@Viuge Sure!, You just need to copy and paste this code:[TGTPOS_Local_X] on the name of the variable (note: you need to put 3 TGTPOS: X,Y,Z in 3 different variables names.), And on the expression: ((Heading)*abs(cos(TargetElevation))*TargetDistance)+-sin(-RollAngle)*(cos(PitchAngle)*
(sin(TargetElevation)*TargetDistance)+-sin(PitchAngle)*(cos(TargetHeading-
Heading)*abs(cos(TargetElevation))*TargetDistance))
@Bog Oh damn, you're right, should have paid more attention to the elevators; And regarding the insignias, it only causes lag on the designer, I didn't like it though, but I couldn't find a less laggy version.
Sorry if it affected your enjoyment of the build.
P.S: I fixed the elevators and there is the Swiss version, with doesn't have the same lag problem
@DDSh I'm still figuring out the speed in diferent altitudes, also I made it for short range interception, like taking out Israeli f-16s at low altitude and returning to base to refuel.
@Yojuta I don't know, I've once entered the hellhole that is 5th generation fighter engineering, it wasn't so great, but after I finish my next project, I may try doing it again.
@Giantwhale making replicas becomes easy with blueprints, then you just try to make it as accurate as possible using just as few parts, and to finish, lots of play testing to make it fun and/or realistic as you like.
@TheClimbGhostPilot you mean, how I made the HUD be visible in the canopy glass? If so, I had just put a fuselage glass behind in front of the HUD, in the canopy glass, because it makes it clear on the inside and visible on the outside.
@Giantwhale what do you mean? I have seen that you have stopped posting, if you feel unmotivated to do a certain type of stuff, try other one, do stuff that you love, i think you can do something similar, or better, than the one i have done, if you are interested in doing so.
Nice m8!! Loved the weapons operator seat, and the missile!
+1"unusual sacrificial tactics" you say?
+5@NCorp yes, You don't need to ask anyone for a repost, as long as you credit the owner.
+1Nice!
@Viuge Sure!, You just need to copy and paste this code:
[TGTPOS_Local_X]
on the name of the variable (note: you need to put 3 TGTPOS: X,Y,Z in 3 different variables names.), And on the expression:((Heading)*abs(cos(TargetElevation))*TargetDistance)+-sin(-RollAngle)*(cos(PitchAngle)*
(sin(TargetElevation)*TargetDistance)+-sin(PitchAngle)*(cos(TargetHeading-
Heading)*abs(cos(TargetElevation))*TargetDistance))
Hope this helps you
+1"Tattoo"
+2"Nip"
@Viuge of course, i copied it from here btw, and I'm glad that you like my builds.
+1@Bog Oh damn, you're right, should have paid more attention to the elevators; And regarding the insignias, it only causes lag on the designer, I didn't like it though, but I couldn't find a less laggy version.
Sorry if it affected your enjoyment of the build.
P.S: I fixed the elevators and there is the Swiss version, with doesn't have the same lag problem
+1Tags
@CarrotSlicingCompanyCat, @IceCraftGaming, @KDnotSpy
+2Tags
@Almost, @X99STRIKER, @BeastHunter.
+3@Tom8os I'm aware of it, it is a problem with the low physics option, turning the physics to high will fix the issue.
@DDSh Ok I'm gonna try that, thanks
@DDSh I'm still figuring out the speed in diferent altitudes, also I made it for short range interception, like taking out Israeli f-16s at low altitude and returning to base to refuel.
@L0RR3B0RR3 you're right, I'm sorry, I forgot to add them
+1Thanks
+1@Deepdark I can, I'm gonna make it an unlisted and post it here as an optional version.
Good work, I Hope my help was enough
@SyntheticL ok, they almost look the same but thanks
@SyntheticL you mean that The 31BM was in Russian administration and I mislabeled it?
@MrOofington I intend on doing it later, I have 2 planes in construction right now,when they're done, I'll start.
Hello I'm gonna post my try on fixing it in some minutes
@xNotDumb thanks, I'm glad that you liked it.
@ShiroNeko Thanks for your feedback, I will be more careful with that on my next projects.
+2@X99STRIKER,@BeastHunter,@ZeroWithSlashedO
+4@Yojuta I don't know, I've once entered the hellhole that is 5th generation fighter engineering, it wasn't so great, but after I finish my next project, I may try doing it again.
+1@FeiWu Ok, thanks for the feedback.
@DragoransEscarti Obrigado (Thanks)
@MrOofington Thanks.
@XaircraftManufacturer,@TitanInferna.
@X99STRIKER,@BeastHunter,@ItsHighbraker2912.
+2@Giantwhale making replicas becomes easy with blueprints, then you just try to make it as accurate as possible using just as few parts, and to finish, lots of play testing to make it fun and/or realistic as you like.
+1@TheClimbGhostPilot by scale or connections?
@TheClimbGhostPilot you mean, how I made the HUD be visible in the canopy glass? If so, I had just put a fuselage glass behind in front of the HUD, in the canopy glass, because it makes it clear on the inside and visible on the outside.
@Titaninferna Yes, An E-190 E2, to be exact.
@ItsHighbraker2912 Thanks for the compliment ;D
@Giantwhale what do you mean? I have seen that you have stopped posting, if you feel unmotivated to do a certain type of stuff, try other one, do stuff that you love, i think you can do something similar, or better, than the one i have done, if you are interested in doing so.
+1@X99STRIKER ok thanks for the help
+1@BeastHunter @X99STRIKER is that how you do it?
+1@X99STRIKER I may tag thy Post, if thee may assist me to understand how to do it.
@XAircraftManufacturer I Guess I can try, I'm not the best at airliners, you can tell me the one you think would be great to do.