@Eggplant I figured. The real reason was that I was beginning to become a little irritated after just the iron cross and I tried a swastika once and it was the most annoying, inane part of building it. I figured I would just keep the part count low. Thanks anyways!
@Storm41 The engines with afterburners create a less realistic exhaust and for being a night fighter, it has a lot of air to ground weaponry. 9ther than that though it looks fine. Interesting seeing the differences in how we went about creating our versions of it. Nice work!
Nice work! A comment about the wings would be redundant at this point, but other than that, it looks great. I imagine the nose took up a disproportionate amount of time to build
@randomusername No, in fact I really appreciate it. I'm already working some fixes and will be back in about half an hour with the A2 using some of the advice you gave.
@randomusername It doesn't but I like designing them with real life factors in mind. And yeah, the rotator is something I forgot to fix. Does it still work when you nudge it into the main hull but no longer in contact with the turret? And paint jobs are something I'm absolutely terrible at. Thank you for taking the time to critique it
@Kaos Then deactivate 8 if it's so hard to deal with. I intentionally designed it to be that maneuverable and there's really not a way to make it more "user friendly." It's not that hard to control once you learn it. Now, if you can create a jet with thrust vectoring that is just as maneuverable and doesn't pitch out of control because the phrase gentle isn't in the user's vocabulary, I will apologize and rescind my statement. But until then, I respectfully disagree with your statement
@Kaos Not it at all. Initially, that is what I thought was the case seeing as I had intentionally placed them close and it would have been a simple fix. However, they are in fact correctly placed. Theach pitch control is phenomenal and requires careful manipulation. Until you reach 700 MPH it's wise not to slam it back, but rather gently ease it so that it barely responds. Once you reach a safe altitude, try getting used to the controls and having fun (somersaults are particularly fun). Thank you for taking the time to point out an error you thought was there. I appreciate your doing so
It's always amazing seeing this leven of a build coming out of unrecognized players. I can say that your planes are in fact better than mine. Keep up the great work!
It's a very good plane considering you are just now joining the sp community. While it's a good start, I suggest you build planes on a larger scale so you don't miss out on a lot of details. Keep up the good work!
@FilenotFound What exactly do you mean? In order to land correctly throttle all the way off once you're level above where you want to land and then slowly descend pulling up at the last second so that the back of the pontoons go in the water/ground first. Hope that helps
Tanks are difficult. Took me a while til I made one worthy of posting. Nice job. Maybe you can cover the tracks some more for your next one?
+1@Eggplant I figured. The real reason was that I was beginning to become a little irritated after just the iron cross and I tried a swastika once and it was the most annoying, inane part of building it. I figured I would just keep the part count low. Thanks anyways!
@Storm41 Thanks!
@Storm41 The engines with afterburners create a less realistic exhaust and for being a night fighter, it has a lot of air to ground weaponry. 9ther than that though it looks fine. Interesting seeing the differences in how we went about creating our versions of it. Nice work!
Nice work! A comment about the wings would be redundant at this point, but other than that, it looks great. I imagine the nose took up a disproportionate amount of time to build
@Storm41 Just uploaded it. It's basically the same thing, but handling is a little worse
@Storm41 Thanks. Now I want to upload the night fighter version I did before uploading this. I was just dissatisfied with it, but why not?
@CRJ900Pilot oh, sweet! I just now noticed that. Glad you like it
@Dylanspin the hull was very well done though.
@randomusername No, in fact I really appreciate it. I'm already working some fixes and will be back in about half an hour with the A2 using some of the advice you gave.
@randomusername It doesn't but I like designing them with real life factors in mind. And yeah, the rotator is something I forgot to fix. Does it still work when you nudge it into the main hull but no longer in contact with the turret? And paint jobs are something I'm absolutely terrible at. Thank you for taking the time to critique it
@randomusername Purposefully so. Sloped armor for deflection
@Kaos Then deactivate 8 if it's so hard to deal with. I intentionally designed it to be that maneuverable and there's really not a way to make it more "user friendly." It's not that hard to control once you learn it. Now, if you can create a jet with thrust vectoring that is just as maneuverable and doesn't pitch out of control because the phrase gentle isn't in the user's vocabulary, I will apologize and rescind my statement. But until then, I respectfully disagree with your statement
@Kaos Not it at all. Initially, that is what I thought was the case seeing as I had intentionally placed them close and it would have been a simple fix. However, they are in fact correctly placed. Theach pitch control is phenomenal and requires careful manipulation. Until you reach 700 MPH it's wise not to slam it back, but rather gently ease it so that it barely responds. Once you reach a safe altitude, try getting used to the controls and having fun (somersaults are particularly fun). Thank you for taking the time to point out an error you thought was there. I appreciate your doing so
@Baldeagle086 Thanks!
@AerodynamicallyConfused my phone does not recognize those characters.
It's always amazing seeing this leven of a build coming out of unrecognized players. I can say that your planes are in fact better than mine. Keep up the great work!
I was so confused when I tried flying it, just to realize it's a boat
This looks just like the Drake Buccaneer from star citizen. Very cool!
@MrMecha Thanks!
@EternalDarkness Yeah, I forgot to fix that, oh well. Thanks anyways
@EternalDarkness Yeah, I forgot to fix that before uploading. Oh well. Thanks anyways
@EternalDarkness It works, it's just a little wobbly which I can't figure out why, but I suppose that makes it seem a little more realistic
I was just asking for a suggestion, but I think that's what I'll go with anyways @Maxwell1
@Maxwell1 also add notifications through the app
@Maxwell1 well, now I feel like I have to continue the unintentional star wars theme. Maybe I'll do an Allied AT-RT, yeah?
@RailfanEthan While I don't play the game (dont know why) I am aware of what you are referring to. I'm kinda doing a series of these right now
@Maxwell1 Haha! I have a WW2 AT-ST as well, the Panzer Wanderer I. For some reason though, it didn't mark this as the successor.
It's a very good plane considering you are just now joining the sp community. While it's a good start, I suggest you build planes on a larger scale so you don't miss out on a lot of details. Keep up the good work!
@ZephyrSystems I love em. The F-102 and F-106 were very sexy planes as well
@CyanideKnight No offense, but did you spend any time on the paint at all? Purple for the pylons? I'll assume it was a little rushed
@MrVaultech Thank you!
@RAF1 Psst, the B-58 Hustler looked better...
Why did you do this? This is not okay man. This is theft
@shadowmaker108 No clue. Wasn't any particular one.
This was quasi-inspired by some of your builds in case you were wondering @shadowmaker108
@CyanideKnight Don't know what to tell you
@SPflyer222 Thanks!
Is it best out of three for the actual dogfight?
@SPflyer222 In any case, thank you
@SPflyer222 So that's why you gave me all the upvotes. To be honest, I forgot I had entered the challenge.
@CyanideKnight Really? Please specify
@CyanideKnight Any time. I will admit that I was a little surprised when the right side engine fell off.
Hunter Aviation
Remember comrade. You must always build so that we can defeat the germans
This is also a crappy plane. But you're also a beginner.
@shadowmaker108 For sčëøñńsšěe
@shadowmaker108 Shut up
I hate both of y'all. Freakin making me look bad here...
@FilenotFound What exactly do you mean? In order to land correctly throttle all the way off once you're level above where you want to land and then slowly descend pulling up at the last second so that the back of the pontoons go in the water/ground first. Hope that helps