3,977 LordGardevoirX Comments

  • Rog the berb 2.1 years ago

    Much less processor-hungry than the original, that’s for sure

    +1
  • The Flea 2.1 years ago

    @weeeeeeeeeeeeeeee Dr Seuss-style limerick right there!

    +1
  • RX-78-02 GUNDAM(ver.GTO) 2.1 years ago

    There is also a secret weapon stored in the left hand, which is a short-range blaster that activates when the beam saber is selected and the shield is put away.

    +1
  • Cl-31 canadian superscoter 2.2 years ago

    The fire in the screenshot is clearly painted on, however. Great touch though.

    +1
  • Mack knife 2.3 years ago

    There need to be more leg-wings in simpleplanes...

    +1
  • AK-650 2.3 years ago

    I thought this was an observatory...

    +1
  • Cookpit Starship- Horizon01 2.6 years ago

    I forgot that cockpits can double as solar panels (for decoration of course)

    +1
  • Landing a Giant Cargo to USS Beast without Damage 2.7 years ago

    Oh... I stand corrected.

    +1
  • Landing a Giant Plane on USS Tiny without a damage 2.7 years ago

    Because when you’re flying a plane that large, even landing on the USS Beast is a feat.

    +1
  • Bug thread for v1.12.128 (current version) 2.7 years ago

    Here is the glitch I was talking about :

    +1
  • Fireworks 2.9 years ago

    A toast to a new year 🎇 🎆

    No more quarantine for me 🦠 🚫

    +1
  • S.S.D. Executor 2.0 (Coming soon) 2.9 years ago

    Holy 💩!!! That… Is… EPIC!!!

    +1
  • Snek Game 2.9 years ago

    I like to customize mine by altering the palette

    +1
  • Prop engines w/ heli blades 3.0 years ago

    Woah, I can’t even believe the blade shapes aren’t necessarily mutually exclusive to each other. Now if only I could do the inverse (Propellor blades on Helicopter Rotors)

    +1
  • Flamingo-phalanx 3.2 years ago

    Hey, Remember Geo Kids? There was this Flamingo named Francisco, and he had some of the most EPIC sneezes in the universe…

    +1
  • SR Q1 Class 3.2 years ago

    Neville? Is that You?

    +1
  • Alt Technique for Glowing Glass OBSOLETE 3.2 years ago

    Now THIS is the Invisible Jet...

    +1
  • SPVR Update - Labels 3.2 years ago

    What a Blessing, no more wasting fuselage parts...
    BTW, there’s still a glitch with the missiles clipping through terrain...

    +1
  • Illuminati Confirmed 3.2 years ago

    Bill Cipher Has Returned!!! XD

    +1
  • GR-HV 02 Visl 3.7 years ago

    Reminds me of battlezone II ( great game btw)

    +1
  • ViperWolf+ (auto aiming turrets) 3.7 years ago

    Kulbits have never looked so smoother...

    +1
  • Fa 269 3.8 years ago

    Pusher propeller + VTOL = AWESUM...

    +1
  • Destroid Tomahawk 3.9 years ago

    The other official name: Warhammer, according to the unseen mechs in Battletech

    +1
  • Christmas tree Launcher 3.9 years ago

    You could also try it against the maywar and/or Bandit Patrol

    +1
  • Jingle Bells 3.9 years ago

    Amazing how explosions can make some music 🎶.
    Perhaps you could make other tunes as well...

    +1
  • G 67 R1 Springtail MLRS 4.0 years ago

    Nice Use of cannons as rockets you know... BTW using cleavers and other missiles still have a glitch, they clip through terrain regularly...

    +1
  • Eclipse Hornet 4.0 years ago

    Whoops, didn’t know, but that’s okay... @Baldeagle086

    +1
  • B-5 "Manticare" 4.1 years ago

    Wait, isn’t it supposed to be “Manticore”? IDK if it’s a typo or if it’s supposed to be spelled like that...

