@Nobodygood If there is a specific strategy the player used, then they have to state it in the plane's description. Nevertheless, i will try at least 5 times with each plane.
@TrislandianAlliance @TheFantasticTyphoon To everyone, cannons are not allowed whatsoever. If you use them your entry will be disqualified for the reasons @Nobodygood stated in his comment. Cannons would make the challenge too easy.
So here it is. A light fighter, stealth capable and very manueverable. Looks realistic enough, and it is pleasant to fly. Can make the trip from base to snowstone no problem if you go easy on the throttle.
@RuvienRepublicCitizen You have to disble aircraft collisions on the part that does that (The wing). it's XML modding, just change the property "disableAircraftCollisions" to "True"
@RuvienRepublicCitizen Nice, try using fuselages to make the wings and then clip them over the real wing. Use Hinge rotators for the control surfaces and do the same. Your creations will look a lot better.
@Darkhound I'm using everything standard. keep in mind that i will play with your aircraft but it is already possible to know if it passes just by it's loadout and fuel consumption rate.
@Mobius1Cyka you ever seen the width of the me-109's wings? I'm sorry to be that guy but this is perfectly proportional if compared to existing aircraft.
Another thing is that it flies really well, too well for a plane of this setting. Remember, you are not being avaliated for how manueverable the plane is, but how realistically it flies. Your plane feels weightless when i'm flying it, and i feel like it could easily outmanuever a ME109.
I really like it, it's fun to play with. The torpedo bay is awesome!
Your plane can complete the challenge just fine, what concerns me is that you broke the rules by reducing mass and drag scale on several fuel carrying parts, which also makes the fuel lighter, rendering the plane unrealistic. Also, the use of a gyro (unnecessary for this plane IMO) makes it a bit more fantasious. Do you want to keep this submission and be penalized for breaking the rules or do you prefer to post it again with all the issues fixed?
@lilgreen06 @IngenerMakogon2007 @TinyBearTim @TrislandianAlliance @rexzion @Trijets @LlamaIndustries @Ultra0 @Mustang51 @Darkhound Cannons are now allowed. Maximum caliber is 25mm (diameter 0.05), Max. Muzzle velocity is 800m/s and minimum fire delay is 0.3s
@Urya since there are no WWII naval jets then yes.
+2@Eagleman010 thx a lot mate!
+1Thx mate!
+1Awesome cockpit
+1Plausibility: 6 - Weapons Clipping the landing gear and fuselage, too many torpedos. Yaw is not using drag rudders.
Performance: 7 - Flies really well and is very reliable, Pitch authority could've been better.
Detail: 6 - the tail section could've been more rounded up and you also could've used drag rudders, control surfaces could've been more detailed.
Creativity: 3 - Good choice of aircraft, very unexpected, Unfortunately it is not very mechanically complex build.
Good Job!
Total: 22 out of 35
Reference: http://www.wardrawings.be/WW2/Files/2-Airplanes/Axis/1-Germany/01-Fighters/Go-229/Go-229A.htm
+1So cool to see someone made this! I'll review it shortly. very original plane.
+1@ProjectTank Yes but if it's too unrealistic you lose points
+1@Nobodygood If there is a specific strategy the player used, then they have to state it in the plane's description. Nevertheless, i will try at least 5 times with each plane.
+1@TrislandianAlliance @TheFantasticTyphoon To everyone, cannons are not allowed whatsoever. If you use them your entry will be disqualified for the reasons @Nobodygood stated in his comment. Cannons would make the challenge too easy.
+1Nice! was thinking of building this one yesterday.
+1@TurtlesThatFly Many thanks! Tought it would be a nice name. Cormorants are cool birds.
+1@Wheatman1 What kind of test are our planes supposed to pass? What are the criteria you're gonna use to determine the winner?
+1Great build! My favorite on ACX.
@ThatRandomCouchPotato thx a lot mate!
So here it is. A light fighter, stealth capable and very manueverable. Looks realistic enough, and it is pleasant to fly. Can make the trip from base to snowstone no problem if you go easy on the throttle.
Just submitted my entry. Hope u guys like it. Went a little crazy with the lore part.
Just posted my entry. Unorthodox thing.
That looks good
@C5GALEXY not very original
Thx. good to be back.
@Rocketguy2079 you know, life's got a lot busier, i'll try to come back to this every once in a while. Gota remember how to build tho.
@lilgreen06 hours just setting up the launch procedure
@LlamaIndustries @Strikefighter04 deadline extended to may 30th
@lilgreen06 That is not a cannon mate! It is a pitot tube and i used the second inlet to make it.
Incredible. I'll review it soon mate!
@RuvienRepublicCitizen Can you post it as a successor please? You just have to use the cockpit that's availabe in the challenge.
@RuvienRepublicCitizen Scale down the guns... max diameter for cannons is 25mm
@RuvienRepublicCitizen Aye but please check the first pinned comment
Review soon mate.
You are getting 2 extra points for that description. This looks good!
@RuvienRepublicCitizen No problem mate!
Nice one!
@FlyingFish1 Thanks a Lot mate! Glad you liked it.
Nice job mate i'll review it soon
@Eagle92Lightning Interesting... I heard that the first test pilot died because he was ordered not to bail. At least he died for a cause.
@RuvienRepublicCitizen You have to disble aircraft collisions on the part that does that (The wing). it's XML modding, just change the property "disableAircraftCollisions" to "True"
@RuvienRepublicCitizen Nice, try using fuselages to make the wings and then clip them over the real wing. Use Hinge rotators for the control surfaces and do the same. Your creations will look a lot better.
@Trainzo Thanks mate!
@Darkhound I'm using everything standard. keep in mind that i will play with your aircraft but it is already possible to know if it passes just by it's loadout and fuel consumption rate.
That's bloody clever mate!
@BobDaBilder123 Yes but only one entry will be rated. You have to choose.
@Mobius1Cyka you ever seen the width of the me-109's wings? I'm sorry to be that guy but this is perfectly proportional if compared to existing aircraft.
http://www.wardrawings.be/WW2/Files/2-Airplanes/Axis/1-Germany/01-Fighters/Me-Bf109/Bf109G-4.htm
Another thing is that it flies really well, too well for a plane of this setting. Remember, you are not being avaliated for how manueverable the plane is, but how realistically it flies. Your plane feels weightless when i'm flying it, and i feel like it could easily outmanuever a ME109.
I really like it, it's fun to play with. The torpedo bay is awesome!
Your plane can complete the challenge just fine, what concerns me is that you broke the rules by reducing mass and drag scale on several fuel carrying parts, which also makes the fuel lighter, rendering the plane unrealistic. Also, the use of a gyro (unnecessary for this plane IMO) makes it a bit more fantasious. Do you want to keep this submission and be penalized for breaking the rules or do you prefer to post it again with all the issues fixed?
This looks really good. I'll Review it shortly.
@Makerofplanes yes tou are
@Darkhound XML modding drag scale is not allowed. Only for visuals.
@TinyBearTim it's the "Diameter" property.
@lilgreen06 @IngenerMakogon2007 @TinyBearTim @TrislandianAlliance @rexzion @Trijets @LlamaIndustries @Ultra0 @Mustang51 @Darkhound Cannons are now allowed. Maximum caliber is 25mm (diameter 0.05), Max. Muzzle velocity is 800m/s and minimum fire delay is 0.3s
@IngenerMakogon2007 Unmanned rockets are not prohibited, only rocket pods. Thank you for your concern.