@WalrusAircraft Would it be a long shot to ask if we could have a mobile friendly version which maintains the main functionality of the current cockpit?
Thanks to @Hellcatz for the plane design! The edits I made were mainly technical(XML and other Settings) but I DID add the reserve parachute, all 3 weapons, re XML mod the engines(8000hp) and the gun(10x bullet scale), made the engines togglable, set the landing gear to AG 6 (so an undeemounted turret can use VTOL w/ out messing up the gear, relocated the cockpit to the jeep(for weapons control), added a camera where the cockpit was, and repainted it Black and Red (my standard colors).
@Sheeper From what I heard it won't have as much in plane parts though. Like how SP has few rocket parts(most great rockets use XML or a mod), SR2 should have fewer plane parts
I feel like SP will get more attention again after SR2 is released. Developing a game takes a LOT of resources and it's understandable why other games would be left in an update dry spell.
@suggestivecarp I still can't figure out this meme
@TheStarTrekGuy Could you upload that please?
@TheStarTrekGuy No problem!
@TMach5 Could you make a version w/ out the plane? It likes lagging my phone out.
I see
*Fictional
Credits:
Base Design: @GiggityMerf
The extremely powerful nose cannon: @TheStarTrekGuy
Modifications to the previous 2 items: @Flameslinger
Takeoff instructions?
Thanks @Irobert55! (or is it @lrobert55, using an L?)
@AndrewGarrison So will SR2 replace SP?
For anyone wondering why I used the P-51d, well a Google search shows that the model looks most like a P-51d so that's why.
Landing Instructions:
Step 5: Realize you're not slowing down.
Me with every single aircraft I try to land.
@WalrusAircraft Would it be a long shot to ask if we could have a mobile friendly version which maintains the main functionality of the current cockpit?
@Airea I played F-Zero X. Does that count?
A mod allowing you ou to toggle that pesky the default HUD at the bottom.
@50Airworks ok. I have overload installed so I might move them up like that and see if that works.
@50Airworks I was more or less referencing how the missiles come out of their launch bays. Shoulda been specific there
@Meawk I've seen this same comment from you but the link never seems to work
If I remember correctly, irl, this plane was bad at carrier landings as it went too fast
@sirwalrusman well, yeah. Many people use it as target practice.
Maybe some guns and a bomb or 2 @AirPlaneBrosTM. A design overhaul would be ideal as well but that's not necessary.
@Connster3 is there a way to NOT have the aircraft pitch and ROLL when using the turrets?
For mw, it likes blowing up when I try and use VTOL too fast and/or too slow. Also, doesn't like trimming more than half up or down.
@danman12 can I request a more powerful boom 50? I don't think I've found the XML setting for it.
@etrain5544 No problem.
@Ethological First: this is shorter than a cleaver. It's Z axis is exactly .7058 units long. Also yes, I confirmed they wanted length.
There you are @etrain5544
@etrain5544 ok
@etrain5544 in length, width, height, or all 3?
Biggest Addition in the series: It can float.
Thanks to @Hellcatz for the plane design! The edits I made were mainly technical(XML and other Settings) but I DID add the reserve parachute, all 3 weapons, re XML mod the engines(8000hp) and the gun(10x bullet scale), made the engines togglable, set the landing gear to AG 6 (so an undeemounted turret can use VTOL w/ out messing up the gear, relocated the cockpit to the jeep(for weapons control), added a camera where the cockpit was, and repainted it Black and Red (my standard colors).
@TheStarTrekGuy ah ok. May I use this in future aircraft?
@hellcatz So AG1 to release, and AG2 for engine?
@Sheeper From what I heard it won't have as much in plane parts though. Like how SP has few rocket parts(most great rockets use XML or a mod), SR2 should have fewer plane parts
@Texasfam04 Is there a way to make a variant that would fit inside a missile that is fuselage size .25?
@Flameslinger This is cool. Looks like a V1 or V2 on a truck.
What?
10x spread? That sucks.
@Flameslinger Build? Maybe. I'll try sometime this week.
Works very well and is VERY deadly BUT It's kinda laggy on mobile. Also, there's 4 cleavers as well.
@Flameslinger Figured that out. Physics settings were too low.
@Sheeper Hey, until this game is taken down, I'll keep playing it, and also trying to figure how to NOT have torpedoes arch if shot underwater.
I feel like SP will get more attention again after SR2 is released. Developing a game takes a LOT of resources and it's understandable why other games would be left in an update dry spell.
@Misha1004 Ah ok. I tend to keep mine on low for some reason.
So us mobile people have to stick to Pitch/Roll. Fair nuff.
May I ask why it is so shakey?
@nfsplatinum Thanks!
@Fred19 Thank you!
So smol. Needs smol gun.
@ACMECo1940 Ah thank you.