Flight model=15
since i can't test some of these attributes this plane has more weight in the categories in which I could test
Realistic Acceleration: 4/5 seems abt right, but weight is incorrect look at the weight values in wikipedia
Sustained Turn rate: cant test
Roll Rate: cant test
Controllability: 3/5 the function for altitude is nice but the kc-10 refuels at higher alts
misc: 4/5 nice job on the drouge pods they are nice, would be nice if the boom came down as well.
Total: 10/15 points on the flight model which is equivalent to 20/30 points
Flight model=30
Realistic Acceleration: 3/5 accelerates too slow bc of too many drag points it should be around 1k
Sustained Turn rate: 2/5 Turns too slow at 10 dgps
Roll Rate: 4/5 abt right
Controllability: 2/5 hard to control. the plane is too unstable
misc: 3/5 you should have renamed the missiles in xml, the f-16 doesn't carry hellfires, surfaces on the wings do not go all the way to the edge. nose is too extended but you have a really nice bubble canopy there.
Flight model=30
Realistic Acceleration: 1/5 accelerates too fast and too high engine power
Sustained Turn rate: 2/5 Turns too fast can hit 32 degrees per second while supersonic.
Roll Rate: 1/5 way too fast
Controllability: 2/5 hard to control
misc: 2/5 afterburner function is unrealistic, takes off below rotation speed, you could have renamed the missiles to R-37 and R-77 with the name value in XML. You are getting 2 points bc the Angle of attack is pretty nice.
Sustained Turn rate: 3/5 Turns too fast can hit 27 degrees per second at 600 knots.
Realistic Acceleration: 3/5 accelerates too fast
Roll Rate: 4/5 Its actually a bit slow on the roll
Controllability: 4/5 easy to control
misc: 2/5 you are missing a gun, missing afterburner, flaps, takes off at too high a speed, you could have renamed the missiles to R-37 and R-77 with the name value in xml. You are getting 2 points bc the Angle of attack is pretty nice.
@SnoWFLakE0s
it feels choppy to use the gun with trim and throttle though. It's hard to aim at targets when the sliders only have so many places they stop.
@RandomUser09 well most mig-25s were single-seater and mig-31s are 2s but i cant see the second seat in here. i should prob know the difference but im not an expert on soviet craft
"Flight model=30
Are the flight model is accurate to the real world?"
tbh you're not the best judge of this. Most of your aircraft have inaccurate flight models. I could judge the flight models if you would like bc I'm very good at tuning these for ppl including the f-16 for Papi2Chulo, typhoon for krmo, and the harrier for Destroyerz117.
I would be happy to do this as I would like some simple target planes to dogfight against and to spawn.
I would be happy to help and it would be good if you added krmos forum post as a guide to make realistic flight models.
It’s good but the turret controls are poor. It’s much easier to use clamp(sum(Pitch),-.1,1) and sum(Roll) for turret input than to use VTOL and Trim. You can use VTOL for the throttle input on tracks and Yaw to turn the hull
@DDVC yep
@STUKAWOLF87 well if they have AK-47s I should be fine...
pulls out M-249
@asteroidbook345 lol im joking
@QuitePossiblyMangled ah yes. someone get the fluoride quick
@WholeLottaBread i mean you can also do an easy shatter camo. but that camos not that bad
@QuitePossiblyMangled what shall we do then
@WarHawk95 you right tho
+1looks like a non- ugly A-4
it scares me that you made a 700 symbol FT formula
+2also, I'm starting to regret not dropping the third nuke...
@asteroidbook345 since when did you care abt politically correct? lmfao
idk abt you but when i think MiG-29 i think of this scheme
I mean its super easy now that you can adjust explosion scalars
@TatsuTheCleaningFairy wait why is this disqualified
Flight model=15
since i can't test some of these attributes this plane has more weight in the categories in which I could test
Realistic Acceleration: 4/5 seems abt right, but weight is incorrect look at the weight values in wikipedia
Sustained Turn rate: cant test
Roll Rate: cant test
Controllability: 3/5 the function for altitude is nice but the kc-10 refuels at higher alts
misc: 4/5 nice job on the drouge pods they are nice, would be nice if the boom came down as well.
