@Oculite1 nope, back then WW1 airplanes spools up their engine by manually spinning the propeller. This build was intended to be my engine startup testbed, but I went too far.
Side note: don't push the prop pitch up suddenly, as the torque kicks in and makes the aircraft just spinning around. Instead, push it progressively as the speed increases.
@ChiChiWerx I do have a little experiment with target tracking ft for turret auto tracking and then came up with an idea to implement those ft to the targeting pod.
and also what kind of auto-roll do you mean?
when ace combat players plays gta v be like
+8x-plane ripoff huh
+7"You hate ads. We hate ads."
+6russian bias
+2@Nutz very low fidelity module, perhaps
+1haha 69 upvotes (by the time i write this comment). funni number
+1just beware since there is "rick" tag on this build lel
+1@Oculite1 nope, back then WW1 airplanes spools up their engine by manually spinning the propeller. This build was intended to be my engine startup testbed, but I went too far.
Side note: don't push the prop pitch up suddenly, as the torque kicks in and makes the aircraft just spinning around. Instead, push it progressively as the speed increases.
@Sparky6004 you need to hold the jett button for about 3 seconds lol
@KingHandspider scale the fuselage up. i recommend scaling it up between 1.5 to 2
@MRpingouin vr beta is already undergoing
@Gro yes
@Gro su-27sm displays. It seems like google hasn't come up with a good reference
@Gro any recommendation for a solid information source of flankers?
why tf you use that much variables with the same function over and over again smh
@FeatherWing the one that hosted by dev from sr2
@BeastHunter Noted
@JuanNotAnAlt yes, it'll be supermaneuverable
*lest
*NOTED
@GuyFolk skill issue
at least they are much simpler than yours lol
h o w
@ChiChiWerx I do have a little experiment with target tracking ft for turret auto tracking and then came up with an idea to implement those ft to the targeting pod.
and also what kind of auto-roll do you mean?
@VolcanicAsh lmao
@SimonGlaser need help with the points
The plane: Pitch unstable
Me: yo PID go brrr
Original creation here by @ShinyGemsBro
Can I modify it? just for finer controls
add boundary layer diverter (splitter plate)
the CoM & CoL is too close so yea it's hard to control :)
@MrGreen Thank you :D