Unity has integrations in many languages with each language having different modules so coding in c++ is different to c# as unity has different API's for different jobs so ie c# is more game orientated vs archaic c++ but yeah it's more complicated than that@Sirstupid
Are you rubbing the vtol I suggest go to the vtol up hold for 1 sec then vtol down Fast and hold, and repeat than at 90-100 mph pull up then throttle up and fly@FrankieB vids on Everyplay for flight
Just tested the f16 vs Messerschmitt 10 times at medium and played as both 5 times (under cpu control) could it be slightly different physics (vids on Everyplay user Halfstrike )@RedHawk
do a dogfight vs my spitfire, corsair,me262,phantom(notf4),or my blue jet
Test it against mine
me to lol@Skua
@Skua @Stingray did you use the anti gravity skeleton (cant test at school right now)
if so make a tank run @Sniper16
thanks @Sniper16
tip don't do it fast give the props time to bite the air@MrTaco
@MrTaco lol
oh ok so its not a compatability issue then
of android (go into settings and see 'about phone and it should say the version')@Noman0rumeral
what version are you running of android @Noman0rumeral
@FennVectorCWA yeah its been so fast, just over a week lol
@Skua wind and thermals
Congrats on nearly 3000
@Skua its user input on timers and a lot of meteoroligy
@Skua also working on a pi drone but a bit ambitios
@Skua thanks
@Skua yeah
Note take pictures with vehicle 5 pixels out of the guidelines it makes it easier to see(on both sides)
@FennVectorCWA OK sure
@Skua its in bits waiting for electrics ( visit flight test.com and search for halfstrike for design pics( they're very crude tho))
I am making an rc version of this lol with a few tweaks ( I mean in the real world)
Nearly 800 lol
Will do@Skua
@Skua yeah the computer I built is posting but no OS and I'm still at school learning coding so yeah
@Skua even so you have to wait at least 2 weeks that's when my OS arives for my PC and il help where possible
I'm mainly a python guy but know a bit of c# and am still getting used to games@Skua
Oh now I feel too smartly stupid lol@Sirstupid
Unity has integrations in many languages with each language having different modules so coding in c++ is different to c# as unity has different API's for different jobs so ie c# is more game orientated vs archaic c++ but yeah it's more complicated than that@Sirstupid
I don't know what they code in so I can't say I can currently only code in 2 languages@Sirstupid
Yeah @icecoldlava
Welcome @End01
Good design but unstable and no moving turret (see mine for idea on how to do)
This is my third one because of little tweeks lol
Ok@goboygo1
Reminds me of a tornado for some reason
My advice stick a ball camera on the hatch and set it to chase so then it plays like a tank in battlefield@FennVectorCWA
Made one of these with my tank@Unstable @End01 @aerodummy @thefish53 @gyroscopeduckling
Go ahead my advise use simple tank as a skeleton it's easyer then@FennVectorCWA
Made a tank inspired by this
@goboygo1 how did it perform
Saving the future@JovianPat
Wow now I have over 600 in to days lol
Are you rubbing the vtol I suggest go to the vtol up hold for 1 sec then vtol down Fast and hold, and repeat than at 90-100 mph pull up then throttle up and fly@FrankieB vids on Everyplay for flight
It does fly so what are you getting at@fordzilla
Um can't fix it without more info on what your doing@FrankieB
I play iOS (iPad mini 2) so that's probably why @RedHawk
Btw mine won my tests 4:2 the rest where mid air collisions or ground/sea collisions@RedHawk
Just tested the f16 vs Messerschmitt 10 times at medium and played as both 5 times (under cpu control) could it be slightly different physics (vids on Everyplay user Halfstrike )@RedHawk
Huh I won 2-3 on my jet which beat your f16 2-3 it's like rock, paper scissors@RedHawk