@ASBE how you make this incredible display effect? I'm extremely interested. I don't know how to write code, but I would like to do something similar for my mech cabins. I'll admit it. I tried to stupidly copy the code and paste it in, but it didn't work. I apologize for that. But I would like to get something like this, which I could use without any problems
@SETSUNA0414 No. The point is the opposite. To make a simulation of the mod with text panels, so that it can be used both on PCs and phones. Besides, there are already similar cases where this method turned out to be much better than the mod.
how did you make the text panels darken like that???? I just can't even write elementary code and still see this..... Of course, this can be considered envy, but I'm extremely keen to understand how you can make even remotely similar effect. I admit it. I tried just blatantly copying and pasting your code, but in the end nothing works because after transferring or copying the code nothing works.
Thank you for such an extremely fine game, but still have questions. Will cameras with monitors be added, including spherical ones, just like from the mod? If so, can this be expected as an update for the original Simpleplanes or already in the sequel? Also very much want to know about that, will be added something past the usual parts, engines and things like that?
@hpgbproductions I don't know anything about programming at all. I can copy and paste code, but I can't write it myself and make it work.... I certainly can't.
If you did it with text panels, can you provide the code? I would be extremely grateful if you could at least give me a version of the code with the black background changed to transparent.
How make black label, but that it becomes transparent when activated by any digit. And optionally, that when you activate, for example, the number 1, this same screen becomes transparent gradually ?
@S0V1ET0N10N No, the mech will not be fully anthropomorphic, and even if it is, the functionality of the legs will be limited because of the game's physics engine. Even with changes through the editor there are all sorts of problems. In addition, for the proper movement of the legs you need the appropriate "scripts" imputs
This is just delightful. It looks as if it should be in the game itself as a complete piece / set of pieces, not as a "third-party" work. You are unbelievable.
@Retroman Glass Hollow with stat modification "Hide Inside". Outside and inside glass Trimmed with the functionality that was added in the last update .
@ThatRandomCouchPotato Well, I have Xiaomi readme note 7 and I will say that even all the circles of hell is only a resort compared to what I had to endure to create it.
It's amazing. How you make this hexagon field? How you make stable flight engines without roll/pitch twists and turns? Your build flight very smoothly, but clearly
@ASBE It's one thing to just take stock scripts and programs, and another thing to do something really interesting. I want to make a good mech, with a full-fledged "OS", as this author has.
ASBE. You amazing. I apologize for the request, but I need help with the interface for the cockpit of my future mech. I would be very grateful if you could help.
ASBE. You amazing. I apologize for the request, but I need help with the interface for the cockpit of my future mech. I would be very grateful if you could help.
@Ian_Yashima I'm not talking about the png conversion program, but specifically about the code in the VR version of GP-03. In the cockpit the logo was shown and after that went into the crosshair
Question. I only have one question. How did you manage to make such a transition from the logo to the "grid"? When I tried to do it myself, it was a mishmash of characters.
P.S. Your work is extremely good.
@hpgbproductions thank you for helping
DESTROY ALL B.E.T.As!
+1How change text size?
+1Special thanks:
@Ian_Yashima (hand from Tsugomory)
@SonsoftheMoth (Interface system from Icarus Aerospace TAV)
Thank you for your display on co-pilot's cockpit
@SETSUNA0414 thank you for good words
+1It's incredible!!!!!!
It's amazing
+1@ASBE how you make this incredible display effect? I'm extremely interested. I don't know how to write code, but I would like to do something similar for my mech cabins. I'll admit it. I tried to stupidly copy the code and paste it in, but it didn't work. I apologize for that. But I would like to get something like this, which I could use without any problems
+3@SETSUNA0414 No. The point is the opposite. To make a simulation of the mod with text panels, so that it can be used both on PCs and phones. Besides, there are already similar cases where this method turned out to be much better than the mod.
https://www.simpleplanes.com/a/zxJ60o/LOW-EARTH-ORBIT-DEFENSE-INTERCEPTOR
And yeah. This gigachad deserves upvote for all crafts
+1how did you make the text panels darken like that???? I just can't even write elementary code and still see this..... Of course, this can be considered envy, but I'm extremely keen to understand how you can make even remotely similar effect. I admit it. I tried just blatantly copying and pasting your code, but in the end nothing works because after transferring or copying the code nothing works.
