Is NICE
@Noname918181 Thank for your upvote, sir.
@DClass @Aldriech @Suubk27 Thanks for your upvotes
@Yourcrush @CodenameMorgan @Eventkraken Thanks for upvotes
@DClass @WereOutOfNames @Noname918181 The ground vehicle is out
@BornToBeBurned Брат, братан, братишка... У меня есть один анлистед... который может тебе помочь. Tag or what?
Algebruh These stonks sir.
Algebruh
stonks
Yep, have a nice day
...Who let the Dogs out,woof,woof...
@CMAircraftManufacture
floor(smooth(clamp01(X) , Y))
Input аor landing gear is ceil(smooth(clamp01(X) , Y))
ceil(smooth(clamp01(X) , Y))
Where X - desired input ( landingGear), Y - delay ( experiment with numbers )
This. Is Nice
@Russkiy98 You have my upvote. But the rear sinks way too much for water propulsion to work
We tagged you on the unlisted build
@ Aldriech Welp, you can use floor(smooth(clamp01(X) , Y)) for rotators Where: X - input you need ( Activate1 for example) Y - delay (any number (Bigger number - less delay. Lesser number - more delay))
Activate1
Bigger
Lesser
@Ergi @Baldeagle086 @Eventkraken Thanks a lot
@ACEPILOT109 @Inuyasha8215 Thanks for the upvotes
As you all may know 2020 is the year of rat, so it would be a shame if no one build the skaven Inhales DOOOOOOOOOOOOOOOOOOOOOM WHEEEEEEEEEEEEEEELL
DOOOOOOOOOOOOOOOOOOOOOM WHEEEEEEEEEEEEEEELL
@spefyjerbf Thanks,sir starts sea skimmer project
@BuiltBionixInd10 Thanks,oh the long one
@theeunknown @SodiumChloride @TheBlueRobotProduct Thanks for upvotes
@HeavyC22 @grizzlitn @TheSlimeInATor Thanks
@Mumpsy @officialryanyang @DClass Thanks for upvotes
@50CalChicken @SovietBun @FlyingPatriot Thanks yo all
Wakes up Opens Google Opens simpaploinzdootcom IS NICE Like,really. PROCEED...
IS NICE
PROCEED...
@senalPelpmiS Thank for your updoot
KONO *STONKS* DA Le bronze
KONO *STONKS* DA
@BeryllCorp Thank you sir
@WrongFlyer @Zokowi @CalebRepublic Thanks for your upvotes
@EternalDarkness Tips the tophat Thank you sir
@MemeLordMASTERMEMES @WereOutOfNames @Gluck Thanks for updoots
@IronKnight Thanks, sir
@DEN12345 @Aldriech Thanks for upvotes
1.666 points lol
@Aldriech I guess use of TAS is a better option, as of IAS is dependant of air density (kinda altitude)
air density
altitude
...Grove street, home...
@Treadmill103 Thanks,sir
Makes me think about "Sky Captain and the World of Tomorrow" movie
@rexzion OkieDokie,fly safe
@Grob0s0VBRa Insanely presses Refresh button...
Insanely presses Refresh button...
@rexzion It all works...Try put impactForce with sum high numbah in Gun tab, just to make hit noticeable
impactForce
sum high numbah
@rexzion Give 5 minutes. Windows XP start-up noises Make sure your target and gun have disableAircraftCollisions on false
Windows XP start-up noises
disableAircraftCollisions
@rexzion Model is not affected by bulletScale, just visuals. Default is 1,1,1, type those and the line will be purged(in holy flames).
bulletScale
1,1,1
@rexzion it exists, and phisycally doesnt affected by bulletScale
@rexzion Tests showed that bulletscale is for visuals only
bulletscale
@rexzion Overload. Gun tab. Type bulletScale (Name), then 0,0,0 (Value). You can disable muzzle flash too. Type muzzleFlash (Name) and false (Value)
0,0,0
muzzleFlash
false
+1Is NICE
LeT us fly This Thing...
@Noname918181
Thank for your upvote, sir.
@DClass @Aldriech @Suubk27
+1Thanks for your upvotes
@Yourcrush @CodenameMorgan @Eventkraken
+2Thanks for upvotes
@DClass @WereOutOfNames @Noname918181
The ground vehicle is out
@BornToBeBurned
Брат, братан, братишка...
У меня есть один анлистед... который может тебе помочь.
Tag or what?
Algebruh
These
stonks
sir....Who let the Dogs out,woof,woof...
@CMAircraftManufacture
Look-See here:
floor(smooth(clamp01(X) , Y))
Input аor landing gear is
ceil(smooth(clamp01(X) , Y))
Where X - desired input ( landingGear), Y - delay ( experiment with numbers )
This. Is Nice
@Russkiy98
You have my upvote.
But the rear sinks way too much for water propulsion to work
Hello there @Aldriech
@ Aldriech
Welp, you can use
floor(smooth(clamp01(X) , Y))
for rotatorsWhere:
X - input you need (
Activate1
for example)Y - delay (any number (
Bigger
number - less delay.Lesser
number - more delay))@Ergi @Baldeagle086 @Eventkraken
+1Thanks a lot
@ACEPILOT109 @Inuyasha8215
Thanks for the upvotes
As you all may know 2020 is the year of rat,
+4so it would be a shame if no one build the skaven
Inhales
DOOOOOOOOOOOOOOOOOOOOOM WHEEEEEEEEEEEEEEELL
@spefyjerbf
+1Thanks,sir
starts sea skimmer project
@BuiltBionixInd10
Thanks,oh the long one
@theeunknown @SodiumChloride @TheBlueRobotProduct
+3Thanks for upvotes
@HeavyC22 @grizzlitn @TheSlimeInATor
+1Thanks
@Mumpsy @officialryanyang @DClass
Thanks for upvotes
@50CalChicken @SovietBun @FlyingPatriot
+3Thanks yo all
Wakes up
Opens Google
Opens simpaploinzdootcom
IS NICE
Like,really.
PROCEED...
@senalPelpmiS
Thank for your updoot
KONO *STONKS* DA
Le bronze
@BeryllCorp
Thank you sir
@WrongFlyer @Zokowi @CalebRepublic
Thanks for your upvotes
@EternalDarkness
Tips the tophat
Thank you sir
@MemeLordMASTERMEMES @WereOutOfNames @Gluck
Thanks for updoots
@IronKnight
+1Thanks, sir
@DEN12345 @Aldriech
+1Thanks for upvotes
1.666 points lol
@Aldriech I guess use of TAS is a better option, as of IAS is dependant of
air density
(kindaaltitude
)...Grove street, home...
+1@Treadmill103 Thanks,sir
Makes me think about "Sky Captain and the World of Tomorrow" movie
@rexzion OkieDokie,fly safe
@Grob0s0VBRa
Insanely presses Refresh button...
@rexzion It all works...Try put
impactForce
withsum high numbah
in Gun tab, just to make hit noticeable@rexzion Give 5 minutes.
Windows XP start-up noises
Make sure your target and gun have
disableAircraftCollisions
on false@rexzion Model is not affected by
bulletScale
, just visuals.Default is
1,1,1
, type those and the line will be purged(in holy flames).@rexzion it exists, and phisycally doesnt affected by
bulletScale
@rexzion Tests showed that
bulletscale
is for visuals only@rexzion
Overload. Gun tab.
Type
bulletScale
(Name), then0,0,0
(Value).You can disable muzzle flash too.
Type
muzzleFlash
(Name) andfalse
(Value)