895 DarkPK Comments

  • A Bionic Bird 5.5 years ago

    Festo needs to know your location

    +2
  • Simple Godzilla one month ago

    @winterro @Hiiamhere wow i cannot believe that the Godzilla model i made from over 3 years ago still somehow manage to caught people's attention.

    I'm sorry but i don't currently having any plan to continue the work on the design. I tried rebooting the project 2 times in the past, yet all failed. The model is associated with a very bad period of time in my life and i can't seem to move on from it.

    Technical reasons was also a major roadblock for the project. The tablet i used to work on the model - which has a very outdated RAM - really suffered badly once the parts count increases. So i have to work constantly under the intense lag and low fps, which is not ideal.

    What is the future for the model? The latest version of this model, which includes spitting jaw and a complete set of dorsal plates templates is still exist, just not here on Simpleplane.com. I'm planning to upload the basal model here & restart the project again once i finished college, and by then probably will be working on the model on Simpleplane 2.

    +1
  • Gojira 3.3 years ago

    Thanks @CrimsonOnigiri for the support. Shin is somewhat underrated outside Japan and it is rare for people to mention it!

    +1
  • Simple Godzilla one month ago

    @winterro Thank you for the understanding.

  • Zilla JR comming soon!! 3.0 years ago

    LETS GOOOOOOOO!!!!!!!

    Welp might be back working on my goji then

  • Simple Godzilla 3.1 years ago

    @rexzion ye

  • Simple Godzilla 3.1 years ago

    qUaliTy

  • Update: More articulation points 3.3 years ago

    No separating jaw (yet)

  • Update: More articulation points 3.3 years ago

    Scale 1:5

  • Which one? 3.4 years ago

    Noted. Thanks everyone for the suggestions.

  • Teeth 3.4 years ago

    Btw any advice on how to scale up the entire model?

  • SpaceX Starship SN15 3.4 years ago

    Also how screenchots on mobile?

  • SpaceX Starship SN15 3.4 years ago

    Been a while since someone made a decent Starship. Damn nail the control!

  • Thoughts? 3.4 years ago

    @winterro Thanks, being a fan of bio - mechanics recently. Love your works.

  • Thoughts? 3.4 years ago

    @winterro

  • Shin 3.4 years ago

    Object in image are shorter than they appear

  • SpaceX StarShip SN10 3.7 years ago

    @Nintendo

  • [Closed Giveaway] 4.2 years ago

    Guest imma leave a comment and see if i can finally build a proper rocket without using jet engine :))

  • How to post a forum post with images? 4.6 years ago

    Thanks alot @CrashFighter05

  • Flare II Sub-orbital hop vehicle (Beta Test) 5.1 years ago

    @Starmang10 if I DID copy or get the idea from someone else, i would make a credit for them :))

  • Flare II Sub-orbital hop vehicle (Beta Test) 5.1 years ago

    @Starmang10 I did not trying to copy from anybody. This craft was purely make by me. Rockets do have some similar feature sometime :))

  • Flare II Sub-orbital hop vehicle (Beta Test) 5.1 years ago

    @MrTyTheGreat Thks
    Btw your launch vehicles are amazing!

  • Flare II Sub-orbital hop vehicle (Beta Test) 5.1 years ago

    AG5 to deploy Chute
    AG6 to deploy Main Parachute

  • Flare II Sub-orbital hop vehicle (Beta Test) 5.1 years ago

    Flight profile:
    1. Put trim up at max, pull VTOL down.
    2. AG1 for Main engine start up.
    3. AG3 to release the Launch clams (it's best to release the vehicle 5s after Main engine start up!).
    4. Use Pitch & Roll control to gimble the nozzle. To roll, use Yaw control.
    *MECO start at 450 mph
    5. To Execute MECO, put the trim back at 0 (which is right in the middle),then AG1 off.
    *Right after MECO, pull the trim back up.
    6. AG2 for Stage Separation & 2nd Stage startup.
    *AG4 for fairing separation.
    7. AG2 off to allow the 2nd to keep going (2nd stage flight control still WIP).
    8. Put VTOl back at level to deploy grid fins.
    9. AG7 to take control of the grid fins.
    *from here, try to land the booster softly (Landing legs r still WIP:((
    enjoy!

  • Ex-001 FlyingBomb 5.2 years ago

    This craft was accidentally upload twice

  • Ex-001 FlyingBomb 5.2 years ago

    @Nickr I did add pitch
    Maybe sthing went wrong

  • Melin 1D on Hopper 5.5 years ago

    @CYBERBEAST I don't really understand what you mean
    But I guest u have some problem with downloading mods (if this is not what you mean, let me know)
    Btw this hopper has no mod at all
    So you don't accually have to download any mods 4 this

  • Melin 1D on Hopper 5.5 years ago

    Oh and btw, forgot to mention, that the engine power will use trim instead of using normal control

  • Melin 1D on Hopper 5.5 years ago

    Can anyone teach me how to change the engine's flame color using Overload mod!
    Say I wanted to change the flame to "dark grey" then what code should i fill in ExhaustColor tag?

  • Flying Wolf 5.6 years ago

    Cheat Hax

  • Simple_Land 5.7 years ago

    Infdev.

  • Star Fighter III 5.7 years ago

    @Treadmill103 Thks

  • The Black Vortex 5.8 years ago

    General Kenobi!

  • The Black Vortex 5.8 years ago

    Hello from DarkPK

  • The Sky Lord 5.8 years ago

    Good job for your first craft

  • XB-70 6.0 years ago

    @CptJacobson sure!