1,065 KuroNekoTea Comments

  • Sd. Kfz. 173, Jagpanther 3.5 years ago

    wow,like it!

    +2
  • E-25 3.4 years ago

    nice work man!

    +1
  • Jagdpanzer 4/70 (V) 2.8 years ago

    wow,best jagdpanzer IV ever.

  • Pz.kpfw.III N (H) 2.9 years ago

    @X4JB sorry,It seems the autocredit doesn't work.thanks for your original work.

  • Pz.kpfw.III N (H) 2.9 years ago

    @uselessuser151 oops……I didn't realized my careless mistake which I type MG42 into MG43……

  • Pz.kpfw.III N (H) 2.9 years ago

    @meteorbook345 it is based on a pz.III one year ago.but I don't know why autocredit doesn't work and I can't find the original work.I added some extra armor and a new engine,crews,and ammo.

  • VK.1602 50mm kwk L32(Turret Aim Edit) 3.2 years ago

    @BlackThuNDR no,it's a mod part for aiming.when into the game,they are invisible.

  • VK.1602 50mm kwk L32(Summer Camo Edit) 3.2 years ago

    @soldier289 thanks

  • M4A4 Sherman(105mm M4 Howitzer) 3.2 years ago

    @Mainthedevil oh,sorry,I my language,gallant and grant are the same voice...also,you mean a grant with 76mm m1a1 gun rather than 75mm?

  • M4A4 Sherman(105mm M4 Howitzer) 3.2 years ago

    @Mainthedevil yeah,I'm trying.(and there's one more thing...m3 lee or m3 gallant?their turret and main gun are different)

  • M4A4 Sherman(105mm M4 Howitzer) 3.2 years ago

    I change the turret scale and gun shield (Im not sure if the name is correct) scale according to WOT model,so it is
    a little bigger than the original work.(well,world of tanks wot cheat me)

  • VK.1602 50mm kwk L32 ver.(Full armed) 3.4 years ago

    PS.because I use MG to simulate muzzle break,so main gun is not working.(If someone could teach me,I will much more appreciated)

  • VK.1602A 30mm MK103 3.5 years ago

    Since I'm new here,please tell me the bug of it(Im not good at English,sorry)thanks