+1This mod need integrated to vanilla SP!!!!
+3@Super737 and camera mod with sphere screen
@UnfairchildFH227 based. SP don't need sequel, but need major update
+7Thank you for such an extremely fine game, but still have questions. Will cameras with monitors be added, including spherical ones, just like from the mod? If so, can this be expected as an update for the original Simpleplanes or already in the sequel? Also very much want to know about that, will be added something past the usual parts, engines and things like that?
Yeeaahhh. This is Gundam 00 reference?)))
+1@hpgbproductions I don't know anything about programming at all. I can copy and paste code, but I can't write it myself and make it work.... I certainly can't.
@hpgbproductions I'll be honest with you. I didn't understand a damn thing.
@ASBE It's been two months. I can't wait to see the final realization
+2It's incredible!!!!!!!!!!!!!!!
.........................Its...............Amazing
If you did it with text panels, can you provide the code? I would be extremely grateful if you could at least give me a version of the code with the black background changed to transparent.
How make black label, but that it becomes transparent when activated by any digit. And optionally, that when you activate, for example, the number 1, this same screen becomes transparent gradually ?
+1I am extremely interested in what the final "product" will look like and would like to use it for mechs if possible
+1Yeah.... GN Drive in airplane
+2@FOXG Yeah.... That's the only way I can do. Thanks
Very interesting 3 person view.
+1@S0V1ET0N10N No, the mech will not be fully anthropomorphic, and even if it is, the functionality of the legs will be limited because of the game's physics engine. Even with changes through the editor there are all sorts of problems. In addition, for the proper movement of the legs you need the appropriate "scripts" imputs
It's just plagiarism, and it's blatant.
This is just delightful. It looks as if it should be in the game itself as a complete piece / set of pieces, not as a "third-party" work. You are unbelievable.
@Retroman Glass Hollow with stat modification "Hide Inside". Outside and inside glass Trimmed with the functionality that was added in the last update .
+1@ThatRandomCouchPotato Well, I have Xiaomi readme note 7 and I will say that even all the circles of hell is only a resort compared to what I had to endure to create it.
@Rx01 No, it will be refined by adding secondary systems. Presumably the power output should accelerate the Mech to 800-1100 km/h
It's fucking amazing!!!!
It's amazing. How you make this hexagon field? How you make stable flight engines without roll/pitch twists and turns? Your build flight very smoothly, but clearly
+1@Lamakingdm Funny, very funny. Thank you for such a funny comment
@Zaineman Thank you for mentioning me
@ASBE How to do it? Something like NZ-666 KSHATRIYA
@ASBE It's one thing to just take stock scripts and programs, and another thing to do something really interesting. I want to make a good mech, with a full-fledged "OS", as this author has.
https://www.simpleplanes.com/a/7gYE8Q
@ASBE
https://www.simpleplanes.com/a/gKx71N/AMMS-01-RE-2-TH-P-Kibo-no-hikari-prototype-2
ASBE. You amazing. I apologize for the request, but I need help with the interface for the cockpit of my future mech. I would be very grateful if you could help.
https://www.simpleplanes.com/a/UV6ZJ9/kibo-no-hikari-cockpit-stage-2-5
ASBE. You amazing. I apologize for the request, but I need help with the interface for the cockpit of my future mech. I would be very grateful if you could help.
https://www.simpleplanes.com/a/UV6ZJ9/kibo-no-hikari-cockpit-stage-2-5
+2thank you for your horizont level
Special thanks to this man @Trevor127272
@c144538707 Why is this necessary when missiles are self-directed and divided into short - to medium -range, as well as medium - to long-range
@Ian_Yashima I'm not talking about the png conversion program, but specifically about the code in the VR version of GP-03. In the cockpit the logo was shown and after that went into the crosshair
+1Question. I only have one question. How did you manage to make such a transition from the logo to the "grid"? When I tried to do it myself, it was a mishmash of characters.
+1P.S. Your work is extremely good.
@c144538707 no, all right
@Zaineman Nope. I published it for me in the first place. Otherwise, just check the endpoints of the parts.
@WinsWings thanks