@WNP78 How do you add Canvas with buttons to the game? I tried a lot but no success, and ended up using GUILayout to add UI, which is not handy at all.
Hi , i'm recently working on a weapon mod, when i'm trying to add a explosion audio I get this problem: no matter where i put an AudioSource and play it, there's no volume rolloff, it hears like the sound is right in front of me. I searched and I think that it's because of the AudioListener .
Do you how to get it right?
@KerlonceauxIndustries heres how i install complex subassembly without messing connections up. Drag the subassem out, but don't attach to something, use fine tunner to move the connecting part of the subassembly(the rotator in this case) and make it far away from the rest of subassembly, now you can drag the connecting part to attach(install). To finish, use fine tuner multi editing to get the rest of subassembly into position.
@KerlonceauxIndustries beneath each turret mount is a black rotater bracing whole turret(use the x-ray mod to find it). Zoom to it, and drag it to make subasem.
@WNP78 Thanks for making it clear! appreciated
@WNP78 How do you add Canvas with buttons to the game? I tried a lot but no success, and ended up using GUILayout to add UI, which is not handy at all.
@Oski according to current algorithm, only object at the very center of screen can be captured
@squideater56 give me ur email so i can send u source code
@GreatHenry Mobile almost done
Idk how to add a canvas to the game and let it show on screen
在做了,不会咕,不会咕,不会咕。
@squideater56 I made a game's JointRotator's replica in mod script to let rotator use custom inputs
@Brields95 yes i will
@HellRaiser Agree
@Tessemi they aim where you are aiming
@Timewolf 加重船体。机身零件多了就会很卡,用简单的方块和梯形块好得多,可以找这个帖子里面我较早的一段评论,有解释
把xml复制到word中,查找“fuselage”以确定机身零件数量
@Timewolf 船体和甲板上基本是机身,建上层建筑的时候我才意识到不能滥用机身零件
@CoBros2 That's cruiser prinz eugen, download link in description.
Great work. Landing gears' positions and lengths are weird.
@TehDuck OK thanks for advice. I think Im going to make a better version with that, and with auto turrets :). But I cant tell when :|
@Crazyshoe81 Main cannon,
Fat thunder
it works, but the track is too long so it is not smooth.
@WNP78 Thanks, I think I would manually simulate a volume rolloff effect in update method
Hi , i'm recently working on a weapon mod, when i'm trying to add a explosion audio I get this problem: no matter where i put an AudioSource and play it, there's no volume rolloff, it hears like the sound is right in front of me. I searched and I think that it's because of the AudioListener .
Do you how to get it right?
@Minecraftpoweer Thanks
@KerlonceauxIndustries http://www.simpleplanes.com/a/WbJRG8/Aircraft
@KerlonceauxIndustries heres how i install complex subassembly without messing connections up. Drag the subassem out, but don't attach to something, use fine tunner to move the connecting part of the subassembly(the rotator in this case) and make it far away from the rest of subassembly, now you can drag the connecting part to attach(install). To finish, use fine tuner multi editing to get the rest of subassembly into position.
@KerlonceauxIndustries beneath each turret mount is a black rotater bracing whole turret(use the x-ray mod to find it). Zoom to it, and drag it to make subasem.
up...vote
@GreatAlexander Thanks, I fixed it in the update
@940093679 up都不赏一个你好意思吗😂
厉害厉害
666
you are genius