Total: 10/15 points on the flight model which is equivalent to 20/30 points
@Souka
will score the rest of the build
Flight model=30
Realistic Acceleration: 3/5 accelerates too slow bc of too many drag points it should be around 1k
Sustained Turn rate: 2/5 Turns too slow at 10 dgps
Roll Rate: 4/5 abt right
Controllability: 2/5 hard to control. the plane is too unstable
misc: 3/5 you should have renamed the missiles in xml, the f-16 doesn't carry hellfires, surfaces on the wings do not go all the way to the edge. nose is too extended but you have a really nice bubble canopy there.
Total: 14/30 points on the flight model
@Souka
will score the rest of the build
Flight model=30
Realistic Acceleration: 1/5 accelerates too fast and too high engine power
Sustained Turn rate: 2/5 Turns too fast can hit 32 degrees per second while supersonic.
Roll Rate: 1/5 way too fast
Controllability: 2/5 hard to control
misc: 2/5 afterburner function is unrealistic, takes off below rotation speed, you could have renamed the missiles to R-37 and R-77 with the name value in XML. You are getting 2 points bc the Angle of attack is pretty nice.
Total: 8/30 points on the flight model
@Souka
will score the rest of the build
this has been disqualified from the challenge please read the rules
Flight model=30
Sustained Turn rate: 3/5 Turns too fast can hit 27 degrees per second at 600 knots.
Realistic Acceleration: 3/5 accelerates too fast
Roll Rate: 4/5 Its actually a bit slow on the roll
Controllability: 4/5 easy to control
misc: 2/5 you are missing a gun, missing afterburner, flaps, takes off at too high a speed, you could have renamed the missiles to R-37 and R-77 with the name value in xml. You are getting 2 points bc the Angle of attack is pretty nice.
Total: 16/30 points on the flight model
@Souka
will score the rest of the build
this actually led to the Sikorsky raider x
this is unless its a c-130 refueler which flies much lower
normally tankers fly at 15k-18k feet and at 310 knots btw
@SnoWFLakE0s
it feels choppy to use the gun with trim and throttle though. It's hard to aim at targets when the sliders only have so many places they stop.
You built the missiles and such?
Definitely not a replica
Today’s actually may 3rd bc clearly the American standard is the only one to follow lol
I low key thought this was a joke for a bit and I laughed pretty hard but this is real?!
Np@Souka
that's just gross narrow body to fat ass engine
realism should be another category that takes into account weapons, liveries, etc.
@Souka i would be happy to judge these ill draft up some basic scoring for the flight model category
@Tookan not for long...
+1@RandomUser09 well im king of the world soo...........
@RandomUser09 well most mig-25s were single-seater and mig-31s are 2s but i cant see the second seat in here. i should prob know the difference but im not an expert on soviet craft
@RandomUser09 noice if i saw the lg i prob would have known the diff lol
cool mig-25 bro or is it a 31
na ni
I'm prob gonna make a plane too lol
"Flight model=30
Are the flight model is accurate to the real world?"
tbh you're not the best judge of this. Most of your aircraft have inaccurate flight models. I could judge the flight models if you would like bc I'm very good at tuning these for ppl including the f-16 for Papi2Chulo, typhoon for krmo, and the harrier for Destroyerz117.
+1I would be happy to do this as I would like some simple target planes to dogfight against and to spawn.
I would be happy to help and it would be good if you added krmos forum post as a guide to make realistic flight models.
@BaconAircraft damn lol
can i pirate that
bad. how dare you remind me I'm drowning in finals
lol
submission of fact:
they call him baconaircrap for a reason
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lol
@2Papi2Chulo lol
@2Papi2Chulo plane killer
@asteroidbook345 ik i just forgot that was a thing lol
@WholeLottaBread go to his account click on comments go to something he commented on and do it that way
It’s good but the turret controls are poor. It’s much easier to use clamp(sum(Pitch),-.1,1) and sum(Roll) for turret input than to use VTOL and Trim. You can use VTOL for the throttle input on tracks and Yaw to turn the hull
I didn’t realize that till now oof. @asteroidbook345
Go to someone’s comment hit the drop down button in top right of comment and hit block user @WholeLottaBread