thanks to:
@Spikerya for first requesting me to do it
@Kennneth for urging me and giving feed back to working on it
@GroBaleaze for inspiring me to continue to work on it again with his SU-34.
@Destroyerz117 When I mean low poly, I meant by the hard surfaces and or smooth edges. when you import them to 3d modeling software, you can see many unnecessary poly.
Extra ideas:
Boolean Tool= to make hole into fuselages Image here
More Efficient Polygon Count = This is to make the game more easier to run [better FPS and stuff].
Better physics= When you attach to many rotators, it is likely that your part will start to glitch out. I hope not to see this in SP2 (or at least not as significant as in SP)
More customizable fuselages= We could edit the amount of chamfer on the fuselages and also make more complex shapes that could only be done my paneling.
Auto Paneling= To make a paneled version of the same object that was selected.
More weapons= Multilock missles, cluster bombs, railguns, etc
More engines = Thrust vectoring engines
Freezing parts = To make objects not bend or flex when being run in SP/to group these objects into 1 part
Springs and Pistons= These should not move into the wrong direction when being compressed or extended.
Better wing and landing gear shapes= the current ones are not too interesting.
Hide tool these are too make objects invisible when a build being tested out/played so that the computers do not need to render these objects [increases FPS and performance]
@realSavageMan alright, thank you
@Kennneth, yes we are good bro, my discord crashed and I cant send anything lmao. BTW you will still get to keep your SU-30 license and your upcoming SU-34 license.
Is something like this allowed? Its a heavily modified jet that used to belong to 1918, or should I just make my own? https://www.simpleplanes.com/a/29j5F7/RS-874-Taiko-Government-Aircraft-Foldable-wings-1918
Fastest updoot on the east
nice perfect number
lmao, nice pyramid
Awesome!
@GroBaleaze thanks you!
@Kennneth poggers
@Spikerya @MassiveSimurgh LE DUCC
@RandomUser09 R U going through a heart break?
@edensk lol, why tho?
@NightmareCorporation Le Thencc
@RandomUser09 hi
@RandomUser09 what why? don't worry about your yak, I will also continue to work in it too. I will update you later.
Special thanks to:
@Spikerya for first requesting me to do it
@Kennneth for urging me and giving feed back to working on it
@GroBaleaze for inspiring me to continue to work on it again with his SU-34.
@RandomUser09 very sed
Poggers :)
keren
@GroBaleaze alright mate!
@GroBaleaze yes, but school is slowing me down by alot.
clean, very nice!
poor you, here you deserve an upvote
@SCP1471 yo man, sorry I couldn't help you with this build, I had issues, but I should be good now. Nice camo tho, keep up the good work!
@emo10 0_0
@GroBaleaze thenks
@Simpleplaneplayer yos
the wings are better here
@Oreo2005 oh nvm then
@SCP1471 ok
@Walvis there should be a video made by bogdanX, but I cant find it any more
@UltraLight thank you!
@Concordo thank you :)
@AnIndonesianGuy both is fine :)
@ErgitheMobilefriendlyf makasih
Very cool! just clean up the some parts of the cockpit and it should be excellent.
@Rafaele yea, ALR65CSGO#9658
@MassiveSimurgh ogei :v
@Sweppingkid29withsp lol
Great cockpit and nice engine details, very well done :)
@tsampoy @MassiveSimurgh say what :v
@VChart starting price $25 million dollars
@russianspy ur from the east, but I like this
@Amazonmarky2 thanks mate!
@ItzGray thank you!
@ComradeBlin1945 I think it is from 1st gen until 3rd gen, so its still fine
me loike ur style
what happened to bernkastel-san.