    +1
  • Gawain 4.2 years ago

    OK, so I Figured out the controls for this Anubis/spider Robot (no offense) and here they are as Follows:

    AG1+ VTOL Up = Open and activate Shoulder Lasers, main booster

    AG2 + VTOL + Trim = Leg articulation, forward thrusters

    AG3 + VTOL + Trim = Arm Articulation

    AG4 + VTOL + Trim = Hand Articulation

    AG7 = Fire all missiles

    Oh and as a bonus, try this cool, nifty trick: First, Open the shoulders with AG1 (but don’t VTOL fully up, halfway up is best) then AG3 and both VTOL and Trim Up, then finally, after taking off, AG2 and VTOL down, with jut a very slight nudge up trim. Bingo! The Sitting God Mode xD 🤣

    +1
  • OR-04 4.2 years ago

    I used the same Funky tree’s mechanism too in one of my ornithopters.

    +1
  • F-22 in 22 parts 4.3 years ago

    I made it to bandit by simply increasing the fuel storage in the fuselage and nosecone (and that’s without even touching the built in overload xml editor)

    +1
  • ZHB-305 Titan 4.3 years ago

    • I easily figured out the instructions myself:
    • Variable wings activate at 1000 kph
    • AG1 to open Bomb Bay
    • AG2 Jettisons all ordnance 🧨
    • AG3 for Parachutes 🪂
    • AG4 for Auxiliary Flaps
    • finally AG5 for Lights

    +1
  • HE-112, but it's a jet 4.3 years ago

    Nice use of the rockets for the exhaust smoke effect 👍👍

    +1
  • FW-8 Razorbat 4.4 years ago

    Easy stability Fix: Simply add a structural wing as a rudder, then nudge it into the fuselage so it stays hidden. This will allow it to fly more smoothly and not enter a spinout

    +1
  • Little Friend Mini 4.5 years ago

    Well, this is an improvement, with it being “actual Size” this time...

    +1
  • Rey’s Landspeeder 4.5 years ago

    Oh, and I figured that to hover, pitch up after the wait time when “warming up” with throttle, and wait time is about 15 seconds.

    +1
  • Northrop Grumman B-27 Bastion 4.6 years ago

    I found out the best place to take off this massive aircraft, is, quite ironically, the USS beast catapult, since, despite taking more than half of the carrier’s volume, there is enough open space at the bow for the wings not to collide.

    +1
  • XT-F05 Einhorn 4.6 years ago

    @Sadboye12 oh, now I tried, at it worked. even though the UAVs are a nice touch, I still prefer using the laser array, which I actually read in the profile...

    +1
  • Me 263 4.8 years ago

    Nice work with the airspeed nose blades.

    +1
  • can someone make this detacher activate with the fireweapons button? 4.8 years ago

    Place an XML-Modded, Infinite-life, thrustless rocket, on the flat top of the detacher part, then select whatever missile you would desire on the business end of the launcher. Therefore, when you try firing a rocket, The missile will simply dumb-fire without locking on.

    Case in Point

    +1
  • Why these parts are grate 4.8 years ago

    Bart Simpson’s rejected cousin? No, Wait... the first Lego Minifig

    +1
  • Farplehumpicus 4.9 years ago

    Like Sid the Sloth got Borged 😜😈 Great work...

    +1
  • Eggy Lander 4.9 years ago

    @Thorne I just felt like doing a peaceful affair this time, ok? ☮️👌
    After all, I usually prefer to arm them experimentally.

    +1
  • M370 Smirk MLRS 5.0 years ago

    Undocumented trick: Attach a modded rocked without a timer on the back of the missile’s detacher, select rocket, then FIRE!

    +1
  • Traction City 5.0 years ago

    Just what I needed, a fully armed Sandcrawler....

    +1
  • Highest Education 5.1 years ago

    Mrs. Frizzle would be drooling over this 🤤

    +1
  • floating tractor 5.1 years ago

    What’s this? A new next-generation Optimus Prime?

    +1
  • Manta 5.2 years ago

    Nice pseudo-lighting effect with the wings...

    +1
  • ALY-029 Starshards 5.2 years ago

    Very nifty and versatile starship design... one minor problem though: Any AI Air Traffic has a tendency to crash into it, but other than that, amazing.

    +1