@EternalDarkness I actually have the Gyro Cockpit mod, but it doesn't do the same things I was doing with the gyros I was using. There was a creation on here that also used the same effects, something called a "control moment gyro cube" or something like that. I'm going to see if I can find that and test it out too.
Edit: I found it pretty quickly, https://www.simpleplanes.com/a/zxZbnP/Control-moment-gyroscope-cube, it doesn't work for me anymore either.
@ahappyape Yes, it does have a trim function but when I load this plane it does not show the trim on the right-hand side of the screen but it does work. Strange beta glitches?
@Delphinus Ah, okay. I reduced the hinges in the front and there was no difference except that the hinges broke. So, I increased the hinges mass scale from 1 to 1.5 each and that helped to keep the hinges from breaking. Then I increased the mass scale of the wheels from 1 to 2 and now the wheel joints seem to be much better too, though, I was hoping for a better fix.
@Delphinus The hinges are not bending and the suspension is working. The suspension in the wheels is disabled. The weight of the vehicle is 18,799, without XML modding. This only seems to happen at speeds over about 70MPH. The normal wheels will explode when this happens but I'm using the invincible wheels.
A stronger shock would be great. I can't even make cantilever suspensions work because even at 100,000% per shock and 6 shocks per wheel with a vehicle that weighs 12,000 pounds, the shocks are much too soft. I think it is something in the game's physics.
I'm pretty sure I launched this thing into space at 124,156,431ft while going 1,558,778 MPH without breaking apart. I even took a screenshot of it. Great job building this!
@haidebiany I'm always on high physics, everything is maxed out on my PC. It still explodes. I would love to try this out... :(
+1I had an idea that may help with this. A mod that can be used to turn off unused connections on blocks so that other blocks can't connect to them.
It explodes as soon as I load into a map. What's going on?
Thanks for the spotlights @BrianAircraftsNew and @olecom!
@Loopy200 Thanks!
@Supercraft888 I uploaded the bugged model.
@Supercraft888 I don't know what you mean. I can upload the bugged version of the car and link it here.
Thanks everyone for the Spotlights and Upvotes!
Thanks for the spotlight @AudioDud3
Thanks for the spotlight @goutboy411
@EternalDarkness I actually have the Gyro Cockpit mod, but it doesn't do the same things I was doing with the gyros I was using. There was a creation on here that also used the same effects, something called a "control moment gyro cube" or something like that. I'm going to see if I can find that and test it out too.
Edit: I found it pretty quickly, https://www.simpleplanes.com/a/zxZbnP/Control-moment-gyroscope-cube, it doesn't work for me anymore either.
@ahappyape Yes, it does have a trim function but when I load this plane it does not show the trim on the right-hand side of the screen but it does work. Strange beta glitches?
Very nice, very unique! I had to add a trim function to be completely happy with it. Great work!
@Sparrow007 Np! Great job!
It won't work as it is, it has no fuel.
@Delphinus Ah, okay. I reduced the hinges in the front and there was no difference except that the hinges broke. So, I increased the hinges mass scale from 1 to 1.5 each and that helped to keep the hinges from breaking. Then I increased the mass scale of the wheels from 1 to 2 and now the wheel joints seem to be much better too, though, I was hoping for a better fix.
@Delphinus The hinges are not bending and the suspension is working. The suspension in the wheels is disabled. The weight of the vehicle is 18,799, without XML modding. This only seems to happen at speeds over about 70MPH. The normal wheels will explode when this happens but I'm using the invincible wheels.
A stronger shock would be great. I can't even make cantilever suspensions work because even at 100,000% per shock and 6 shocks per wheel with a vehicle that weighs 12,000 pounds, the shocks are much too soft. I think it is something in the game's physics.
I'm pretty sure I launched this thing into space at 124,156,431ft while going 1,558,778 MPH without breaking apart. I even took a screenshot of it. Great job building this!