@Gestour Yea i actually know some basics of unity and actually managed to get the other parts set up fairly easily. I Recently found the solution, and boy was i fuming when i found out that all i needed to do was add Mat.EnableKeyword("_EmissionColor");
there were no videos on how to change the emission color and only managed to find the solution on Unity Answers
@Suica Could you elaborate?
@FeiWu oh i didn't know
@Jester do you have a discord? I would love to learn some more modding from you
@1342791782 setting the distance higher causes the ocean and terrain to have glitched lighting
+1very cool
+3people that wanted to be tagged: @ArkRoyalTheDDhunter @Nerfaddict @Simpleuser04 @FlyingPatriot @Jerba @ZWLenning @Chancey21 @Swiper @Dathcha @TheMegaMauster @tsampoy @seventeen @mLk @TjAirDesign @WrongFlyer @hpgbproductions @FartyBob @UltraLight
@Renameduser4
@Dazare sorry but no, this mod has custom scripts.
@Kennneth people said I needed bronze to be able to post images
@PotatoJenkins1 thanks, how many points for bronze?
dammit i can't get the images to work arg
@WNP78 i forgot to ask but how many points do i need to be able to post images?
is good plane yes
I think it is, Usually when a modded part has that texture it means that the material or texture is having issues. never seen it on a vanilla part tho
T
@WNP78 i don;t have the points that's why, and thanks
@hpgbproductions I'm planning to get those points using these teasers. And it's 50
@Gestour Yea i actually know some basics of unity and actually managed to get the other parts set up fairly easily. I Recently found the solution, and boy was i fuming when i found out that all i needed to do was add Mat.EnableKeyword("_EmissionColor");
+1there were no videos on how to change the emission color and only managed to find the solution on Unity Answers